Source Filmmaker

Source Filmmaker

Environment Particles
36 Comments
Cramps 14 Sep, 2024 @ 9:11am 
Does not work, clouds and etc do not move.
oopsboom24 20 Jun, 2024 @ 6:05am 
Pretty neat, slows down SFM a lot but it's worth it Lol.
(Just hide the particles once you're done posing until ready to render)
Morse 20 Jun, 2021 @ 3:41pm 
is there any way to get the trees to sway? im trying to find any sfm model that does that, and i cant get them to.
acclk 12 Jun, 2021 @ 3:49am 
OMFG YOU SAVED MY LIFE TY!>!>!>!!>
McNamer 9 Feb, 2021 @ 12:52pm 
I love the clouds! Thank you for the particles.
Æon 16 Oct, 2020 @ 9:20pm 
Any tech savy users know how to make the clouds "gently move" to like clouds sometimes do in high winds?
Jake-kun 16 Oct, 2020 @ 6:12pm 
@Agent8 In one discussion, they said it was because these particles are outdated. Here is that short discussion: https://steamhost.cn/steamcommunity_com/app/1840/discussions/0/2741975115070764760/
Hatsune Miku 23 Apr, 2020 @ 10:54pm 
Um the particles show up as black. anyway to fix this?
Fishankles 20 Apr, 2020 @ 2:03pm 
so i dont know if its me but the particle effects arent showing at all
TRON 13 Oct, 2018 @ 3:31pm 
cn someone make effects for a shower or something?
whaletf 8 Jan, 2018 @ 3:31pm 
stronk
nEight 17 Oct, 2017 @ 4:31pm 
is it normal for the wheat to be moving (and I don't mean moving in the wind, I mean moving like a wheat army)
AT&T representative 19 Jul, 2017 @ 7:00am 
Most of the particles do not appear at all.
onions 14 May, 2017 @ 8:57am 
Please make a Fog one
milkscout 28 Nov, 2016 @ 3:31am 
these are all lovely thanks but (like Paladin Quantin asked) why does the rain particle only last for five seconds even after editing its lifetime value ?
Seagull 13 Nov, 2016 @ 9:47am 
Can someone please explain how to use this, I can get wheat to work but I can't see any clouds.
Northman Cricket 28 May, 2016 @ 11:27am 
Why when i spawn rain particle it lasts only 5 seconds and then disapears even when i change everything
Fitne Por 15 Apr, 2016 @ 9:14am 
Stuff like grass
SapphSky  [author] 15 Apr, 2016 @ 6:56am 
Which particle system are you using over the world brushes?
Fitne Por 14 Apr, 2016 @ 9:12pm 
Are you sure the particles follow world brushes?
SapphSky  [author] 21 Dec, 2014 @ 7:01am 
They should be in workshop/particles as env.pcf
strawbunny 20 Dec, 2014 @ 10:32pm 
Where are the particle effects located? I can't seem to find them in the usermod/materials folder
Mays 13 Oct, 2014 @ 8:55pm 
nvm, Something happend after i clicked "accept" in the particle editor. and the objects ar\e in their full colors
Mays 13 Oct, 2014 @ 8:53pm 
How do i fix the Particles from being black when i see them when they spawn? Like as sooon as i refresh the timeline, the Particles show up but there all black objects.
Austin Stryker 8 Jul, 2014 @ 6:24pm 
Looks great so far, but it would be really nice too if you could update it with some "ash" particles - from fires, for example. Thanks!
SapphSky  [author] 26 Apr, 2014 @ 10:36pm 
I've added a material to the trees that will allow it to cast and receive shadows from light sources.
Malcis 26 Apr, 2014 @ 9:25pm 
Particles aren't my field of knowledge, but is there a way to make the created particles affected by light sources?
Haru Urara 25 Apr, 2014 @ 11:42pm 
Just what I needed! Thanks so much :D
The Sneaky Muffin 25 Apr, 2014 @ 7:47pm 
Do you have any idea how much time this'll save me? TONS! :B1:
SapphSky  [author] 25 Apr, 2014 @ 5:47pm 
The particle system is capable of rendering models for effects. This is used to create a mass amount of trees in your scene so you don't have to one by one. You're welcome to edit the spawn number and range of them in the particle editor.
If I didn't answer your question fully, I would suggest looking here .
Kibōchen 25 Apr, 2014 @ 4:40pm 
How are particles able to spawn SOLID OBJECTS like the trees you just said about? Can we just make the trees ourself?
SapphSky  [author] 24 Apr, 2014 @ 8:57pm 
I have updated the particle systems. As well as included new ones. The rain effect has been removed until I can get it working properly. Hopefully by tomorrow!
Lucid 22 Apr, 2014 @ 8:11pm 
These particle effects are great for sprucing up a scene, thanks for putting these on WS. I do, however, have a quick question regarding the emission duration, which I can modify value for in the "edit particle systems times" window, but does not actually modify the duration time in shot. Is there any other way, beside duplicating the effect itself and changing the start time on each particle system, to have continuous rain?
SapphSky  [author] 22 Apr, 2014 @ 6:46pm 
Added a video demonstrating the flat and volumetric clouds. See which one you like better!
Kibōchen 22 Apr, 2014 @ 1:00pm 
I have no idea what the fuck this does.
Paintbrush Poltergeist 21 Apr, 2014 @ 4:17am 
It'd be nice if you included a video of it being used. Just so people know what to expect more.