Cortex Command

Cortex Command

Omega Industries - Weapons of Mass Destruction
15 Comments
艾娜 16 Sep, 2019 @ 6:55am 
Weapons of Mass Destruction
Vanilla-balanced
Tartaros-V 17 May, 2019 @ 2:28am 
why the fuck this is vanilla balanced
Der Preußen Mann 15 Oct, 2018 @ 6:35pm 
I have not seen weapons this good since i got Hugeos weapon pack so ***king huge and now new favriote mod :steamhappy:
Horst Homburger 8 Jul, 2016 @ 11:30am 
really? :steamfacepalm:
Wololololo 3 Jun, 2015 @ 2:46pm 
YouCantProvemNotJesus shush...
MSB3000  [author] 31 Mar, 2015 @ 11:35am 
How is it not vanilla balanced? The weapons are extremely expensive, heavy and break as easily as anything else.
HaveAGreatDay 30 Mar, 2015 @ 8:46am 
Dont call your mod vanilla balanced, why be part of the lying scum that infest the workshop and at the same time make ur mod less popular?
Sanctus Mortis 4 Sep, 2014 @ 1:04am 
Can you please put this mod on the Cortex comand forums for mod releases, many people would be very thankfull
guhrogi 15 May, 2014 @ 5:51am 
Okie.
Mobius  [author] 15 May, 2014 @ 2:35am 
We'll take a look into it, though its not on top of our to-do list at the moment.
MSB3000  [author] 15 May, 2014 @ 2:31am 
Unfortunately, not all angles are available in all regions.
guhrogi 14 May, 2014 @ 6:21pm 
Did ya fix it yet?
guhrogi 30 Apr, 2014 @ 5:48am 
The only part I don't like about the mod is all of the weapons/bombs are at an angle, so its like the gun has an invisible weight on the side so the actors have to twist their wrists to hold it or something. Fix the textures, it will be PARFAIT.
MSB3000  [author] 20 Apr, 2014 @ 10:55pm 
Thank you for your review. "Fantastic destruction" was the key concept when creating these weapons. If you would like automatic firearms, stay tuned for our two other weapon packs. As for a smaller penetrating rifle, who knows what the future may bring?
girl beans 20 Apr, 2014 @ 8:31pm 
Alright, tried out the pack! I love the weapons, the shotgun works wonders and the NNMRS causes fantastic destruction for when I'm raiding an enemy base. If I could put in a request, I'd say to add a rifle with the penetration of the GXAM-001 but make it a bit smaller and lower the range so you can use such a device in regular combat. Doing so with the current sniper is sketchy with you having to not only aim at your target but not to go past them so your cursor doesn't jurk past their head if you aim above them. Also, some automatic weapons would be great and I'm sure you could find awesome effects to put in them! Great job on the mod!