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The Sun is blinding. To be fair, it doesn't reaqlly cause much trouble, but it is distractinng. I don't know if Bullet Bill spam is a problem since I do most of the stuff with Infinite Time Stop.
honestly, once you get good, it's easy, but I can't say the same about the secret level. It has hitboxes worser than asteroids and absolutley zero heals. Did not have a fun experience.
That said, as Hat Kid, the normal level's pretty chill, though I agree with Weynik that it could be frustrating getting screwed over by geometry. The secret level I think is the highlight of the mod. Of the two Ghostly Galaxy ports that I know of, this is far superior. Only gripe is at least with my graphic settings, could be hard to see the next hookpoint
but man the climbing asteroid part was so tedious
Couldn't find the secret mission
There's a checkpoint on the final planet that I missed
But it feels absolutely infuriating to play. The rock platforms will constantly slide me off when I try to land on top of them. Combined with being forced to start back at Toad for the majority of the level made this such a bad experience to play.
The second i heard of this level i knew i had to play it!
I also liked how you made the bridge to the manor turn to emulate the SMG gravity, and i guess in 10 years people will be nostalgic over imposters.