Call to Arms - Gates of Hell: Ostfront

Call to Arms - Gates of Hell: Ostfront

Buffed Ammo Supply
39 Comments
Trivixni 2 Jan @ 2:35am 
Game crashes with an error in conquest
Naughtless 11 May, 2023 @ 8:51pm 
You can manually update this.

1) Go to Steam\steamapps\common\Call to Arms - Gates of Hell/resource/gamelogic.pak/properties

(Open the gamelogic.pak file using 7Zip or similar.)

2) Open "resupply.inc" and copy its contents.

3) Paste the contents into Steam\steamapps\workshop\content\400750\2514150098\resource\properties\resupply.inc

(OVERWRITE the contents!)

4) Look for "Supply Defines Begin", and you can customize the radiuses yourself.
Bas {NL} 21 Nov, 2022 @ 8:08am 
Needs a bew update due to the new DLC's it stopped resupplying most units.
Average_soviet 19 Nov, 2022 @ 9:57pm 
does not resupply finnish 50 Krh/38
Panda John 21 Oct, 2022 @ 6:21am 
Supply crates and trucks can not supply ammo to soviet 107mm arty, both soviet 122mm arty, German 5cm AA and Finland 40mm AA.
Homuya 20 Aug, 2022 @ 11:25am 
This is an ABSOLUTE must have
Tur0cK 19 Jun, 2022 @ 2:58am 
pls update
Max Drechsler [©ARm] 8 Jun, 2022 @ 12:15pm 
Please, update
Brimsaw 8 Jun, 2022 @ 7:11am 
There seems to be a crash with the new 1.021 update, or whatever nr it has,the one that adds early war stage to skirmishes. From what I can tell from the crash log it seems to be having to do with some kind of Heavy ammo type.
Max Drechsler [©ARm] 5 Jun, 2022 @ 8:55am 
{DecalView supply_zone
{Sprite "supply_zone.ebm"
{Visibility 0.25}
}
{Layer grounddynamic}
{Visible 0}
}

Whar is that?
Max Drechsler [©ARm] 24 May, 2022 @ 12:58am 
How to turn off visual yello 2x supply raidus ?
DasMoss  [author] 20 May, 2022 @ 8:51pm 
this likely wont work with valour as it probably uses a unique resupply file for its unique ammunition types.
Max Drechsler [©ARm] 17 May, 2022 @ 4:58pm 
nice!
江夏 1 May, 2022 @ 10:57am 
play valour crash
Heenka 23 Apr, 2022 @ 1:16am 
i also get a crash when entering a battle in conquest. im playing with valour
ICEBREAKER 17 Apr, 2022 @ 6:41am 
Crash..
DasMoss  [author] 1 Apr, 2022 @ 8:18am 
Updated again, forgot to change the version number.
CRG.Ghost 31 Mar, 2022 @ 8:23am 
Thank you <3
DasMoss  [author] 31 Mar, 2022 @ 8:05am 
i'll update it then.
Yúkinari_Loveless 31 Mar, 2022 @ 2:05am 
I dont think the mod works Correctly the range is same as in Vanilla. ^^
A update would be awesome!
2273084008 31 Mar, 2022 @ 1:47am 
It just says "Mod out of date" and then crashes the game.
CRG.Ghost 30 Mar, 2022 @ 2:02am 
It just says "Mod out of date" and then crashes the game.
DasMoss  [author] 29 Mar, 2022 @ 6:46pm 
I think it still works right? From what I am aware they haven't changed anything with the resupply stuff that should cause any issues for it.
R i c k 27 Mar, 2022 @ 9:20am 
update pls:WoTB_tank:
edlu21 4 Mar, 2022 @ 10:27pm 
is this mod still working? don't see any difference in game
Dawn_Raider 8 Jan, 2022 @ 11:18pm 
is it possible to add small arms ammo resupply to troop carriers like halftracks?
BHunterSEAL 28 Dec, 2021 @ 10:17pm 
I really like what this mod does... I am getting a bug where supply trucks in Conquest spawn as uncapturable, immovable allied units rather than owned troops. They appear normal in the pre-battle units list, though. No idea if the issue is from this mod, vanilla, or something else entirely (I'd be surprised if it's the latter)... just wondering if anyone else has seen it
DasMoss  [author] 21 Sep, 2021 @ 11:41am 
Posted an update, should work with the new changes.
Bonzo_ita 21 Sep, 2021 @ 11:15am 
it doesn't work anymore for me, they changed something in the last patch
DasMoss  [author] 17 Sep, 2021 @ 7:59pm 
It should, haven't used it myself in a while but if there is an issue let me know, should be an easy fix.
Cptn_Miller 17 Sep, 2021 @ 10:54am 
does this still work ?
Minor 9 Jul, 2021 @ 1:42pm 
@DasMoss, thank you, I compared the resupply.inc files in this mod with the HangEmHigh's Realistic Weapon Damage mod, and I can safely say there is not much difference, except for the lines with the supply settings which are implied by your mod.

Conclusion: Who wants to use both of these mods - you can safely replace the resupply.inc file in the HangEmHigh's Realistic Weapon Damage mod with this one or activate this mod on top priority of that, if it works.
DasMoss  [author] 8 Jul, 2021 @ 1:51pm 
@Minor Unfortunately his mod changes the resupply file. You could probably take my files and throw it into the mod folder, just add a letter like x or z infront of Buffed and it will probably overwrite his resupply value, though its unknown what effect that would have. Better off manually editing his resupply file.
Minor 8 Jul, 2021 @ 6:02am 
Does this mod compatible with HangEmHigh's Realistic Weapon Damage? I noticed radius changing with every activation of used mods from default to pretty huge (seems it is this mod's radius), so mb other parameters from this mod are also isn't working for me.

I also use the following mods: Mosin fix; Realistic Graphics Mod; Better Zoom; your Improved Squads & Rebalance For Conquest (Compatible with HangEmHigh's Realistic Weapon Damage);
Better FX MOD; 2K LAND Textures; OrLoK's IMMOVEABLE Wrecks.
Stratos_1212 23 Jun, 2021 @ 10:55pm 
Some error Fuel truck does not refill.
Suggest Fuel truck wider area and egineering area too.

Happy with your mod, thanks.
Kerr 12 Jun, 2021 @ 6:01am 
@Eat n Squeak Here's to hoping a way is found to fix it. For now my workaround is incredibly tedious, but at the start of every battle I've been having my MG soldier give all his ammo to my Rifleman who picked up the MG. Then had the MG resupply from the crates
Replica 12 Jun, 2021 @ 12:12am 
Damn, I had a feeling it'd be something like that.
Kinda implies that it's either hardcoded, scripted or tied specifically to each unit, which would potentially mean having to edit every single infantryman in some way, bummer.
Hopefully the devs fix this sometime, cause it's genuinelly hard to tell if its an intentional feature put in place specifically for small arms or a bug or oversight of some kind.
Thanks anyway.
DasMoss  [author] 11 Jun, 2021 @ 11:15pm 
Unfortunately It seems to be tied to the Unit's base loadout that gets resupplied. So for example if you drop a kar98 and all of its ammo and grab an MP-40 you only restock the Kar98 clips. I don't know of any good work arounds myself.
Replica 11 Jun, 2021 @ 8:31pm 
Hey man, since you've been messing with ammo resupply here was wondering if you saw anything in the files flagging weapons as being unable to be resupplied?

Right now when we pick up weapons those weapons can't be resupplied at all (so giving a rifleman the machine gun after a machine gunner has died, or a medic an smg, etc doesn't let them get ammo for the weapons), so I was wondering if you like, knew if a setting was tied to that and if it was something you could enable.