RimWorld

RimWorld

Anti-Air and Anti-Mortar
76 Comments
Devious_Soldier 12 Jul @ 8:50am 
I put one of these on the back of a pickup truck with Vehicle Map Framework, and now I have mobile air defense. Hope you update to 1.6!
KillerKIA666 23 Feb @ 7:35pm 
Can it be added mid-save?
祁连遥 1 Feb @ 7:21am 
nice!!!!!!!!!!!!!!!!!!! 1.5!!!!!!!!!!!!!!!!!
Scorpio  [author] 23 Nov, 2024 @ 2:13pm 
1.5 forgot to update this , it doesn't rotate anymore because it needs new art and i am no longer actively making mods just maintaining
Пердун 17 Oct, 2024 @ 11:54pm 
pls 1.5 update :steamsad:
vicandrei16 17 Aug, 2024 @ 12:04am 
doesn't work against drop pods
ZX Zero 14 Aug, 2024 @ 6:07am 
Works against VFE - Empire new mortar ammo?
vicandrei16 12 Aug, 2024 @ 10:49am 
it works in 1.5, i checked(but the code checks for explosive projectiles so it won't stop smoke or other stuff that won't cause a damaging explosion)
thorman123456789 12 Apr, 2024 @ 6:40pm 
1.5?
saintbrutal 3 Mar, 2024 @ 5:09pm 
i use to remember using this before the dlc requirement was added, i dont own any dlc and was curious if i can still use this mod? specifically for anti mortar that can shoot down mortar shells
Dlitz 12 Oct, 2023 @ 9:40pm 
<3
Zanklev™ 1 Sep, 2023 @ 1:10am 
Sorry but which research unlocks the turret? Thank you.
kongkim 9 Aug, 2023 @ 2:54am 
Would be nice it there was an anti-air drop pod turret that stoped drop pod raids it its area :)
melonhead1777 29 Jun, 2023 @ 6:30pm 
CE?
Scorpio  [author] 17 Jun, 2023 @ 11:31am 
Will be fixed
[JdG] Pejman 17 Jun, 2023 @ 9:53am 
getting an error :

Could not resolve cross-reference: No Verse.ResearchProjectDef named S_PersonaCore found to give to Verse.RecipeDef S_Make_PersonaCore
Scorpio  [author] 8 Jun, 2023 @ 11:06am 
- Fixed issue were bosses ( ex: Diabolus )would die if pods were shot down bugging the quests
SeasonedSoulsBorne 30 Apr, 2023 @ 9:06pm 
Summon diabolus
Shows up in droppod
Killed by anti mortar
Can't summon any more since the "killed" diabolus is still "alive"
Artemis 18 Apr, 2023 @ 7:41pm 
combat extended ?
amzta17212 24 Mar, 2023 @ 12:27pm 
it still here but it is invisible. just need destroy it and build new one.:vanilla3:
amzta17212 24 Mar, 2023 @ 12:18pm 
my turret disappear after update:arue:
Scorpio  [author] 24 Mar, 2023 @ 11:16am 
Update:
- Bugfixes
-Useless code removed
-No longer will blow up walls if raiders are on the other side
shrimpy_nazeem 26 Feb, 2023 @ 5:13pm 
@KnightedWarrior ctrl+f12 it will give you a link containing the logs
KnightedWarrior 26 Feb, 2023 @ 1:55pm 
Ah, no I'm not sure how you get those error log things.
What I noticed happen though was that there was some sort of big shield that surrounded the Mechanoids the instant they dropped down, and then it blocked all the bullet from the other Anti Air mod. I like to use both mods so I can make sure no Raider makes it through.
Great mod by the way!
Scorpio  [author] 26 Feb, 2023 @ 10:03am 
KnightedWarrior do you have logs when that happens?
KnightedWarrior 22 Feb, 2023 @ 11:58pm 
Doesn't seem to work against mechanoid raids...
Or is it that Vanilla Factions Expanded - Mechanoids causes it to break?
hottt3 29 Jan, 2023 @ 1:29pm 
Thanks for the mod! But I have another mod for crafting persona core. Would be great to exclude it in options.
BirdOfPray 29 Jan, 2023 @ 10:55am 
Thanks for the 1.4 update
Scorpio  [author] 29 Jan, 2023 @ 12:31am 
Update to 1.4
-Drop pod interception is now 90%
- Rocket and Mortars 75%
Narlindir 15 Dec, 2022 @ 3:18pm 
Poor guy
Hope the Ukranians capture him soon so he is safe
Nyxsys 14 Dec, 2022 @ 11:52am 
confirmed mod auther is drafted by russia, no 1.4, d e a d m o d
HIVEMIND 20 Nov, 2022 @ 2:44am 
FOKIN DLC haha never
SteeleWulf 9 Nov, 2022 @ 12:55pm 
this doesnt seem to be working. doesnt shoot down pods but randomly fires at pawns on the ground with real bad accuracy. this is on 1.4.
jetblade545 1 Nov, 2022 @ 10:34pm 
1.4?
Narlindir 29 Oct, 2022 @ 11:54am 
Obligatiry 1.4 inquiry
Scorpio  [author] 1 Oct, 2022 @ 1:49am 
@76561198059183111 logs please . that is wierd
Scythe 30 Sep, 2022 @ 5:29pm 
Getting an error running constantly and a loss of tps after building it, judging from the other comments its a good idea to steer clear of this mod and use rimatomics instead.
zle4p 27 Jul, 2022 @ 6:54am 
is C.E compatible? o not have a type amunnition?
Scorpio  [author] 29 Jun, 2022 @ 4:38am 
@waghhhhhhhhhhhh no its just if you wan the retexture of it that requirement was removed
waghhhhhhhhhhhh 29 Jun, 2022 @ 4:37am 
Wall defenses are required?
Scorpio  [author] 29 Jun, 2022 @ 4:12am 
issue should be fixed now
Kyrie 27 Jun, 2022 @ 5:15pm 
It was a siege raid during my playthrough and it simply just didn't intercept or block any of the mortar shells when I was being raided.
Scorpio  [author] 27 Jun, 2022 @ 11:27am 
Ok issue will be fixed next update
Scorpio  [author] 26 Jun, 2022 @ 2:40pm 
@kyrie ? what kind of raid it was ?
StepMurp Anti air mode does that by default
Kyrie 23 Jun, 2022 @ 1:28pm 
doesnt work even with intercept mode
StepMurp 28 May, 2022 @ 11:15pm 
Would it be possible to allow the anti air system to engage with incoming enemy transport pods?
SVSeventh 23 Apr, 2022 @ 3:21pm 
I'm consistently getting an error loading the game with just Harmony, Core, and this loaded:

Could not resolve cross-reference: No Verse.EffecterDef named MortarShieldGenerator_Reactivate found to give to AntiAirAntiMortar.CompProperties_AAProjectileInterceptor AntiAirAntiMortar.CompProperties_AAProjectileInterceptor
Bitten Apple 21 Apr, 2022 @ 1:39am 
I have set the intercept mode,but didn't work. mortar shell just fly over the turret and remain one piece.
Scorpio  [author] 20 Apr, 2022 @ 11:12pm 
You need to set it to intercept
Bitten Apple 20 Apr, 2022 @ 10:49pm 
it didn't intercept mortar shell :steamsad: