Arma 3
Fawks' Medical Simulator
79 Comments
Empire1612(GER) 11 May @ 4:52pm 
Super mission. I have loaded it onto my server so that my friends and I can practice the ACE Medic system. Thank you for that.
Sulcs 24 Nov, 2023 @ 9:31am 
Is it not possible to make it a composition so I can import it on my own server for easier use?
Rileythedragon73 21 Sep, 2023 @ 5:23pm 
does this function with ACE Pharmacy?
Fawks  [author] 18 Sep, 2023 @ 1:56pm 
@Bonk thanks for helping out!
Sorry I haven't been active in helping y'all on here (or updating stuff.....). I've been swamped with college and life stuff so Arma has been pretty low on my priority list. If y'all need to reach out the best way is through Discord (linked above).
bonk 17 Sep, 2023 @ 4:01pm 
@ambo @maxrulesbooya @parenthesesmatt I was able to find the scenario, by host a server under the Stratis map. Hopefully this helps.
Ambo 28 May, 2023 @ 3:11pm 
Yeah, can't find it.
maxrulesbooya 23 Apr, 2023 @ 12:44pm 
Im not seeing it in scenarios either
parenthesesmatt 28 Mar, 2023 @ 7:30am 
does this still work? not seeing it in scenarios or anywhere else
Tye[e] S. 27 Jan, 2023 @ 1:36pm 
Hey. Quick question: Experiencing a glitch, using KAT and I'm consistently getting no heart rate notifications no matter how many CPR/AED uses. I've been trying to check if its a server issue, and even uninstalled and reinstalled the scenario. Any way to get feedback on this?
Fawks  [author] 24 Oct, 2022 @ 7:18pm 
Ah, my bad. I wasn't aware you made something similar, I'll have to have a look sometime. Thanks for the kind words.
Aco 24 Oct, 2022 @ 7:12pm 
@Fawks Agreed. I was just appreciating how much my idea from long ago has progressed. Idea that one can spawn ai to do medical training. I was not accusing you of copying anything. Its a well executed mission, like I said before, I was just appreciating.
Fawks  [author] 24 Oct, 2022 @ 3:47pm 
@Aco, not sure if you meant to comment here but you didn't make anything included in MedSim.
Aco 24 Oct, 2022 @ 7:56am 
Glad to see something I made long ago is still around, and being updated. Very cool. :) Good work.

Those asking about cba settings, make sure your server settings for medical have force force, that is 2 force options then it will override the mission settings, and you can practice with your own settings.
Linkbro 24 Aug, 2022 @ 8:20am 
this might be because of the newest update, but there is no way to launch this, i cannot use the scenario launcher or even a locally hosted lan server looking in altis
it simply does not work at the moment
(D)GOU Limiting Factor 24 Aug, 2022 @ 7:37am 
is there anyway to import server configs to this, so that we can practice with our medical settings. Sorry if im being dim but i couldn't figure it out.
Fawks  [author] 16 Aug, 2022 @ 6:33am 
They will appear but not consistently. Working on getting an update pushed that'll fix and improve thngs.
Meessen 16 Aug, 2022 @ 6:10am 
Quistion you also added pneumothorax etc into the wounds or not yet?
Dracovibat 22 Jul, 2022 @ 1:15am 
Got it, thanks man
Fawks  [author] 22 Jul, 2022 @ 1:12am 
The boxes are arsenals, hold your ACE interact button (Windows key by default) to open it.
Dracovibat 21 Jul, 2022 @ 6:19am 
Great mod, thanks! Just wondering, is there a way to rearm? The crates next to the tent only include clothing for me, and the respawn button also appears blocked. Any idea how to solve this?
Ostross 23 May, 2022 @ 4:53pm 
Works great. Helped others with no experience become experts in no time.
Fawks  [author] 10 May, 2022 @ 9:10am 
Multiplayer > Host Local > Altis > Medical Sim
Rexthekiller1121 9 May, 2022 @ 11:20pm 
how do you use this cant get arma to load it in scenarios
OdinsGuard.kick@TTV 6 Feb, 2022 @ 5:04pm 
ok cool, cause some of us in tfr were looking at using this for our medics and cls's to help others become more indepth with the kat medical system
Fawks  [author] 6 Feb, 2022 @ 11:39am 
@OdinsGuard_TTV, it already works with KAT. I'm working on an update to expand it and allow the user to force certain conditions.
OdinsGuard.kick@TTV 6 Feb, 2022 @ 11:32am 
is there a way to put kat medical into this?
Leo 13 Sep, 2021 @ 2:21pm 
@Fawks Ok thanks for your reply!
Fawks  [author] 13 Sep, 2021 @ 1:16pm 
@[BCN] Leo, yes. Last I checked 80ish% if hard patients die when spawned. I plan on fixing that when I'm able to.
Leo 13 Sep, 2021 @ 1:04pm 
Is it normal that all hard die? i can treat mediums without problems but cant save hard ones
Fawks  [author] 5 Sep, 2021 @ 1:47pm 
@Predator14, see my previous comments. Currently in the process of moving and can't record/edit one.
Predator14 5 Sep, 2021 @ 10:07am 
VIDEO ??????????????????
Ostross 27 Aug, 2021 @ 5:06pm 
Not that I know of, but it's quite simple:

You host a multiplayer server (can just host a local one) and pick the map Stratis, then you pick this mission and load up with your preferred settings.

You then spawn and can see a computer monitor which can be used to spawn patients of varying difficulties. The boxes next to the monitor provide you with medical supplies, as well as access to BI Arsenal and ACE arsenal.
ltrbs104 27 Aug, 2021 @ 4:55pm 
Is there a video showing how this mod works?
Fawks  [author] 26 Aug, 2021 @ 9:10am 
@BEAR.ZA, no it's a MP scenario. The best way to import it would be to download the source files from GitHub and merge them with your mission.
Rayz0r58 26 Aug, 2021 @ 3:27am 
Freaken noice. :-)

Is it a composition?
Fawks  [author] 25 Aug, 2021 @ 11:13am 
@BEAR.ZA, yes.
Rayz0r58 25 Aug, 2021 @ 6:31am 
Hi Fawks. Will I be able to import this into a build map / server.?
Fawks  [author] 10 Aug, 2021 @ 11:11pm 
@Warhammer Actual, glad you got it working. Let me know if there's any more issues.
Warhammer Actual 10 Aug, 2021 @ 9:49pm 
@Fawks , yup total user error , thanks again mate, works perfectly ...
Warhammer Actual 10 Aug, 2021 @ 9:03pm 
@Fawks Thank you for the information as well as the super prompt response . Great developer here guys !!!!!!!!!!!!!!!!!!!!!!!!!
Fawks  [author] 10 Aug, 2021 @ 9:01pm 
@Warhammer Actual, it sounds like you didn't copy over the two camera markers. Feel free to jump in the Discord and DM me about the issue.
Warhammer Actual 10 Aug, 2021 @ 7:35pm 
I think your camera position is defined in your mission sqm and that is what I am missing. Anyway you can walk me through how I can set my own ? Thank you
Warhammer Actual 10 Aug, 2021 @ 7:21pm 
@FAWKS just a quick question for you , I am trying to use your source for my training server on Harvey Point map. When I use the laptop it's showing me over the ocean, it does however work fine with your Stratis demo. Is this normal? any thought's on how I can get it to show my character outside the tent like in your demo version? Maybe a compatibility with the map I am running on? Thank you in advance for any help.. Great work also !!!!
Fawks  [author] 9 Aug, 2021 @ 10:52pm 
@Grounds (NDWP), all slots are set as doctors by default.
Grounds (NDWP) 9 Aug, 2021 @ 9:23pm 
you need to change the rifleman classes to medic classes to completely understand this scenario. without medic you cant do everything as a medic.
Fawks  [author] 9 Aug, 2021 @ 9:50am 
@Ostross, It is coming soon (tm)! I'm in the middle of getting ready to move so I haven't been able to work on the new demos and images as much as I wanted.
Ostross 9 Aug, 2021 @ 2:22am 
The demo video was.... never released. RIP.
Tyl3r99 17 Jul, 2021 @ 10:08am 
[pat1, selectRandom[0.3,0.5,0.7,0.9], "LeftLeg", selectrandom ["stab","bullet","falling"]] call ace_medical_fnc_addDamageToUnit;
[pat1, selectRandom[0.3,0.5,0.7], "RightLeg", selectrandom ["stab","bullet","falling"]] call ace_medical_fnc_addDamageToUnit;
[pat1, selectRandom[0.3,0.5], "Body", selectrandom ["stab","bullet","falling"]] call ace_medical_fnc_addDamageToUnit;
[pat1, selectRandom[0.3,0.5], "Head", selectrandom ["stab","falling"]] call ace_medical_fnc_addDamageToUnit;
[pat1, selectRandom[0.3,0.5,0.7], "RightArm", selectrandom ["stab","bullet","falling"]] call ace_medical_fnc_addDamageToUnit;
[pat1, selectRandom[0.3,0.5,0.7,0.9], "LeftArm", selectrandom ["stab","bullet","falling"]] call ace_medical_fnc_addDamageToUnit;
hint 'Medical Training Dummy is ready';
Tyl3r99 17 Jul, 2021 @ 10:07am 
yeah what i done also is edit some code that injures the unit and made head a less % of getting a large wound.

That seemed to have helped out of 10 tries my patients stay alive 9 times
Fawks  [author] 17 Jul, 2021 @ 9:13am 
@Tyl3r99, that is a known issue and one I'm not quite sure how to fix. From my testing "easy" patients tend to stay alive 100% of the time, "medium" patients around 60%, and "hard" patients 30-40% of the time. Currently you just have to keep spawning them until you get one that stays alive.