RimWorld

RimWorld

Forgotten Realms - Minotaur
148 Comments
SalmonToastie  [author] 21 Nov, 2023 @ 1:34am 
All right everyone, i'm in the process of getting all my FR HAR races are basic genes. Won't have xenotypes maybe a basic preset one with like 2 things and the headtype.
SalmonToastie  [author] 21 Nov, 2023 @ 1:34am 
These guys and the thri kreen took a bit extra fucking around with the horns/antenna
SalmonToastie  [author] 5 Nov, 2022 @ 6:32pm 
I’m not affiliated with Nero’s mod so mine will updates when it updates. Alien race framework still has a lot of work left.
BullyDM 5 Nov, 2022 @ 12:14pm 
Will this be part of the overall O21 1.4 update?
Lucifearus 3 Nov, 2022 @ 12:45am 
1.4?
76561198074305245 14 Aug, 2022 @ 5:16am 
cool mod but when i launch a new colony the pawns don't spawn on the map
SalmonToastie  [author] 29 Jun, 2022 @ 2:01am 
ok
Domino 28 Jun, 2022 @ 6:04am 
Bloaty in the sense that I already have a lot of factions in my save due to the VFE series even without adding in the factions from the normal Forgotten Realms' mod, which is the only other race mod that really interested me. Plus it just feels kinda weird and inconsistent for the mod this is inspired by/based on to put them into existing factions and then to have this one on the side not do anything unless I let it spawn in as a whole new faction. But that's just my view on it. I like it a lot otherwise.
SalmonToastie  [author] 28 Jun, 2022 @ 5:05am 
One faction is the smallest thing.
SalmonToastie  [author] 28 Jun, 2022 @ 5:05am 
And wdym by bloaty, how many races do you have??
SalmonToastie  [author] 28 Jun, 2022 @ 5:05am 
Hey they have a faction, and i dont want to intergrate species into base factions so use this ... https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2460358429
Domino 27 Jun, 2022 @ 12:52pm 
How/where exactly do Minotaurs spawn? The regular Forgotten Realms mod just kinda weaves their races into existing factions ever since 1.3, but I haven't seen Minotaurs spawn anywhere without letting their special faction exist which I'd really rather avoid because that feels bloat-y.
SalmonToastie  [author] 16 May, 2022 @ 5:16pm 
Aight now I gotta figure it out lol
Tofu Tomo 16 May, 2022 @ 7:00am 
Can confirm that my Minotaur Colonists are back to normal, thanks for the rollback!
SalmonToastie  [author] 15 May, 2022 @ 9:27pm 
Tell you what I’ll revert the version number!
SalmonToastie  [author] 15 May, 2022 @ 9:27pm 
Best I can think of is steam fucked up the upload!

I will “update” when I get home and then ask the same.

Thanks for testing! It helps a lot.
Buzzlightbeer 15 May, 2022 @ 3:56pm 
Same issue as Tofu. Minotaur mod disabled itself and will not re-enable itself when I load mod list from a saved file. If i manually re-enable the list in the mod manager. Minotaur colonist is invisible adn I get this message (Wyrtin is the name of my mino):
Exception drawing Wrytin: System.ArgumentException: RenderTextureDesc width must be greater than zero.
Parameter name: desc.width
at UnityEngine.RenderTexture.ValidateRenderTextureDesc (UnityEngine.RenderTextureDescriptor desc) [0x0004c] in <c58bc064d0ed420cb832da9d6d1cf9b6>:0
at UnityEngine.RenderTexture.set_descriptor (UnityEngine.RenderTextureDescriptor value) [0x00001] in <c58bc064d0ed420cb832da9d6d1cf9b6>:0
at UnityEngine.RenderTexture..ctor (System.Int32 width, System.Int32 height, System.Int32 depth, UnityEngine.Experimental.Rendering.GraphicsFormat format, System.Int32 mipCount) [0x0004f] in <c58bc064d0ed420cb832da9d6d1cf9b6>:0
... <clipped for length>
X_,,_x 15 May, 2022 @ 11:36am 
Lizardfolk work fine, and I also had the same problem with not being able to see the mod on the list. I removed it, added it again, placed it in the same order and it stopped saying its wrong, but this was the moment when i stopped seeing the minotaurs :/
Tofu Tomo 15 May, 2022 @ 7:20am 
also, even when I load up the save with the identical modlist it get mad at me for not having the same modlist as the save
Tofu Tomo 15 May, 2022 @ 7:08am 
Of note, when I try to load modlist from save the game tells me this mod isn't installed. Yet I can see it and move it around in the mod manager
Tofu Tomo 15 May, 2022 @ 7:01am 
Turned off all mods but Humanoid Races, Your minotaur mod, and EDB Prepare carefully and am still getting this same issue. Same Error message and all
SalmonToastie  [author] 15 May, 2022 @ 1:09am 
Wipe your mod list clean apart from this mod as well then report back.
SalmonToastie  [author] 15 May, 2022 @ 1:09am 
Try my other mods, Loxo and Lizardfolk, as well as other peoples race mods and see if you get the same issue.
SalmonToastie  [author] 15 May, 2022 @ 1:09am 
Some of the rendering mods for example, plus will need a bit more info to work off.
SalmonToastie  [author] 15 May, 2022 @ 1:08am 
https://imgur.com/gFkAUKV

Don't know what to tell you two but i run fine with that, could be another mod??
X_,,_x 15 May, 2022 @ 12:51am 
I have the same issue, minotaur colonists are invisible
Tofu Tomo 14 May, 2022 @ 5:59pm 
Having issues with my minotaur colonists since the last patch where they no longer have bodies, devLogs shows this: 'Exception drawing Paul : System.ArgumentException: RenderTextureDesc width must be greater than zero Parameter name: desc_width'
Prototyp_002 1 May, 2022 @ 11:23am 
@SalmonToastle:
Just for reference: are those Patches included in the mods already? Or do you know what has been patched? Is it some type of compatibility or more of an balancing issue?
Would like to know, because i'm about to set up my modlist for my new playthrough. Thank you for your responds.
SalmonToastie  [author] 1 May, 2022 @ 12:21am 
@Prototyp_002 It appears to have been yes, afterall nero did re add the factions afterwards.

Thanks for letting me know.
Prototyp_002 30 Apr, 2022 @ 10:57pm 
Link to "Forgotten Realms - Faction Patch" is unable to open. Even with the browser. Also i could not find any mod through the manual search in the workshop.
Has it been taken down or something?
Have a nice day!
SalmonToastie  [author] 12 Mar, 2022 @ 2:43am 
Its something to do with mods that render the graphic, i use it as well not sure which one, but that fixes it.
SalmonToastie  [author] 12 Mar, 2022 @ 2:42am 
Yeah i have just haven't opened rimworld to update it. If you want to fix it locally just copy paste this under the drawsizes.

<borderScale>(2)</borderScale>
<atlasScale>(2)</atlasScale>
HenMeeNooMai 12 Mar, 2022 @ 2:29am 
My Minotaurs got cropped too, both top and botton, although it don't really affect my gameplay but it does hurt my eyes. I hope anyone got a fix to this.
SalmonToastie  [author] 17 Jan, 2022 @ 2:22am 
@fireborn Select Adulthood is your only choice by the looks of it, use that mod and let me know if it fixes it
SalmonToastie  [author] 15 Jan, 2022 @ 4:03pm 
Then it’s not something that’s possible for me to change, it could be hard coded for any ages unless if the alien race framework has a tool that I can use.
fireborn 15 Jan, 2022 @ 2:32pm 
i mean it would be fine if they didnt get the -12 mood buff for being too old and being incapable of using the age reversal
Fruity 11 Jan, 2022 @ 3:19pm 
Has anyone found a fix yet for the minotaur rendering issue? It's like portion of the body is cut off by an invisible box, probably the boundries of the texture being rendered.
SalmonToastie  [author] 10 Jan, 2022 @ 6:43pm 
Cause thats how long they live, the ancestor stage is 120 years of age i think humans are like 70. The average lifespan is 200 years in forgotten realms for minotaurs, not a mistake.
fireborn 10 Jan, 2022 @ 4:05pm 
bonjour, ive seen a problem involving the transhumanist meme. They demand age reversals just like any other pawn however they cannot enter the pod until they reach 120 years of age
SalmonToastie  [author] 31 Dec, 2021 @ 2:24pm 
right now its just human meat but you can eat that as any other species with ideology
SalmonToastie  [author] 31 Dec, 2021 @ 2:23pm 
Vanilla beef ahaha
AbsolutelyNotSteveJobs 31 Dec, 2021 @ 2:03pm 
Do they yield beef? Please let them yield beef.
Meakin 12 Dec, 2021 @ 1:55pm 
I have the same issue as oldboi - the minotaurs are too big for the rendering "square" that they're allotted. The top of some of their horns and the bottom of their clothing is clearly cut off. Pretty jarring to look at. I can almost see the invisible box around them lol
maxine64 12 Nov, 2021 @ 7:45am 
My minotaurs are visually bugged, they are cropped on the top and bottom parts, their apparel too is cropped.
Deep 28 Oct, 2021 @ 12:46am 
CE compatile now!
SalmonToastie  [author] 27 Sep, 2021 @ 10:03am 
And they can eat raw meat as well as human meat so don’t be discouraged from eating anything that raids you.
SalmonToastie  [author] 27 Sep, 2021 @ 10:02am 
Plus it helps balance out the fact they have much more HP than base humans.
SalmonToastie  [author] 27 Sep, 2021 @ 10:02am 
Have a search for minotaurs in legends and fantasy, they aren't a big cuddly cow, they will hunt you down in a maze and kill you.
Samir Al-Hayjid 27 Sep, 2021 @ 6:37am 
>bull-like creatures
>carnivores
hmmmm