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I will “update” when I get home and then ask the same.
Thanks for testing! It helps a lot.
Exception drawing Wrytin: System.ArgumentException: RenderTextureDesc width must be greater than zero.
Parameter name: desc.width
at UnityEngine.RenderTexture.ValidateRenderTextureDesc (UnityEngine.RenderTextureDescriptor desc) [0x0004c] in <c58bc064d0ed420cb832da9d6d1cf9b6>:0
at UnityEngine.RenderTexture.set_descriptor (UnityEngine.RenderTextureDescriptor value) [0x00001] in <c58bc064d0ed420cb832da9d6d1cf9b6>:0
at UnityEngine.RenderTexture..ctor (System.Int32 width, System.Int32 height, System.Int32 depth, UnityEngine.Experimental.Rendering.GraphicsFormat format, System.Int32 mipCount) [0x0004f] in <c58bc064d0ed420cb832da9d6d1cf9b6>:0
... <clipped for length>
Don't know what to tell you two but i run fine with that, could be another mod??
Just for reference: are those Patches included in the mods already? Or do you know what has been patched? Is it some type of compatibility or more of an balancing issue?
Would like to know, because i'm about to set up my modlist for my new playthrough. Thank you for your responds.
Thanks for letting me know.
Has it been taken down or something?
Have a nice day!
<borderScale>(2)</borderScale>
<atlasScale>(2)</atlasScale>
>carnivores
hmmmm