Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Am looking forward to seeing what the British look like with this mod.
Case in point recently the US was given their 1917 MG emplacement for late war Doctrines among other things but the US mod dose not take into account yet so you wont be able to summon them and the AI will "bug out" crash the game trying load them into the game.
You really have to give @The Big Shell and @np7 their credit when updating this mods, especially during back to back updates or "unit corrections/changes". I'm nowhere near good at modding.
yep the russian cheat still works for frontline mode
What I mean with the "All Units Mod" is, if you play a skirmish you have to pick a doctrine which will let you call a specific set of units as reinforcements.
All units mod unlocks all units your faction can build for skirmishes.