Sid Meier's Civilization VI

Sid Meier's Civilization VI

EpsTweak for Civ Picker Names
21 Comments
chronosphaenon 19 Feb, 2024 @ 3:09pm 
Great idea, sadly it disables any custom leader/civ.
Eps  [author] 22 Jan, 2023 @ 3:22am 
Ooh. Neat!
H.Humpel 21 Jan, 2023 @ 4:42pm 
Inspired by and based on the comment and work provided by Ciar Aon down below I released an extension for this EpsTweak: EPS Civ Picker Names Extension .
This mod adds several civilizations/leaders from other non-official mods provided by the community to this EpsTweak.
josearte777 27 Nov, 2022 @ 1:20am 
I can't get it specified correctly, the labels look unrecognizable.
LOC_LEADER_STR_UKRAINE_VOLODYMYR_ZELENSKYY_NAME_CONFIG_NAME_EPSTWEAK
<Update><Where LeaderType="LEADER_STR_UKRAINE_VOLODYMYR_ZELENSKYY_NAME"/><Set><LeaderName>LOC_LEADER_STR_UKRAINE_VOLODYMYR_ZELENSKYY_NAME_CONFIG_NAME_EPSTWEAK</LeaderName></Set></Update>
Eps  [author] 27 Nov, 2022 @ 1:16am 
You'd need to go into the Core folder and alter the files there.
josearte777 27 Nov, 2022 @ 1:10am 
how is the leader zelensky's Ukrainian country of mod strudeler put on?
Eps  [author] 1 Sep, 2021 @ 3:05am 
You'd have to add those manually to the mod files.
angelo378 31 Aug, 2021 @ 8:26pm 
Does it work with modded civs added to the game?
Madisonian 21 Jun, 2021 @ 2:14pm 
@Eps, Eleanor of Aquitaine also needs a better solution (but my workaround works for English users for now). I also added like 65+ more custom civs and leaders, including almost everything from Gedemo. It's up on Google Drive if you want to pilfer the code for additional support. https://drive.google.com/drive/folders/1gCzFM5jQUGb39w4XLkYK38wzhZHl4lF4?usp=sharing
Eps  [author] 21 Jun, 2021 @ 1:48pm 
That would only work in English. I'd have to do some extra tinkering for the other ones.
Madisonian 21 Jun, 2021 @ 10:37am 
Kublai Khan adds the country name after his name as well, so adding a new Leader name tag to your text file and then changing both Kubali Khan references to the new tag fixes the problem. Not sure how that'll work with translations, but it fixed it for me.

Example:
<Row Tag="LOC_LEADER_KUBLAI_KHAN_NONE_NAME" Language="en_US">
<Text>Kublai Khan</Text>
</Row>
<Row Tag="LOC_LEADER_KUBLAI_KHAN_CHINA_CONFIG_NAME_EPSTWEAK" Language="en_US"><Text>{LOC_CIVILIZATION_CHINA_NAME} - {LOC_LEADER_KUBLAI_KHAN_NONE_NAME}</Text></Row>
<Row Tag="LOC_LEADER_KUBLAI_KHAN_MONGOLIA_CONFIG_NAME_EPSTWEAK" Language="en_US"><Text>{LOC_CIVILIZATION_MONGOLIA_NAME} - {LOC_LEADER_KUBLAI_KHAN_NONE_NAME}</Text></Row>
Madisonian 21 Jun, 2021 @ 7:01am 
Also, thanks for finally making a working Civ Selection mod since Sukritact's conflicts with YNAEMP.
Madisonian 21 Jun, 2021 @ 6:43am 
Looks like it's fairly simple to add custom civs, just add a line to each of the two files with adjusted Civ and Leader tags.
Eps  [author] 16 Jun, 2021 @ 9:44am 
Done. Now it should work with all of the game's languages.
Eps  [author] 15 Jun, 2021 @ 7:18am 
Oh neat. I'll do that when I have the time.
Junky 15 Jun, 2021 @ 3:07am 
another example: {LOC_CIVILIZATION_JAPAN_NAME} - {LOC_LEADER_HOJO_NAME}
Junky 15 Jun, 2021 @ 2:51am 
for leader title there is also LOC_LEADER_BARBAROSSA_NAME
Junky 15 Jun, 2021 @ 2:46am 
it's just an example of the german leader barbarossa
Junky 15 Jun, 2021 @ 2:45am 
Yeah I tested it out. You have to do the following in your GameText.xml file:
<Row Tag="LOC_LEADER_BARBAROSSA_CONFIG_NAME_EPSTWEAK" Language="en_US"><Text>{LOC_CIVILIZATION_GERMANY_NAME} - {LOC_PEDIA_LEADERS_PAGE_LEADER_BARBAROSSA_TITLE}</Text></Row>
Eps  [author] 15 Jun, 2021 @ 1:35am 
No, this is only for english names. But I guess I could pull the translated names from the database files at some point?
Junky 15 Jun, 2021 @ 1:05am 
Does it work with different languages?