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It is not doable, I can only use in-game assets and those are the smallest towers within game assets.
If you see any object in the game campaign that can fit more I can use that instead.
Most of the others are a bit too big.
Just like it doesn't make much sense for vampire pirates to change a vampire city or imperial
The problem I have with changing entire skin is that
1- It does not make sense, a Vampire castle remain a Vampire castle even if it is conquered by Lizardmen.
The same reason applies to the stupid tree changes that it is in the base game.
2- Even if you change the skin, the battle still keep the previous form and create a dissonance from the campaign
So I made this mod because it is a middleground bewteen total change and no change
I definitively wouldn't say that. To me it's like a question of "cultural"/technological ability if we're speaking immersion. Like, if a force captures a settlement from another race, are they really going to rebuild the whole place? I'd say no, but they could definitively add things, like towers ^.^
Great idea, if you could do it it would be awesome!
https://steamuserimages-a.akamaihd.net/ugc/1719793723975607201/7D052659059B908D131BE27E9DF046CB487A99C0/
or this:
https://steamuserimages-a.akamaihd.net/ugc/1719793723975584904/844D44D7CD26BDE81C250477C87BCA21C080EA87/
I tested both mods, It work really great :)
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2155380770