Stormworks: Build and Rescue

Stormworks: Build and Rescue

Lynx II Mk.I
43 Comments
Minllinl 9 Jan @ 5:59pm 
Okay I've been having this problem and unlike some I can fix it myself, but here it is, the ship needs air vents as you constantly suffocate if you don't open any doors.
yab11 8 Nov, 2024 @ 8:25am 
you build great things :steamthumbsup:
Mongolier 8 Aug, 2024 @ 9:43am 
The boost button is not working, after the new update
Theusmc202 | Cigs 12 Dec, 2023 @ 9:10pm 
I dont know how you did it, but by god, all of these are great!! 40+ Knots on this one.. amazing!
Fogest 31 Oct, 2023 @ 11:02am 
Guys, these creations are a bit older and many of them have been pretty bricked by Stormworks changes. Many are slow, use a lot of fuel, or just don't work at all anymore.
MYNO 31 Oct, 2023 @ 10:45am 
im only getting top speed at 15 knots
ICEE 15 Sep, 2022 @ 2:45pm 
HI
Gariot 10 Jun, 2022 @ 8:00am 
Is there a way to stop the batterys from draining so fast when parked somewhere with the engine running? Like i am on an island to rescue some people and when i come back the starter is half empty and the main is getting low too.
Nick Nape'em 17 Feb, 2022 @ 12:34am 
the throttle is stuck at 0
Pheex 26 Dec, 2021 @ 8:00am 
I love this thing, it's perfect for small to medium one man operations.

On that note I'm a huge fan of all your ships, the bigger class cheetah condor puma jaguar etc are some of my most used vehicles. well built, fun to use and extremely practical without killing fps.

Thank you!
Spider  [author] 1 Dec, 2021 @ 7:19am 
@Spazzo224

Yup, they're for stabilization.
Spazzo224 22 Nov, 2021 @ 6:13am 
Question, what are the fins in some parts of the hull for? Im guessing stabilization but still curious
Fogest 5 Oct, 2021 @ 1:07pm 
@Neutraz fuel it up :)
Neutraz 5 Oct, 2021 @ 12:27pm 
For some reason it keeps endlessly starting the engine. Can't get it to move :/
Darth Jimmi 15 Sep, 2021 @ 5:54pm 
Hello!
Can you update your vehicles with the new gearboxes please?
Thanks!
salty 31 Aug, 2021 @ 7:43am 
hello i'm sorry to tell you this but this is not a snow mobile
:steamthumbsup:
Spider  [author] 6 Aug, 2021 @ 1:39am 
@baruchnouriel

Thanks!
Spider  [author] 6 Aug, 2021 @ 1:38am 
@sovietmusiclover

I did make a hydrofoil version but later scrapped it. For some reason I had trouble getting the boat to lift out of the water and stay there without lifting off. I might give it another go later.
Spider  [author] 6 Aug, 2021 @ 1:35am 
@Johnson

That would be a buoyancy balance issue which I'm afraid would not to easy to fix. Adding a ballast system to compensate for fuel spent is impossible considering the size of the boat. :(
baruchnouriel 4 Aug, 2021 @ 8:38am 
Much better thanks Spider. This is easily one of your best boats performance-wise alongside the Luna. I look forward to the updates to your other creations as well man. Excellent work as usual!
sovietmusiclover 3 Aug, 2021 @ 5:25pm 
or maybe even little hydrofoils or something like that, that extend out so that it can turn when in speed boost mode.
sovietmusiclover 3 Aug, 2021 @ 5:23pm 
I think that this uses water jets, and i think that adding a little 'snorkel' that goes down into the water so that when its in speed boost mode the water jets will still work. i don't know what the propulsion system is, and I'm not sure if that's how speed boost works but I'm just taking a guess and i think that this would be nice.
Johnson 3 Aug, 2021 @ 7:34am 
Noticed another thing. With light fuel load a strong wind will flip it and with no fuel it will just continue rolling downwind.
Spider  [author] 30 Jul, 2021 @ 9:34am 
@Johnson

1. Done.
2. Done.
3. Not possible with dual helms.

Thanks for the feedback!
Johnson 30 Jul, 2021 @ 3:33am 
Few suggestions:

1. The throttle % on the flybridge hud doesn't work.

2. Would be nice to control the throttle with w/s also on the flybridge.

3. Add same hotkeys for neutral and reverse on both bridges like on your other boats.

Otherwise it is a fantastic ship like all the others you created.
Spider  [author] 29 Jul, 2021 @ 9:11am 
@baruchnouriel

All fixed!
Spider  [author] 24 Jul, 2021 @ 7:04pm 
@baruchnouriel

Thanks for the feedback. I'll look into it as soon as I can.
baruchnouriel 20 Jul, 2021 @ 3:18am 
Hello Spider. I'm a big fan of your creations and I have enjoyed your updates to the creations that make them more efficient and practical to use. I would like to make a couple suggestions to further optimize this particular craft.

1. It overheats way to easily. I'm often having to drop below 50% throttle to combat decreased performance due to high levels of heat. It could use a better heat dispersion system.

2. Could you please change the key bindings on the pilots chair for the throttle to w and s. It's very awkward to use 5 and 6 while also steering with a and d... etc... I notice many of your creations use 5 and 6 for throttle while not using w or s for anything. (most times)

3. No way to cut off the power. It drains rather quickly and the circuit breaker isn't actually stopping the power drain. Is there any way to manually start the generator?
Mads Bass 13 Jul, 2021 @ 12:21pm 
It's overheating pretty quickly. But other than that its a very cool boat
Toodles 2 Jul, 2021 @ 3:25pm 
Are you working and any ships now, or will there be more soon?
Spider  [author] 30 Jun, 2021 @ 1:27pm 
@avagoodone2 @The Emerald Men Official

The Bell 407 has been updated! You can check it out in the link below. As for the other helicopters, I might update the Sea King. :)

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1601814479
Literally Just Freckle 27 Jun, 2021 @ 9:27am 
avagoodone is right, I'd love to play your old ships again!
avagoodone2 26 Jun, 2021 @ 1:14am 
Have you thought of redoing some of your older helicopters?
Spider  [author] 20 Jun, 2021 @ 5:33am 
Thank you all for the kind compliments.

As to whether I will be switching out the water cannons for weapons, it depends. I'm curious to see what kind of weapon systems are going to be released in the DLC - in terms of caliber and function. Since most of my creations are mainly for rescue operations and seaborne firefighting, I'll definitely be retaining firefighting capabilities while implementing weapon systems where and if needed. I might even create a separate armed military series with existing or new creations. In short, nothing's been decided. ;)

Falcon 20 Jun, 2021 @ 4:00am 
More of a general question, when the Weapons DLC comes out, will you be changing out the water cannons (where the design is obviously of a gun) or keeping the functionality?
Mashed Sausage 19 Jun, 2021 @ 9:24pm 
Man how do you make such good looking and detailed boats. I keep trying and i just cant do it.
Banana_123 18 Jun, 2021 @ 7:32am 
Always Love Seeing Another Item In The Series!
Spider  [author] 17 Jun, 2021 @ 10:02pm 
@~y~ChromeKhaos

Hopefully a two month long vacation on my favorite tropical island somewhere in South East Asia but it looks like that's not going to happen anytime soon. ;P
ChromeKhaos 17 Jun, 2021 @ 8:43pm 
whats ur next project
P. Rodriguez 16 Jun, 2021 @ 6:44pm 
Awesome work - this FX Rescue series keeps getting better and better with each iteration of these vehicles

The top helm HUD is fantastic!
Megacat 15 Jun, 2021 @ 5:37pm 
nice I was waiting for a lynx remake :steamhappy:
Abztracts 15 Jun, 2021 @ 10:55am 
I always look foward to seeing your boats
Xlegend20 15 Jun, 2021 @ 9:42am 
super killer work spider as always thank you for what you do !