RimWorld

RimWorld

Project Fortuna Heavy Weapon Pack
25 Comments
jtgibson 16 Sep, 2022 @ 6:56am 
@spartandown7735: Includes 3 heavy machine guns, 1 anti-tank rifle (a bit of an understatement...), 1 high-explosive medium machine gun, 1 guided missile launcher, 3 anti-materiel rifles, 1 charged sniper rifle, 1 charged medium machine gun, and 1 unguided rocket launcher. Specific data are still omitted in accordance with the author's intent.

@Frettzo: The rocket launcher and missile launcher and one of the anti-materiel rifles are dependent on the base mod's sound effects. Several of the weapons also depend on the Oversized Weapons .dll, but in this case that's also included in Vanilla Expanded Framework (a dependency here), so that's a non-issue.

If you don't want to rename vanilla weapons, just delete the entire Languages folder from the base mod folder (/steamapps/workshop/content/294100/2312228108). You can also either load it before VTexE (if using that) or delete the Textures folder if you don't want the texture overrides.
Gerewoatle 29 Jun, 2022 @ 4:34pm 
@spartandown7735 It has all of the above. It shouldn't disappoint if what you want is suppressive dakka.
SatelliteDown7735 29 Jun, 2022 @ 3:20pm 
I wish you would tell me what weapons are actually in this...i dont want to download this only to find out that it only has explosives or single shot weapons. im currently looking for heavy suppression weapons to combat massive raids that ive been dealing with
Frettzo 11 May, 2022 @ 8:30am 
Fair enough. I really enjoy the pack but I have a lot of trouble finding guns after the rename, so I'm trying to find a way to use the guns without having to use the rename :melon:
Itzal  [author] 10 May, 2022 @ 2:42pm 
The base does have some sounds too, but i can't remember if this pack uses them
Frettzo 10 May, 2022 @ 11:12am 
Hi, will I be able to use most of the guns in the pack if I skip on subbing to the vanilla weapons retexture and rename mod? Thanks
Itzal  [author] 26 Feb, 2022 @ 10:37am 
You should be fine but i'd say don't run them together
PatMartins 26 Feb, 2022 @ 9:47am 
How horribly will project Fortuna explode if I load it w/ project Itzal?
popumu 21 Oct, 2021 @ 4:22am 
Specifications that reduce durability when used?
seppi141 2 Aug, 2021 @ 8:42am 
that helped thx ^^
Itzal  [author] 2 Aug, 2021 @ 8:39am 
It's a mod conflict, if you have Yayo's combat 3, disable weapon animations(?)
seppi141 2 Aug, 2021 @ 8:02am 
the guns look very small when colonists have them equipped
Mountain Kitten 20 Jul, 2021 @ 11:58pm 
plz make for 1.3 this serise
starch 23 Jun, 2021 @ 12:34am 
the xm-17 looks like a automatic conversion of a GM-6 lynx and i hate it
lascupa0788 20 Jun, 2021 @ 6:11pm 
Thanks for the quick fix!
Itzal  [author] 20 Jun, 2021 @ 2:58pm 
Vanilla power armor, however VE Heavy weapons' exosuits are also compatible
Hamburger 20 Jun, 2021 @ 2:53pm 
Is Power Armor the vanilia power armor or the modded one from VE Heavy weapons mod?
Itzal  [author] 19 Jun, 2021 @ 3:51pm 
Should be fixed now! was something to do with the weapon tags in the wrong spots/ multiple of them. Fixed another error when VWE:heavy itself isn't installed, too.
lascupa0788 19 Jun, 2021 @ 1:41pm 
XML error: Duplicate XML node name weaponTags in this XML block: <ThingDef ParentName="BaseHumanMakeableGun"><defName>FTN_HVY_MG</defName><label>MG191</label>

XML error: <weaponTags Inherit="False"><li>SpacerGun</li><li>HeavyGun</li></weaponTags> doesn't correspond to any field in type RecipeMakerProperties.

I'm getting these two errors despite having both prerequisites. I also tried moving this mod around in the load order quite a bit, but neither being above nor below the main pack seemed to matter.
PremierVader 19 Jun, 2021 @ 4:03am 
Alright understandable mate. Although for me personally I dont usually try a mod without getting at least a sample of whats in it first but thats just me. Good luck to you and your mod!
Itzal  [author] 19 Jun, 2021 @ 2:17am 
I don't provide descriptions and images to stuff because i believe it is more fun to stumble upon something you 've never seen.
PremierVader 18 Jun, 2021 @ 2:35pm 
Hi im kind of confused but where can I find the descriptions of the weapons and stuff this mod adds?
Salty Slothy 18 Jun, 2021 @ 9:11am 
@Tom did you not read the description?
Salty Slothy 18 Jun, 2021 @ 9:11am 
I like the SCI FI Karl Gustav.
Kranenburg 18 Jun, 2021 @ 9:11am 
I really wish I knew what was in this...