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1) usage of solid, saturated black makes the weapon contrast way too heavily with the game. It would look very out of place, and should replaced with something that has texture or perhaps a color gradient to give it some balance.
2) the starry nebulae have too many small details, and make the warpaint look really busy. This can be fixed by scaling up/simplifying the texture.
The red/blue colors are also fairly saturated, but that's a minor critique.
Seriosuly, while this one might still have some small problems regarding visual clutter (btw, it's easily fixable by just scaling the texture up by a minimum, but on hindsight this is just a nitpick) and perhaps a lack of color diversity, this shit's Night-and-Day compared to that thing:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2511521630