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First of all, I apologize for any confusion caused.
1. The work is complete.
2. The content of Mechanoid Bench 3 remains unchanged.
3. Mechanoid Bench 1 and 2 are no longer standalone mods and now require Mechanoid Bench 3.
4. Subscribing to Mechanoid Bench 1 and 2 will add additional armor options to Mechanoid Bench 3.
5. If you wish to use the original versions of Mechanoid Bench 1 and 2, you can download them directly from the provided link.
Unsubscribe from workshop and download the original version from my link.
original version can be downloaded from
https://seobongzu.com/rimworld/Deleted-Mods/
Second, what is the difference between MB2 and MB3?
Third (as a comment below asked), are MB2 and MB3 compatible with each other?
- Keep your component, but rename it so its easy to distinguish from the VFE component.
- Make a crafting recipe using five of your components to create one of theirs.
Could not load reference to Verse.ThingDef named MechaSniperRifle
What do I do to remove this error? IS it loaded in core? I swear there's nothing in local mods folder or in the workshop folder with your number on it.
So without CE support these just infinitely aim after the firing timer ends.
1.38 mm RHA sharp
0.575 mm MPa blunt
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2391102796
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2351501245
4) you said it provides the same number, but it provides a relatively small number of parts. Do you mean that shredding and disassembling provide the same number of WTH components per job, but since its 1 corpse vs 5 corpses, you can make a decision on which is the most valuable usage of your mech spoils?
Also dope mod ty for premium content!
I think the patches affected your mod too because of the mechanoid bionics you've added in.