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I see
Thank you for finding this out lol
Just that I'm not sure when can I update this, as I got too many things on my hands right now, pardon.
SWEP.Primary.PenetrationMultiplier = "NUMBER_HERE"
SWEP.Primary.PenetrationPower = "NUMBER_HERE"
Not sure if they still have them now.
You mean?
Try resubscribing or something?
Not sure if I can really edit the addon itself though, because like I said, it wasn't made by me originally, but I'll probably try to fix some of the problems once I got time.
Again, thanks lol, but still, pardon.
Because I found these ammo are bind to HL2 ammo. When I created and picked-up a HL2 ammo entity, some of those Apex ammo were synchronized increase.
And when I use the manual pickup add-on, those ammo will continuous increase as I stand on the ammo entity, won't stop until reach the 9999 limitation or I manually pickup them. No offense, That is very annoying especially when I play some champion maps.
[TFA Base] Weapon Wingman (tfa_apex_wingman) is abusing ClearStatCache function from Think2! This will lead to really bad performance issues, tell weapon's author to fix it ASAP!
I believe that this error also makes all the weapons lag a lot.
[TFA Base] Weapon Flatline (tfa_apex_flatline) is abusing ClearStatCache function from Think2! This will lead to really bad performance issues, tell weapon's author to fix it ASAP!
[[TFA] Apex Legends SWEPs] lua/weapons/tfa_apex_base/shared.lua:70: attempt to index global 'npc_ar2_damage_cv' (a nil value)
1. unknown - lua/weapons/tfa_apex_base/shared.lua:70
Timer Failed! [GunTimer28][@lua/weapons/tfa_apex_base/shared.lua (line 64)]
Resubscribe?