Clickteam Fusion 2.5

Clickteam Fusion 2.5

Fastloop Platform Tutorial
96 Comments
Jerem Watts 13 Dec, 2019 @ 10:44pm 
I've been slowly adding to a project every weekend for the past month and this has been an amazing help. A lot of what you've made is perfect for mucking around with.
kisguri  [author] 28 Aug, 2019 @ 5:11pm 
You will have to wait to see in the 4th Matrix movie I suppose. Intill then keep track of your spoons...
Zethell 27 Aug, 2019 @ 2:19am 
And how can I be sure you're not some Cyborg Neo, manipulating the algorithms.
kisguri  [author] 26 Aug, 2019 @ 8:07pm 
I don't curate it, the Steam algorithms do it.
Zethell 4 Aug, 2019 @ 8:01pm 
Quite interesting how the workshop "most popular this week" keeps getting reset back to this project, oh well, at least mine was up there for a whole day before you took it down and put this old thing back up, I wonder why though.
AvacadoApe 16 May, 2018 @ 12:33pm 
how do you acess the tutorial in the app

BigB 2 May, 2018 @ 12:35pm 
Where to find it after downloadign so I can open it in the Application?
fpaoloardizzone 5 Jan, 2018 @ 1:25pm 
Thank you!
Jules Hiræther 5 Dec, 2017 @ 11:24am 
Thanks! :knowledge:
Old Trambular 14 Feb, 2017 @ 1:54am 
This has been my most-used tutorial since I was a kid. I used MMF2 all the time in middle school, and needed to constantly refer to other peoples' movement engines because I was stupid. The fastloop technique has always been the most efficient for my projects, and it taught me the easiest way to handle a platform game with standard bounding rectangles.

Just recently, I was messing with some media libraries in C++ and wanted to try something similar to this movement. Lo and behold, many of the equations in this example held true. Absolutely amazing learning material. The player can run and hop all over the place without getting caught on anything.
lilsex0035 26 Dec, 2016 @ 9:39am 
g
:steambored:
The Squid 20 Nov, 2016 @ 4:08am 
@yuukun: Because IWBTG's The Kid is a Megaman sprite edit.
kisguri  [author] 21 Sep, 2016 @ 10:00am 
Not everything needs physics, in actuality this was created before the physics movements where introduced in 2.5. Considered by alot of users one of the best platform tutorials out there.
KabanFriends 12 Jul, 2016 @ 4:33am 
WHY PLATFORM OBJECT GRAPHIC IS SO SIMILAR IWBTG
kisguri  [author] 28 Apr, 2016 @ 2:21pm 
I will pass that on to the author.
dmc donty 28 Apr, 2016 @ 12:13pm 
Pros: Alot of tutorials.

Cons: No explaining, i had to guess what the different functions did.

Future advice: Use comments to explain so we can learn.
hell 10 Mar, 2016 @ 3:38pm 
nice
ЛАСКАЮ ПИРОЖОК 18 Feb, 2016 @ 9:20am 
How download this game ?
Hitigo 29 Sep, 2015 @ 5:19am 
This tutorial is simply so good!
Very complete and didactic, thanks!
Maybe, in a future version, could you add some running button too? I could figure it out by my own, but I would like to see if I made it correctly. Thanks again.
Homi King of Turtles 23 Jul, 2015 @ 12:17pm 
thanks
kisguri  [author] 23 Jul, 2015 @ 10:09am 
Currently the Steam Workshop tool is behaving "Strangely" so it is being rewritten. In the mean time you can visit the link above and download it through your browser @HOMI king of turtles /MG2/ and launch it like any other MFA you use. Hope that helps!
Homi King of Turtles 23 Jul, 2015 @ 12:59am 
how to launch this?
biggn82 22 Jun, 2015 @ 2:12pm 
I gotcha, thanks.
kisguri  [author] 22 Jun, 2015 @ 1:59pm 
I have to rewrite in Fusion the Download/upload tool.
biggn82 22 Jun, 2015 @ 1:49pm 
Thanks, any idea why it's not working through here? I'll try some others as well, just trying to learn right now.
biggn82 22 Jun, 2015 @ 12:41pm 
Do I need to unsubscribe and just download it through the tool? I'll try that.
biggn82 22 Jun, 2015 @ 12:41pm 
This isn't showing up under steam workshot tool for me even though I am subscribed. Am I missing something? Thanks.
Doinkes 21 Jun, 2015 @ 12:21am 
Как скачать?
Carl 12 Apr, 2015 @ 4:38pm 
I feel like you and sparckman have made 90% of things on this workshop.
Cirujano 12 Apr, 2015 @ 3:17pm 
:v
arcade 19 Mar, 2015 @ 5:28pm 
Ok, never mind, I found out how to download it.
But when I press Launch, nothing happens. Why?
kisguri  [author] 8 Mar, 2015 @ 11:55am 
We are building a new steam workshop tool, the old one can be found in Fusion under tools.
arcade 8 Mar, 2015 @ 9:14am 
how to access workshop in software??
Ale we we 8 Mar, 2015 @ 1:17am 
we we ciao
Devistute 18 Jan, 2015 @ 8:01am 
Why not simply use Physics object in Fusion 2.5? It also features Double Jump etc..
diadorkin 9 Jan, 2015 @ 8:20am 
Nice tutorial :)
Carpetwurm 31 Dec, 2014 @ 9:13pm 
Wonderful tutorial. Got me started on the application. :D
█▄▄ ███ █▄▄ 18 Dec, 2014 @ 12:14am 
gg
Mazix The Invoker 16 Dec, 2014 @ 3:22am 
mdzrerje'[
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kisguri  [author] 30 Nov, 2014 @ 2:22pm 
We are having issues with your Downloader tool that is under the tool tab in the Steam version of Fusion, this example can also be found at: http://www.clickteam.com/creation_materials/tutorials/download/fastloop_plattutorial.zip
Daigo 30 Nov, 2014 @ 2:16pm 
Can some one please tell me how to access the tutorial. thank you :)
Old Trambular 25 Nov, 2014 @ 4:11pm 
I used this example a lot with TGF2 before I could afford the full Fusion 2.5 and the Platform object. This is still just about as good though, honestly.
kisguri  [author] 9 Nov, 2014 @ 10:22pm 
Disthron, I have a update to the Steam workshop tool coming soon.
Disthron 9 Nov, 2014 @ 6:59pm 
So, I can't seem to download this. I check the little program inside F2.5 and it dosen't appear to be in the list.
volcanorion 6 Nov, 2014 @ 1:24pm 
nice
Deffas 5 Nov, 2014 @ 4:12am 
Nice
532 4 Nov, 2014 @ 11:06pm 
nice
Supreme #supnigg 4 Nov, 2014 @ 12:20pm 
good game