Left 4 Dead 2

Left 4 Dead 2

GoingUnder
49 Comments
gavmod1232  [author] 27 Jul @ 11:53am 
Word
27 Jul @ 11:33am 
high quality would get flashbanged again
gavmod1232  [author] 13 Sep, 2024 @ 7:19pm 
Brother, you masturbate to shooting aliens
Неебическая сила [KM] 13 Sep, 2024 @ 11:04am 
LOL
Don't cry, Mr. "Hands-From-Ass". Someday, maybe, you can make a medium-quality campaign for Left4Dead. In the meantime, go to the supermarket and buy yourself some brains before you start masturbating again with the campaign editor for L4D2
gavmod1232  [author] 10 Sep, 2024 @ 8:18pm 
very stupid idiot write this.....Not readable
10/10
Неебическая сила [KM] 10 Sep, 2024 @ 10:11am 
very stupid idiot make this....Not palyable.
-1/10
gavmod1232  [author] 9 Jul, 2024 @ 6:57pm 
My bad
Sweets 8 Jul, 2024 @ 5:23pm 
this map is so bright it hurts my eyes.
Solid Hugo 21 Feb, 2024 @ 7:49pm 
Good basic map.
gavmod1232  [author] 29 Jun, 2023 @ 6:17pm 
Uh... what?
Danjo 29 Jun, 2023 @ 5:27pm 
how old are you,can't you make anything?:jarate:
Redboi 29 Dec, 2021 @ 7:27pm 
Fun
gavmod1232  [author] 11 Dec, 2021 @ 11:25am 
Announcement. I have started development on a new campaign. Hope you will enjoy it. I'll try to put in more effort this time
gavmod1232  [author] 9 Oct, 2021 @ 8:03pm 
Thanks for the feedback, Zeke! I actually do have a warning for when the floor's about to break. However, because of a bug, only the person who pushed the button sees the warning. Also, I believe it is impossible to highlight a func_breakable (the breaking floor). This isn't an excuse for my poor effort, but I make these more for the joy of creation, rather than a polished product.
Yam 9 Oct, 2021 @ 7:55pm 
Part 3: Strategy ideas for current maps; for the area where the ground collapse hold ground by where you came in; for the RUN map; just stay the ladder and hold back the horde and 3 people fight the tank, one block the horde; same for finale. Save. The. Throwables. For the finale.

The maps themselves are clean, simple and easy to navigate and collision seems good, (once again just make any path that's meant to be blocked more obvious by adding something that opens or breaks open upon the timer), and yeah, not much else to say keep up the hard work!

Damn didn't even know steam had a word limit sorry for clogging up the comments haha!
Yam 9 Oct, 2021 @ 7:55pm 
Part 2: Things I liked:
The collapsing floor, though high lighting it and showing a message that says; the floor looks unsteady now would warn players of the collapse or add cracks as the horde event progresses? Could also work as a way to inform attentive players, without straight up giving away the surprise.

Generally was a nice simple map that might of been more fun if we had played on normal, but I think you tried to hard to make it 'Difficult' and made it a bit frustrating for anyone playing on higher then normal.

Also naming a map RUN, then doing a hold event seems counter intuitive, the first level was more of a RUN map well that one was more of a stand your ground sorta deal.
Yam 9 Oct, 2021 @ 7:54pm 
PART 1: Some points of criticism:
1. Lack of melee spawns with continuous incoming hordes + Very low variety weapons (shotguns and SMG and 1 ak47? finale weapon spawn having a tier 1 SMG at all is a bad thing, put that ak47 back at least. Melees are not exactly needed, but throwing in a magnum pistol at least somewhere could be nice!

2. the very small amount of throwables save like 2 Molotov and 1 boomer bile, add more or give a tip to save them in the description.

3. Add more spawn points for the infected and split up the spawn points so they don't all flood (tank included) from the same point making it easy to deal with the horde (until the tank breaks formations for uncoordinated teams)

4. Adding more noticeable blockades to places when we're supposed to hold locations; like a door in front of the ladder- or fix the volume of the person speaking about that event for "RUN" since it's to low to hear and make out especially after the hordes with zombies still around.
斯大林 16 Aug, 2021 @ 8:09am 
Good map ,cheating ,but not too difficult .By the way ,when will you make another new map? I can't wait. I think you can learn something from the map maker 晨晨
gavmod1232  [author] 12 Aug, 2021 @ 5:57pm 
This is like my most appreciated campaign lol
AriTheFatRat 8 Jul, 2021 @ 6:32pm 
ohhhh



gavmod1232  [author] 8 Jul, 2021 @ 10:09am 
The title screen with the stick figures is what I made
gavmod1232  [author] 8 Jul, 2021 @ 10:08am 
No Ari. Read the description lol
AriTheFatRat 8 Jul, 2021 @ 4:31am 
did you make the art for this lol??

gavmod1232  [author] 7 Jul, 2021 @ 10:22pm 
I'm glad you liked it Scottie
Scottie 7 Jul, 2021 @ 8:36pm 
after playing through this, yeah, this campaign is a lot of fun!
gavmod1232  [author] 7 Jul, 2021 @ 8:34pm 
Thanks Scottie. Honestly these maps are trash, but I'm glad you're enthusiastic!
Scottie 7 Jul, 2021 @ 7:23pm 
the screenshots alone have me very excited, i love campaigns with this style of building
gavmod1232  [author] 7 Jul, 2021 @ 1:55pm 
Thanks Vatom. I'm glad you like it. :steamthumbsup:
Solemnrip 7 Jul, 2021 @ 12:34pm 
Oh, thanks for the clear-up. Besides that this campaign is great lol
gavmod1232  [author] 7 Jul, 2021 @ 11:38am 
Vatom if you didn't hear the voiceline, a door was closing. If the door closes and you don't exit that room, you die instantaneously
Solemnrip 7 Jul, 2021 @ 11:20am 
Either I missed some context or something, but why the hell did I instantly DIE at the end of the hordes on part 4
gavmod1232  [author] 5 Jul, 2021 @ 8:01pm 
Did anyone take the time to read the sign in the 4th map in the safe room?
gavmod1232  [author] 5 Jul, 2021 @ 8:01pm 
Hey thanks Glyph Goat!
Glyph Goat 5 Jul, 2021 @ 2:09pm 
Like the fourth wall breaks
Glyph Goat 5 Jul, 2021 @ 2:08pm 
LET'S GO
gavmod1232  [author] 3 Jul, 2021 @ 8:37pm 
Thank you, but it's not even good
GuppGupp 3 Jul, 2021 @ 5:53pm 
best map i've played yet
gavmod1232  [author] 2 Jul, 2021 @ 9:19pm 
Thank you ABluePigeon
Minority 2 Jul, 2021 @ 7:59pm 
interesting map
spooder 2 Jul, 2021 @ 7:00pm 
Imagine if the next map is called "Going up"
Duhelis 28 Jun, 2021 @ 5:48pm 
At least you're being very considerate with this campaign
gavmod1232  [author] 25 Jun, 2021 @ 9:36am 
Thanks
Cuba 25 Jun, 2021 @ 12:56am 
Hyped to play
gavmod1232  [author] 24 Jun, 2021 @ 7:25pm 
@Cuba What?
Cuba 24 Jun, 2021 @ 7:24pm 
Lets gooooo
gavmod1232  [author] 24 Jun, 2021 @ 6:04pm 
@fcmarker I agree. I learn more about l4d2 mapping in each campaign
fcmarker 24 Jun, 2021 @ 3:37pm 
Getting better each map.
gavmod1232  [author] 24 Jun, 2021 @ 11:09am 
@Simping Delphox Thanks
Simping Delphox 24 Jun, 2021 @ 10:37am 
this is impossible on hard mode but i recommend playing with friends