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Militarist:
Galactic Dominion - 40 Fleet Cap + 20% naval cap
Cutting Edge - Special ship/weapon types that is unobtainable to other empires
Pacifist:
Unassailable - Starbases cap + starbase fleet power + Home advantage
Perfect Harmony - Max build slots + 4 districts
Xenophobe:
Fear Guides us - Being at war increases production of all resources, Destroying empires gives 100% more resources and some influence
Founded on Hate - Special purge and slavery type that are more powerful/give bonus
unity/alloys/research
Xenophile: swap with egalitarian
Egalitarian:
Model Democracy - All factions gain 20% happiness and provide 50% of unity as resources
From Each - Specialist and Ruler Buildings gain 1 job per type, Special species rights being
cheaper than utopian while being more beneficial
Again apologies.
I mean unless they get declared war against, they can't gain land without integration, and therefore noone to reclaim.
Wouldn't be the main focus, but I get it.