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e
No problem.
First of all, I like how you removed the Special Infected from this Mutation but you could've at least spared a Boomer and a Spitter here and there. I also like how you spared the scripted Tanks for each Campaign. You clearly wanna make this Mutation easy but not too easy. It truly feels as if I'm battling the infected by myself without being pounced on by Hunters, choked by Smokers, pummeled by Chargers, or ridden on by Jockeys.
What you can do to improve this Mutation, however, is give the player more access to more guns and melees. Like the gun shelves don't really have much guns to pick from aside from the surpressed Mac-10s, Desert Eagles, and even the Wooden and Tactical Shotguns. I'd rate it as, right now, a 4/5. But if you can perhaps give the player access to more guns, that would be neat. Heck, even throw in the Chainsaw.