Workers & Resources: Soviet Republic

Workers & Resources: Soviet Republic

Char Coal Kiln
18 Comments
Leftaf 28 Jan @ 3:10am 
If you remove

$CONNECTION_ROAD
6.3 0.00 -2.6
5.3 0.00 -2.6

in both files the car will go out. Why did you put the Forklift road above road?

0.06
wseslaw 17 Aug, 2021 @ 11:50am 
Thank you, it works!
Novu  [author] 17 Aug, 2021 @ 10:07am 
For some reason the horse cart will only come out the one end of the wood cutter. Quick fix is to build a little tab of dirt road at the other end of the wood cutter.
wseslaw 17 Aug, 2021 @ 9:08am 
I have built woodcutters outpost, bought a horse, my citizens cut some trees, but the horse cart doesn't carry wood
Novu  [author] 23 Jul, 2021 @ 2:40am 
I will have to take a look at what is wrong with that road.
predator_3 22 Jul, 2021 @ 10:28pm 
I figured it out. The building is to blame for everything. When connected to the road on one side, the cart will work, on the other - not. The specific working joint is the one that is closer to the factory fork. The opposite is defective.
Novu  [author] 22 Jul, 2021 @ 6:30pm 
Strange. Could be some kind of weird pathing issue. Try sending the wagon to the road depot and then bring it back to the wood cutter.
predator_3 22 Jul, 2021 @ 3:30pm 
No. After the construction of the building, I drove fuel to it, bought a open hull wagon and sent workers. The workers are felling the forest properly. The open hull wagon never got out to work. It is unclear whether the open hull wagon does not know how to collect wood, or the wood cutter outpost does not work as it should.
Novu  [author] 22 Jul, 2021 @ 1:21pm 
Is your storage full?
predator_3 22 Jul, 2021 @ 4:51am 
I built a wood cutter outpost and bought a open hull wagon. The workers have cut down the forests, the open hull wagon is standing and does not take anything out.
Novu  [author] 5 Jul, 2021 @ 12:58pm 
Thank you very much for the video feature Mr. Oolykee.
Oolykee 5 Jul, 2021 @ 10:45am 
Keep up the great work Mr. Novu!

Thank you!

Mod Monday video containing your mod.

https://youtu.be/ZfxK8I9ybxo
KaHel 30 Jun, 2021 @ 4:04pm 
Maybe next some small prefab factory? Since there is no "compact" one on workshop:steamhappy: Gr8 job so far
Stephen Silverbeard 29 Jun, 2021 @ 3:23am 
Really liking this series of buildings, it is giving me so may ideas. Know this is not related, but would like to see a livestock barn and rural slaughterhouse.
Novu  [author] 29 Jun, 2021 @ 12:07am 
Wood cutter has been added.
polcorp 28 Jun, 2021 @ 4:05pm 
@Novu : Thank you so much for this perfect mod :steamthumbsup::steamthumbsup::steamthumbsup:
polcorp 28 Jun, 2021 @ 4:04pm 
Konrad 28 Jun, 2021 @ 2:45pm 
Very nice. Now all we need is a woodcutter post made from no materials (but with awfull production values and manpower intensive) to represent people having a go with nothing but axes and a horse, and we are well on our way to have a no resource start type of game possible!