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The loadout changing anytime is a failsafe for mods that change your loadout without requiring a respawn. (i.e. loadout changer, Improved Weapon Pickup, etc.)
Both options are just there for mod compatibility.
Since these setting were default for me in beta branch, it broke the mod and I legit though the mod simply didn't work, thus, the stupid "please fix" comments
If I recall correctly, it was because before the update, values used to accept dots and not commas, not it's the other way around, so for example, if a value was 1.5 before the update, in beta branch it will be automatically changed to 0 and you need to change it to 1,5 for it to work properly.
This is only a theory of mine of course, so nothing is set in stone, but I do believe that this does happen.
for some reason, if you use the addon (and many other addons with changeable settings) and change to beta branch, some of the custom settings values in addons will change to 0, thus ,not work. Had the same happen to custom health and balance mutators by Lordaloa, I didn't think the same could happen to this as well.
Also as for the issue with gear slot to quick throw slot, it adjusts on how much gear you actually have. So say you only have QT valid items in slot 5 and 6, those items will be assigned to QT slots 1 and 2. Currently no plans to change this as it's a bit of a headache to do so rn, but it may see a change in the future.