RimWorld

RimWorld

[K4G] RimWorld War 2
892 Comments
тетеря, блин 18 Jul @ 4:31pm 
👍👍
Krazy4Games  [author] 18 Jul @ 4:28pm 
@тетеря, блин lol I already added it to my todo list when the mod released ;) I'll see what I can do.
Sinister_P1g 17 Jul @ 6:58pm 
Gges:DSTpigman:
Krazy4Games  [author] 12 Jul @ 3:24pm 
Updated to 1.6
Krazy4Games  [author] 12 Jul @ 11:34am 
ThatMedi on my Discord has kindly offered to commission a 1.6 update for this. I’ll be looking into what needs to change for this to work again sometime today or over the next couple days.
쿨게이 11 Jul @ 7:50pm 
1.6 ASAP plz
Speedygamer 11 Jul @ 7:45pm 
1.6 please i beg
SQUIZO 24 Jun @ 11:54pm 
it has ce now that i played
Krazy4Games  [author] 24 Jun @ 3:30pm 
@SQUIZO no
Canon 23 Jun @ 4:35am 
You see that button above shift, you should press that again
SQUIZO 23 Jun @ 4:05am 
IS THERE A NEW CE PACTH ?
cow of french 19 Jun @ 11:23am 
W mod
Krazy4Games  [author] 12 Jun @ 11:36am 
@Dimoon No, this will not be updated for 1.6. RWW2's replacement is currently in development and I am no longer maintaining old versions.
Dimoon 12 Jun @ 9:38am 
Will it be on 1.6? Don't wanna loose my save soon
Krazy4Games  [author] 10 Jun @ 9:13pm 
@people play ground enjoyer Because setting faction relations in RimWorld sucks and I forgot to create a neutral scenario last time I updated this. You have to select the Allies or Axis scenarios so the mod can setup your allegiance. The opposing side will remain permanently hostile.
people play ground enjoyer 10 Jun @ 9:09pm 
Why are all the factions perma hostile?
Krazy4Games  [author] 3 Jun @ 11:02pm 
Don’t worry guys, I’ll break it. :P
Krazy4Games  [author] 3 Jun @ 11:01pm 
@PremierVader
CorpOHous 3 Jun @ 9:36pm 
If you're still curious, there is in fact CE patch and it works
PremierVader 17 May @ 7:21am 
Man there goes my hope of playing at least one WW2 themed game with CE.
Krazy4Games  [author] 27 Apr @ 4:28pm 
@PremierVader Don’t know, probably not.
PremierVader 27 Apr @ 11:41am 
Is this compatible with Combat Extended now?
Krazy4Games  [author] 21 Apr @ 4:53pm 
@Cpt.Goshawk™ I haven’t decided how I will update the flag yet and no new nations are currently planned, but a LOT of new items and other changes are on the way. You can find out more here: https://discord.gg/PYWDAeZEwA
Emrith 21 Apr @ 1:51am 
@Krazy4Games, I really like the mod and I continue to play it with great enjoyment. Would it be possible to update the Germany flag? I know you can’t make it exactly the same as the original, but at least something like in "COD" and "BF" games would be great. A red background, with a white circle in the center, and an Iron Cross inside the circle. Also, having more factions would be amazing for us. More factions means more weapons and outfits. And most importantly, it means more allies and/or enemies. For example, I personally would love to see Spain in this mod.
maxvmaxvmax 26 Mar @ 9:51pm 
K, just needed to check my game wasn’t bugged
Krazy4Games  [author] 26 Mar @ 11:08am 
@maxvmaxvmax They are the same as base game.
maxvmaxvmax 26 Mar @ 2:31am 
I needa ask, are the enemy bases like all the base game colonies, or are they meant to be different
hellasmoo 20 Mar @ 6:44pm 
i could do with a more accurate german flag
Sir. Stein 18 Mar @ 11:02am 
How do I get factions from other mods to use guns from this?
Krazy4Games  [author] 1 Mar @ 12:08pm 
@Frostyy#magixrust Apparel layers will be addressed in this next update.
Frostyy 1 Mar @ 8:43am 
Since in base game they are only shell layer I believe.
Frostyy 1 Mar @ 8:42am 
Can you make the parkas be outer layer? The shell? instead of being middle and shell this way pawns can wear it as a jacket.
Krazy4Games  [author] 19 Feb @ 10:53pm 
@Is M a Letter? That was by design, but don't worry, all of the trading will be reworked in this next update. I am not exactly sure what changes I'll be making yet, but it's something I'll be looking at.
Is M a Letter? 19 Feb @ 7:24pm 
hello, I've noticed the different factions have very limited trade menus, only buying their own equipment, and not buying crops, or leathers, is there any plan to change this? or is this by design? thank you :)
kaelumkennedy 27 Jan @ 1:09pm 
i tried it but it didnt work, https://discord.gg/PYWDAeZEwA is what meant
Krazy4Games  [author] 26 Jan @ 2:22pm 
I just released the 2025 roadmap on my Discord. Check the link below!
Atlas 25 Jan @ 3:38pm 
Awesome, just joined!!
Krazy4Games  [author] 25 Jan @ 1:31pm 
@Atlas I just created a Discord. I'll post stuff about my updates there from now on. https://discord.gg/PYWDAeZEwA
Krazy4Games  [author] 25 Jan @ 1:00pm 
@Atlas I don't at the moment. I might start one.
Atlas 25 Jan @ 11:01am 
Can't wait to see what you're cooking up!! Any chance you got a discord where we can follow the development and see some previews???
Krazy4Games  [author] 24 Jan @ 12:08am 
I have reached the point where I am now comfortable enough with my progress to announce this. Forget everything I said about this update before. The new version of RWW2 will be the largest and most ambitious update I've ever made. Everything, and I do mean EVERYTHING, will be completely overhauled and expanded upon. This means new items, new textures, new code, and so forth. This will be an entirely different mod.

No ETA lol but I have made a lot of progress since I announced the update. I think you will all be very pleased with the end result.
Krazy4Games  [author] 16 Jan @ 11:27am 
@ImGrim Try disabling all of your other mods and see if the issue persists. You can use dev mode to spawn a raid from the British.
ImGrim 13 Jan @ 7:38pm 
Im having a problem with the british spawning with modern weapons such as triple rocket launchers and biocoded sniper rifles and the others with grenades. wondering if this is a bug
Krazy4Games  [author] 4 Jan @ 7:41pm 
@神说万岁 You can easily add or remove factions in-game.
神说万岁 4 Jan @ 4:01am 
Can the factions of this mod be separated and made into mods? Convenient for players to choose for themselves
Krazy4Games  [author] 23 Dec, 2024 @ 9:31pm 
Happy new year!
Daddy Stalin 23 Dec, 2024 @ 4:20am 
Dont have any suggestions but I wish you good luck with updating the mod and happy new year :steamhappy:
Krazy4Games  [author] 12 Dec, 2024 @ 1:06pm 
Also heads up, this next update will completely annihilate any existing CE patches. You'll still have this legacy version of RWW2 though.
Krazy4Games  [author] 11 Dec, 2024 @ 7:15pm 
You can also post your suggestions here if you prefer. Just please don't spread them out across all my mods.
https://discord.com/channels/214523379766525963/1316603747987619840