Left 4 Dead 2

Left 4 Dead 2

Custom Map Nav Additions
61 Comments
Sereath 5 Nov, 2024 @ 3:15pm 
I see, I understand.
Thank you for your reply!
Beel  [author] 5 Nov, 2024 @ 5:49am 
Population files obviously conflict with each other, so you can only use one. I also didn't want to fill the Correction to Population with areas that not all people would even see.

Correct.

Honestly I kind of forgot how much people like these. I just lost my passion to continue working on these and my Talker is the only thing currently that I am passionate to work on.
Sereath 5 Nov, 2024 @ 12:06am 
Question.

Why did you mention Un/Common Infected Re-population only, and not your own population mod; Correction to Population.
Is Custom Map Population Template incompatible with Correction to Population? Since they do include the same file.

Un/Common Infected Re-population does seem to have custom populations for both campaign and modded maps. While Correction only seems to have stuff for vanilla campaigns and Template mostly only for modded ones.

It does feel inconvenient to have to switch between the two, imho.
Either way, I really liked your population from Correction to Population. My favorite so far, so that's why I wondered if your other mod for modded campaigns populations was incompatible with it.
VΞXPUNCH |Ham mafia| 25 Jun, 2024 @ 9:39am 
@Beel what do you mean the population won't work together? like i can use on but not the other?
Sloth 9 Feb, 2023 @ 3:18am 
It's just an idea
Sloth 9 Feb, 2023 @ 3:18am 
Personaly I think what would be a good system if you only wanted certain infected in certain areas is if you were able to take a, ceda trailer for example, you could basically use that as a spawner to only spawn ceda's in the area. Or only allow them to spawn say 10 meters from the trailer.
Beel  [author] 8 Dec, 2022 @ 8:27am 
Only for the maps in the Campaigns That Has Been Modified discussion
绯云若依 7 Dec, 2022 @ 1:56pm 
Does this mod work for any cutom maps or just for the maps in update log?
MRcedaguy 17 Nov, 2022 @ 4:35am 
also on 6 november the dark wood campaign got a new update, do you think you should check it?
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=575682109
Beel  [author] 15 Nov, 2022 @ 10:07am 
Yes. The population don't work with each other though
MRcedaguy 14 Nov, 2022 @ 4:04am 
does this work with your corrected nav?
Beel  [author] 22 Sep, 2022 @ 7:09am 
There are links to the maps in the pinned Modified Maps Workshop Links discussion
.~{Gobbie}~. 20 Sep, 2022 @ 1:04am 
umm i dont know what maps should i downald and i dont konw whats the name of the maps
Beel  [author] 24 Jun, 2022 @ 1:36pm 
One modifies Vanilla maps nav, other one modifies Custom maps nav
Beel  [author] 24 Jun, 2022 @ 1:35pm 
Yes
MRcedaguy 24 Jun, 2022 @ 8:44am 
Beel  [author] 13 Jun, 2022 @ 3:23am 
So just disable Complete Population Extended and everything should be fine. Btw you need Custom Map Population Template. My Correction to Population works with official campaigns. Also please check other comments and such before sending messages about problems. Because i'm tired of solving the same issue for thousands of times. And read descriptions of mods too, since they can contain useful information, so that you later don't need to find help about your problems.
Beel  [author] 13 Jun, 2022 @ 3:17am 
You can't have 2 population mods enabled, game only picks one. Just use some common sense, is the same if you enabled both mods for AK, they conflict, because they both edit the same file.
Cheeseburger 12 Jun, 2022 @ 8:40pm 
but i do have have complete population extended activated along with correction to population so will that affect it?
Cheeseburger 12 Jun, 2022 @ 8:39pm 
of course i did
Beel  [author] 12 Jun, 2022 @ 4:57am 
Did you have Extended Common Infected mod? Without it, there would be ERRORS
Cheeseburger 11 Jun, 2022 @ 9:34pm 
i downloaded the maps afte the mod and itsj ust makes the prison inmaates look like errors, help please
Madd Slayer 5 Apr, 2022 @ 11:34am 
Alright, thanks for responding.
Beel  [author] 5 Apr, 2022 @ 11:31am 
Maybe? I haven't tested it on any other maps outside of official ones in the Modified Maps Workshop Links.
Madd Slayer 5 Apr, 2022 @ 11:28am 
Ok. But it also works for Redemption 2 Completed and I hate Mountains completed since they are basically the same just with only one big part to download right ?
Beel  [author] 5 Apr, 2022 @ 11:21am 
They should as long as their in code maps names are the same. For example c1m1_hotel for Dead Center first chapter.
Madd Slayer 5 Apr, 2022 @ 11:18am 
Does this also work with gamemaps version of the campaigns ?
Beel  [author] 22 Mar, 2022 @ 7:46am 
Yes
KAWAAAHHH 22 Mar, 2022 @ 7:45am 
i see, so i just disable one of them if i should switch to vanilla maps or the custom maps
Beel  [author] 22 Mar, 2022 @ 7:41am 
Population mods conflict with each other, so the game will use the one thats installed before the other. That was your problem
KAWAAAHHH 22 Mar, 2022 @ 7:38am 
ye
Beel  [author] 22 Mar, 2022 @ 7:24am 
Corrected Nav should work, since is only modifies Vannila maps. Is not required because it has no effect on this mods or Custom maps. Did you have Correction to Population and Population Temlate both enabled?
KAWAAAHHH 22 Mar, 2022 @ 5:48am 
ok finally got this working with custom nav. maybe next time put it in the requirements
KAWAAAHHH 22 Mar, 2022 @ 5:37am 
oh so custom nav (for the vanilla maps) doesnt work with these? ight
Beel  [author] 22 Mar, 2022 @ 4:55am 
It should work if is installed BEFORE the map. If not, re-subscribe to the map. Only population template is enabled in addons and not any other population mod. Aside from that i don't know why it wouldn't work
KAWAAAHHH 22 Mar, 2022 @ 2:24am 
like dam it for example, their spawns were fine when i first downloaded, but after i re-downloading this and the map the l4d1 CI spawns didnt appear
KAWAAAHHH 22 Mar, 2022 @ 2:22am 
so i was re-installing some of the maps i liked and the custom spawns didnt appear again.
i even tried removing custom nav (the main campaigns) too but it still didnt work
Beel  [author] 17 Mar, 2022 @ 6:34am 
Thanks, hope you enjoy it
KAWAAAHHH 17 Mar, 2022 @ 5:02am 
update : i got it working after trying it again. it worked. very good mod btw!
KAWAAAHHH 16 Mar, 2022 @ 8:56am 
Its probably steam didn't downloaded this and the others properly I'll test again later
Beel  [author] 16 Mar, 2022 @ 8:45am 
It should work anyway. I have no more ideas on why it doesn't work
KAWAAAHHH 16 Mar, 2022 @ 8:37am 
i subbed. didnt have the program to edit the template
Beel  [author] 16 Mar, 2022 @ 8:29am 
Did you edit the template or just subscribed to it?
KAWAAAHHH 16 Mar, 2022 @ 8:26am 
+the one i linked below you
KAWAAAHHH 16 Mar, 2022 @ 8:23am 
just extended commons, the L4D CI and some restored CI spawns on some certain campaigns
Beel  [author] 16 Mar, 2022 @ 8:19am 
I just checked and it works for me. Do you have another population mod on?
Beel  [author] 16 Mar, 2022 @ 8:06am 
They don't conflict with each other, so it doesn't matter which one is first. I don't know why you wouldn't see the nav if this mod is installed before the map
KAWAAAHHH 16 Mar, 2022 @ 7:30am 
asking this most of my playthrough i only see these https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2296181422
KAWAAAHHH 16 Mar, 2022 @ 6:54am 
whats the first thing to download first? this or the template first?