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misses some tweaking
Could you add cut efficiency to it?
I liked the mod, I don't want to give it up, but this one armor stands out from the general series. Given that the allied cities are equipped with it, they have an advantage.
But I have a question: Where do I need to look for the blueprints for the Ancestral Armour set? In your faction addition mod it's the armour used by the Traders Guild.
but some of the originals mods do add them to certain npc's
did you remove it from the original or do you simply mean you didn't do any EXTRA adding of these things to the npcs?
Thanks for sharing and working on this!
https://i.imgur.com/LGqT1UW.jpeg
Darkened Adventurer's Backpack is the one for Adventurer's Backpack from Backpacks Expanded.
thanks for making this !
I'm going to use it with Genmod and Keizo, I hope it will be fine lol
@CrossCynical: Yes it is. It should be craftable at research level 3/4 if I remember correctly.
I got a question tho, This mod seems to add Idle animations for drawn weapons, and as cool as they look while fighting, it looks super goofy for the static town guards, is there a version without those animations, or could you point me into the direction of where to look into this in the FCS?
Cheers!