Project Zomboid

Project Zomboid

Xnertot Bomb Magazines
40 Comments
Vendetta 1 Jun @ 9:26am 
So can you craft pipe bombs without needing to be engineer?
BigBadBurger769 1 Apr @ 9:11pm 
can i add this mod mid game and find the magazines if i have loot respawn on? also does it work in mp?
АЗС 1 Apr @ 1:43pm 
Thank you for this!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!:steamhappy:
Xnertot,,  [author] 8 Jan @ 11:47am 
Build 42 Support already online, tags for workshop is wrong.

Full functional for B42
Xnertot,,  [author] 4 Jan @ 5:11am 
I will look into it
foxmulder591 3 Jan @ 6:16pm 
@Xnertot,, update for build 42 maybe?
oscargarxia26.oagg 3 Apr, 2024 @ 10:03pm 
Funciona en una partida ya iniciada, en donde los puedo encontrar?
Rap Futuristico Ab 3 Feb, 2024 @ 11:30am 
how do I craft the bombs? they don't appear in the crafting menu even after reading the magazines
Wraith analyst 28 Oct, 2023 @ 6:27am 
is this work in multi?
ChrisTheDragon 17 Sep, 2023 @ 3:47am 
I LOVE INDUSTRIAL SABOTAGE
Canner 15 Jul, 2023 @ 4:22pm 
what is the item id for the pipebomb magazine?
johnson 15 Apr, 2023 @ 9:25am 
Does this mod work in MP?
TheAngryCrumpet 17 Oct, 2022 @ 9:56am 
No problem, hope the fix works for you
kirito solo 17 Oct, 2022 @ 1:36am 
Thank you @TheAngryCrumpet
TheAngryCrumpet 11 Sep, 2022 @ 3:29pm 
I've found out how to make the 3D models and their corresponding textures appear in game, although you will have to edit the mod's scripts slightly.

If you go to your SteamLibrary – steamapps – workshop – content – 108600, you will find the mod under 2537343450. When you are in this folder, select mods - XnertotBombMagazines_B41 – media – scripts and you will find both of the text files you will need to edit.

First, select the model_XNitems.txt file. You will need to rename the:

mesh = WorldItems/XNMagazine

to:

mesh = WorldItem/XNMagazine

for XNMagazineEngi3Ground, XNMagazineEngi4Ground and XNMagazineEngi5Ground.
TheAngryCrumpet 11 Sep, 2022 @ 3:28pm 
After this, you need to open up the items_XNLiterature.txt file and change the:

--WorldStaticModel = xner.XNMagazineEngi3Ground

to:

WorldStaticModel = XNMagazineEngi3Ground

You will also need to apply this change to XNEngineerMagazine4 and XNEngineerMagazine5.

You will need to apply the aforementioned changes to your secondary mod folder well as Project Zomboid saves mods in 2 locations. If you navigate to your SteamLibrary – steamapps – common – ProjectZomboid – steamapps – workshop – content – 108600, once again you will find the mod under 2537343450.

I really hope this helps people looking to add the 3D models and textures to their game.
TheAngryCrumpet 11 Sep, 2022 @ 1:57pm 
I've looked at the files within your mod and it looks as though you've made 3d models and textures for the magazines when placing them in game, however when I drop the magazines, I just get the magazine icons, not the 3D models / textures. Any idea why this is happening?
Xnertot,,  [author] 26 Feb, 2022 @ 4:51am 
Works for 41.66
Alastor 25 Jan, 2022 @ 7:57am 
Hmm, subscribing and unsubscribing did it, it seems. Thanks.
Xnertot,,  [author] 25 Jan, 2022 @ 6:21am 
i do not know why you got it again - i did another change now and if you get the error again, you should unsubscribe, wait 2min and subscribe again
Alastor 24 Jan, 2022 @ 12:15pm 
It still spawns the same error at a high pace.
Xnertot,,  [author] 23 Jan, 2022 @ 3:54am 
sry - forgot a debug option from another mod
should now work
RED 23 Jan, 2022 @ 3:09am 
Same. Crazy amount of errors pop-up every second, but it seems to not effecting gameplay.
Alastor 23 Jan, 2022 @ 2:12am 
After this latest update I'm getting about 4 errors per second, they all seem to be the same one:
"function: dbg -- file: XNLearnLoadTextures.lua line # 23.
[23-01-22 11:00:00.774] ERROR: General , 1642932000774> ExceptionLogger.logException> Exception thrown java.lang.RuntimeException: attempted index: insp of non-table: null at KahluaThread.tableget line:1689.."
Xnertot,,  [author] 23 Jan, 2022 @ 12:09am 
@aurora thx for the files
@RED yes it works fine
RED 20 Jan, 2022 @ 10:09pm 
Does this mod works on actual 41.65 ?
tectum 20 Jan, 2022 @ 3:16pm 
Hi, can you add this translation?
Xnertot,,  [author] 28 Dec, 2021 @ 5:23pm 
yes but only the B41 version
Knuckle farmer 28 Dec, 2021 @ 5:13pm 
do your mods use getCore():getVersionNumber()
or anything to do with game version?
Xnertot,,  [author] 9 Dec, 2021 @ 12:32pm 
should work fine - it only creates new magazines for reading where you can learn the engineer only crafting recipies
Luzer 9 Dec, 2021 @ 12:10pm 
This mod just work with the better engineer or not?
Azazellz 29 Aug, 2021 @ 9:46pm 
Oh. Lol. It's just brilliant.

I apologize for the wrong bug report. I am still new to the game =)
Caden 28 Aug, 2021 @ 8:37pm 
The toilet paper hoarders is part of the core game. I've ran into it in houses and bars.
Azazellz 28 Aug, 2021 @ 1:35pm 
will try it but i guess you have bad luck with your loot

Don't think that my bad luck can spawn a gas station full of toilet paper, including trash cans and freezers =)
In a new game without this mod, all items were spawned correctly.
Xnertot,,  [author] 28 Aug, 2021 @ 1:26pm 
sure that this is due to this mod? the developer have made a lot of changes to the loot system and currently i change nothing in regards to toilet paper
will try it but i guess you have bad luck with your loot
Azazellz 28 Aug, 2021 @ 12:50pm 
Seems broken on IWBUMS 41.53.
When I went to a gas station in Rosewood with this mod, all the containers there were filled with toilet paper.
Caden 8 Aug, 2021 @ 1:00pm 
Thanks for this. I'm excited to try them out.
Xnertot,,  [author] 23 Jul, 2021 @ 4:52am 
fixed for 41.52
xXchirli87Xx 10 Jul, 2021 @ 1:22am 
the recipe when you throw it on the floor is huge