Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Thanks, fixed
https://media.discordapp.net/attachments/854966557348069417/912512971576598548/unknown.png?width=2000&height=92
If you really want that, go to main.lua and change
if player:HasCollectible(secret_treasure) and not revealedSecretRooms then
to
if player:HasCollectible(secret_treasure) then
but it will get undone if I ever release another update
Thanks! I won't make a combined mod since it would mean makes changes in two places if I ever want to change a mod or make a bug fix
If you hit subscribe to all on the collection it should download all my mods automatically: https://steamhost.cn/steamcommunity_com/workshop/filedetails/?id=2517682754
Oops thanks I'll fix it - strangely it works for me locally without that line
Add this line of code beneath line 45:
local level = Game():GetLevel()
@LitQuid Oops thanks, fixed