Call to Arms - Gates of Hell: Ostfront

Call to Arms - Gates of Hell: Ostfront

valour
7,446 Comments
Normand  [author] 12 hours ago 
I'm glad that everything works for you now.
Kieran514 12 hours ago 
My luck. After all of these complaints I make, it suddenly works, at least for the match I am in right now.
I am so sorry for wasting your time man, I have no clue what caused it to break before, and for it to work now. Might have been some of the maps. I will make sure to get recordings as soon as issues pop up.

Thanks for responding too, means a lot to see a mod dev actively working.
Normand  [author] 12 hours ago 
@Kieran514
Check my test with plane in MP hosted Conquest
https://youtu.be/Gd5CxvLERJs?t=244

Do not see any broken elements here.
Kieran514 13 hours ago 
Working on it rn, the plane pile only happened twice out of the 5 times I tested, can't guarantee that will happen, but the enemy troop bug will happen, no doubt.
Normand  [author] 13 hours ago 
Sounds like a map issue.
I need video. Screenshots will not help.
Kieran514 13 hours ago 
Enemy troops will stand in place, can't take damage, can't mount emplacements, sometimes player units will not respond to orders, a pile of planes would spawn int he middle of the map.

I have screenshots, if you need to see what I saw.
Normand  [author] 13 hours ago 
In my test I hosted MP Conquest from saved file (second day) and did not find any issue.
What is exactly broken in your case?
Kieran514 13 hours ago 
It only breaks when I host it as MP. When I play solo on that save, it is fine.
I'll prob start a new save still.
Normand  [author] 14 hours ago 
@Kieran514
My test
https://youtu.be/t6UaIB3gJoc
Normand  [author] 14 hours ago 
@Kieran514
I checked MP Conquest and did not find any issue.
Try to start new one instead loading saved fiile.
Kieran514 14 hours ago 
Yeah, tested again. Even after reinstalling the mod, game and clearing files. MP conquest is broken.
光明的小蛋蛋 31 Jul @ 9:42am 
@Normand
Because I miss the feeling of one country fighting many countries in the past version
Normand  [author] 31 Jul @ 9:30am 
@光明的小蛋蛋
Each nation required part of your PC memory when loading Conquest mode.
All nations loading will take all PC memory and crash game.
What is a reason to do like that?
光明的小蛋蛋 31 Jul @ 9:24am 
Can the author come up with a coalition army of all countries.
Kieran514 30 Jul @ 8:57pm 
Yeah, still not working. It only seems to be on multiplayer Conquest that it breaks.
Derp pup 30 Jul @ 1:54pm 
never mind just checked and it never actualy arrived >.<
Derp pup 30 Jul @ 1:53pm 
was wondering for japan are you gonna add the lend lease tiger they had?
Normand  [author] 29 Jul @ 10:20pm 
@Red Panda
Did you find in the mod description that mod adds maps?
Normand  [author] 29 Jul @ 10:19pm 
@Kieran514
Sounds like you did not clear game cache by game restarting after mod applied. You still have only 4 nations and game does not count valour mod content and you have "AI not moving or following ANY orders outside of manual control".
Red Panda 29 Jul @ 9:50pm 
Do you have new maps ?

Desert maps or pasific maps for example.
Kieran514 29 Jul @ 7:49pm 
VERY broken now. Enemy troops fail to main guns, or move at all, a pile of every plane spawns in middle of map.
I have a screenshot of the plane pile, I am just unsure as to how I get it to you.

Plus, from last update, sometimes friendly troops are bugged just like the AI, IE: not moving or following ANY orders outside of manual control.
Kieran514 29 Jul @ 3:25pm 
Thanks king! Me and my bois are gonna play soon too, feedback will come shortly.
Normand  [author] 29 Jul @ 10:58am 
@Kieran514
Thanks. Bombers fixed.
Flashback 29 Jul @ 2:06am 
Been playing the mod these last couple of days, love it - Love the pacing in DC and having decently balanced and not massively bloated tech trees is nice.
Normand  [author] 28 Jul @ 10:35pm 
Try to use 2 factions usa/Britain to optimize memory usage.
Derp pup 28 Jul @ 2:41pm 
I have been having issues with fighing the triple faction of usa/britain/russia where after a while it will crash loading a map in conquest due to failing to cache is there a solution to this or is it just a side effect of having so many factions fighing at once?
Kieran514 28 Jul @ 2:01pm 
Zero mods are being used, only Valour.
Not sure if it's because I am playing the base game USA, I know it works as Germany vs Russia.
But for some reason in that campaign, they never show up when I have AA, only when it's not on my spawn lineup.
Normand  [author] 28 Jul @ 12:47pm 
Check that you did not mix mods.
Other mods break bombers logic of valour mod.
Kieran514 28 Jul @ 12:04pm 
The whole "enemy bomber" thing that happens in conquest doesn't seem to work as USA. They say it's coming, but nothing happens.
Monarch Spider 27 Jul @ 7:35pm 
Damn, honestly I forgot the finnish were dlc. Unfortunate but understandable.
mama.mia99@aol.com 27 Jul @ 3:08pm 
The biggest issue i have with this mod is how damn loud the voicelines are. It feels as though there's no attenuation on the dying sounds, and they drag on and on. It becomes very annoying when you're halfway across the map, and you can hear 10-20 second long audio clips of two squads of soldiers all screaming and writhing at FULL volume. It makes me want to just mute the whole game while playing with the mod.
Normand  [author] 27 Jul @ 10:49am 
@Monarch Spider
Mod does not require any DLC.
'Variation with the germans and the finnish in conquest' will make mod dependent on DLC.
Monarch Spider 27 Jul @ 9:21am 
Is it possible to add a variation with the germans and the finnish in conquest as allies. Given the other cursed combinations I'd love to have finnish infantry and heavy engineers with my panthers.
IkAt_Tracer 26 Jul @ 5:30pm 
I would really appreciate it @Normand
I would also have some additional questions if you don't mind.
IkAt_Tracer 26 Jul @ 1:36pm 
Would you be willing to take this to Discord?
Username: ikat_tracer
Normand  [author] 26 Jul @ 1:23pm 
@IkAt_Tracer
Can You give something to valour mod?
New 3d model of Sd.Kfz 251/9 that is based on vanilla game model instead of MoW:AS2 model as example.
IkAt_Tracer 26 Jul @ 12:47pm 
Hello Normand.
Valour is a very cool mod and it made me learn a lot about the game itself as well as modding as a whole.

I noticed that certain halftracks are a part of it which caught my eye.
I am working on a mod myself, called the "Panzer-Lehr-Division" mod, as you might know the PLD had all kinds of halftracks as it was highly mechanized.
I was wondering if I could be permitted to use the models in my own mod.
I am specifically talking about the Sd.Kfz. 251/2, /9 and /10

In return I can offer some recognition as soon as my mod is released.
If you have other terms I can fulfill to make me be able to use them in my mod please don't hesitate to let me know.
I can be DMed on steam.
Thanks.
Normand  [author] 26 Jul @ 4:58am 
@Qcu107
Read mod description please
Qcu107 26 Jul @ 3:43am 
mp only?
MegatronST 25 Jul @ 8:59am 
Japan seems to be missing a few units with the "All Vehicles" option in skirmish. The 240mm Type 45 crew (mid and late war), 200mm Type 3 crew (late war), and the Type 5 Ho-Chi (late war).
光明的小蛋蛋 25 Jul @ 1:21am 
I hope the author can create a technology tree with only infantry guerrilla camp
Firefly 24 Jul @ 2:07am 
thank you for this mod its been very fun and I've played it a lot
Normand  [author] 23 Jul @ 11:19pm 
@estebanb27
Mod adds new factions but does not add any maps.
estebanb27 23 Jul @ 10:56pm 
Was there a way to play on some of the Western Europe/North Africa maps for Conquest on this mod like ive seen some online streamers do? I am only able to play on the vanilla Ostfront maps
hunter235M 23 Jul @ 4:46pm 
The M26 Pershing's sight is misaligned with the HUD reticle, the left arm of soldiers using the M1 Garand is twisted (for factions that use it).
it normal that in the mod the Flamethrower soldiers lack their fuel tank on their backs?
Normand  [author] 22 Jul @ 11:04am 
@RyansPlace
Yes, you may use.
valour mod does not modify it except of new factions / coalitions adding and fixing issue with non existed units.
RyansPlace 22 Jul @ 10:37am 
@Normand
Do you mind if I use your script/mode files to update the Long Skirmish Battles (LSB) mod? Also, what is the BotApi.Instance.army file I see referenced in a few of those? I haven't been able to locate it in any of the Valor files.
wuyihad119 21 Jul @ 3:45pm 
I see that the mod doesn't make changes to the original vehicle settings, but adds to them,thx
Normand  [author] 21 Jul @ 10:09am 
@wuyihad119
Mod does not change any vanilla vehicles.
Normand  [author] 21 Jul @ 10:05am 
@wuyihad119
Please READ mod description where directly stated that mod adds new nations and extra doctrines for Soviet and German factions.
Why do you ask about German Tiger 2H tank?