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And many of the walls without the black bars are completely different. Ruin Wall 3 for example, has thick pillars on each side on the one with the black bars. Those pillars look really good, but i cant use it because of the missing textures. Ruin Wall 3 without the black bar is very flat and doesnt have the pillars on each side, looks like a completely different wall. Its a shame, i would've loved the mod if you made exact versions of the ones with black bars, without the black bars.
What about walls that are only 2.5 walls high?
lg and have a nice day!
1. Give the option for the walls to have snap points either by config option or (as for example s+ does it with some parts) by pressing a key to enable/disable snapping.
2. Make the walls (or at least some of them) stackable so you can build even higher walls by placing (snapping) them on top of each other.
This would be especially useful to build lag-efficient under water dino pens as they usually need to be especially large (currently building on one that has a wall height of 24 and enormous width).
Maybe you could even create some walls that are visually designed to look especially nice for such under water builds.
Keep up the great work you do on all your mods :)
It is always a problem if you have to build long and high walls around a base because if you use "normal" building parts it takes hundreds of them and that produces much lag ...
Currently there are few options to build large wall efficiently.
You can do behemoth gates but I don't like the look of gate-walls or you can use S+ XL Walls but though they are 12 walls high they still are only 1 wide...
Also CKF or MRRadTools have some possibilities but both also have their drawbacks.
Having a lightweight mod with a nice selection of large wall parts is the one thing that has always been missing somehow :)