XCOM 2
[WOTC] Barracks Status Display
52 comentarii
Snake 966 17 sept. 2024 la 11:36 
Not sure. All the saves from after your update (3) refused to load without a crash. Once I deleted those saves and unsubscribed to your mod it worked. I loaded a save from the day before and it loaded just fine. Checking my mods you had the only update. I honestly cannot see how it would affect them either, but Im not all that good at diagnosing software issues.

The only thing I truly hate about XCOM 2 is how fragile it is, and I seriously believe its mostly XCOM 2 WOTC thats the real problem. XCOM 2 seemed to work a lot better. You would think after 8 years Firaxis would drop a decent fix.
RustyDios  [autor] 16 sept. 2024 la 0:32 
I'm really sorry to hear that, but there shouldn't have been anything in the change of this mod that should affect game saves.

What issues are you seeing? do they persist without the mod?
Snake 966 16 sept. 2024 la 0:14 
I have to as Rusty, what went into your update today, September 15th? It killed my save games as far as I can tell.
Elronhir 10 febr. 2024 la 2:55 
I understand that adding the tooltip would be difficult, damn, I tried to do my own fix for the controller support on this mod and I found that too difficult.

I am already subscribed to some of your mods, I will check if I can subscribe to some more and I will happily report to you back if I found controller issues.

That is amazing that you bought a controller to make your mods more controller friendly, thanks a lot for that. There is a lot of people that does not care too much about controller support.

Thanks for updating the description, by the way, overall amazing work!
RustyDios  [autor] 9 febr. 2024 la 20:32 
Yeah, tooltip in the nav help would be nice, but there isn't a "Push & Hold" R3 button icon.. and honestly adding stuff to existing game UI is often too much hassle for little gain.
However I've added the suggestion to the 'to-do' list.

Please let me know if you come across any other of my mods with broken controller, um, controls. I do try to set them where possible and I brought myself a PC gamepad controller JUST for testing XCom2 mods, lol ..

I'm happy, you're happy :)
Elronhir 9 febr. 2024 la 16:54 
It works perfectly!

In the future, it would be nice to show a tooltip in the Geoscape to show people that this feature is available. For now, I think that adding that to the description of the mod is enough.

Again, thanks a lot for this update. You are a genius!
RustyDios  [autor] 9 febr. 2024 la 16:23 
Should be working for Push & Hold of R3 now. Thanks !
Elronhir 9 febr. 2024 la 13:38 
Thanks a lot! You earned a Cuppa of Tea! Cheers!
RustyDios  [autor] 9 febr. 2024 la 13:31 
Thanks.. I swear I checked it.. lol... I'll update with a button that I find spare, the Geoscape is a horrible screen for adding new controller assignments tbh... nearly every button is already in use
Elronhir 9 febr. 2024 la 13:10 
Hi Rusty I did not know about the LWOTC using SELECT, I use CI. The SELECT button is used to toggle the resitance network view. If I push the R3 button, the camera is centered on the Avenger; this feature comes from vanilla. I tried maintaining the R3 pressed or by pressing it multiple times, and it only does the camera center on the Avenger. Maybe the D-Pad could be used for that? I tried, and it does nothing in the geoscape.

Thanks for the reply!
RustyDios  [autor] 9 febr. 2024 la 11:06 
So I just checked.. and you should be able to push R3 (right stick in) to call the same function as clicking the {?}

:)
RustyDios  [autor] 9 febr. 2024 la 11:01 
SELECT button is used by LWotC//CI to bring up the Haven/Infiltration screens iirc
I added as much controller support as I could without stepping on the toes of other popular mods
Elronhir 9 febr. 2024 la 9:15 
Hi @RustyDios Do you think you could add controller support for the GeoBarracks button? the one that is opened by clicking on the yellow question mark. In the geoscape, the SELECT button is not used. I am trying to make a mod to do it myself, but I am not sure how.
Koohan 3 nov. 2023 la 8:13 
Thank you so much for your reactivity, It was entirely something else.
RustyDios  [autor] 2 nov. 2023 la 16:49 
Lower right corner? the event queue?.. This mod doesn't touch it.
Super weird symptoms though. I can't replicate it on my end.
Koohan 2 nov. 2023 la 16:46 
Hi I have an issue just after installing this mod (and rocket launcher 2.0 but i dont think it's that one) When In the avenger ( havent tried in battle since discovering this) when I hover the mouse on the lower left side of my screen (where you see the research/proving/and everyhting else that's coming) the ingame mouse cursor becomes my computer cursor and it cut the sounds. It's like I had alt tabbed but the game stays full screen without sound
Dragon32 20 oct. 2023 la 11:28 
Thanks for the er... warm fix ;)
Rey Vagabond 3 iun. 2023 la 19:00 
Amazing Job!
RustyDios  [autor] 20 nov. 2022 la 8:24 
There's already a stat for Captured, it should only show up if you have someone captured
Vegeta002 20 nov. 2022 la 1:54 
Any chance you could add a "captured" count to the list?
RustyDios  [autor] 23 sept. 2022 la 8:44 
See a few posts down.
I'm afraid nothing has changed in this regard, as I have not been able to spare any time to work on this mod ~ sorry.

I'm fully open for some other modder, more versed in LWOTC specifics to make a LWOTC specific version though. All I ask is for a credit/note linked back to this original.
Jestimac 23 sept. 2022 la 7:08 
Hello RustyDios. Did you have the opportunity to check whether Infiltrating Units appear as "On Cover actions" when playing with LWOTC ?
Rahl81 19 mai 2022 la 10:31 
Italian Localization

[X2DownloadableContentInfo_WOTC_CI_ResizeHangarStatus]
strSoldiers=Stato Caserma
strReady=Pronto
strTired=Stanco
strWounded=Ferito
strInfiltrating=Sulle Infiltrazioni
strOnCovertAction=Missioni Segrete
strCaptured=Catturato
strUnavailable=Non Disponibile
strInHaven=Consulenti Rifugio
Feniks 20 dec. 2021 la 12:19 
@RustyDios no worries hadnt known that it was handled differently in the two mods ;)

As always outstanding work from you, looking forward to what new wonders come next year :)
RustyDios  [autor] 20 dec. 2021 la 5:48 
@Feniks
Yes, unfortunately. This mod was designed for Covert Infiltration and whilst it does 'work' in LWotC this is a known issue currently and is due to the different coding method found in how LWotC handles units OnInfiltration (and InHavens!) .. I am trying to figure out how to make the mod LWotC compatible, but not having much luck. I can dedicate some time to this mods compatibility with LWotC after the festive season :)
Feniks 20 dec. 2021 la 4:40 
My soldiers on infiltrations are showing as "On Cover Actions" instead when using LWOTC.
Deacon Ivory 15 oct. 2021 la 23:51 
Thanks for the reply, it's totally understandable. Thank you for your mods. Cheers!
RustyDios  [autor] 14 oct. 2021 la 9:21 
A full breakdown of where your units are is still handled by the soldier list, which is past the scope of this mod. This is meant to be nothing more than a quick glance check for main status of your barracks.

In "a slot for training/something" is covered by the Unavailable tag ...

However I have thought of adding a button that will open a simple Personnel UI... not got it to happen reliably yet without crashing.. because xcom2's UI is not the easiest thing to mod ..
Deacon Ivory 14 oct. 2021 la 6:54 
The mod works fine without CI, thanks for that Rusty. I'm wondering how difficult it would be to add other configurable counts, i.e. Psi Lab, Negative trait removal, Bonds, etc.. Thanks again this is a great addition.
Vegeta002 30 sept. 2021 la 2:25 
A nice mod, but could you add a way to disable an individual status?

I don't play with the "Covert Infiltration" mod, so that line is just taking up space of the screen. Be nice to not have it.
Lux Manifestus 26 sept. 2021 la 13:57 
I'm experiencing a little instability with this as well. When starting a new game with this installed, the game will crash during the mission intro cinematic. If I start a new game with the mod uninstalled, save the game, then restart the game and load the save with the mod installed, the save will load.
camargopedro 22 sept. 2021 la 23:01 
it worked
I unsubscribed this mod and the game worked
camargopedro 22 sept. 2021 la 22:45 
I will try to unsub this mod and check if the game run, I don´t know why this happened.
RustyDios  [autor] 22 sept. 2021 la 12:22 
I've not had any issue with this mod thus far. And your's is the first report of this. Will keep monitoring
camargopedro 22 sept. 2021 la 1:36 
My game stops launching today
Your mod is the latest updated, is there any problem?
I am using alt mod launcher 1.4.1 and Christopher Odds´s mods (about 250)
I was playing about a month without a problem.
Lux Manifestus 21 sept. 2021 la 10:40 
Much needed in the Geoscape, thanks!
ShunBrokuSatsu 17 sept. 2021 la 9:39 
All good, it still works well enough in the strategy so that I don't have to enter the avenger so that is nice. If you can get it to work for LWotC that would be sick.
RustyDios  [autor] 17 sept. 2021 la 8:29 
I have preliminary code to support LWotC Infiltrations and Havens, unfortunately everytime I try to build against LWotC my entire build setup crashes. Im sure at some point in the future I will get this working (or a LWotC specific version made).

I'm kinda glad it works at all in the LWotC environment as it was designed purely for CI :)
ShunBrokuSatsu 17 sept. 2021 la 2:54 
This seems to work ok for LWotC but it treats infiltrating soldiers in LWotC as ones on a covert op. Any chance you might be able to support lwotc infiltrations?
RustyDios  [autor] 14 sept. 2021 la 1:34 
Я использую VSCode, который, на мой взгляд, намного превосходит Notepad ++ ... Мне просто нужно было правильно настроить
mikesh1958 14 sept. 2021 la 1:04 
Просто все нужно делать в Notepad++ или в FAR
RustyDios  [autor] 13 sept. 2021 la 14:55 
Последняя загрузка была с установленной спецификацией UTF-16 LE BOM, теперь это должно быть правильно
cryxalus 13 sept. 2021 la 13:57 
Все нормально. Локализация встала. Нужно просто поменять кодировку на UTF-16 LE BOM и все прекрасно отображается.
cryxalus 13 sept. 2021 la 11:57 
@Rammerd Thanks helped !! only changed the encoding to UTF-16 LE BOM
Rammerd 13 sept. 2021 la 10:48 
Open localisation file WOTC_CI_ResizeHangarStatus.rus in Notepad++ and change encoding to UCS-2 LE BOM and save.
cryxalus 13 sept. 2021 la 6:14 
Все равно локализация не встает, русский текст не воспроизводится. Теперь вместо ?????? иероглифы какие-то. Не знаю может только у меня так...((
RustyDios  [autor] 12 sept. 2021 la 15:36 
Я перезагрузил. Это должно решить проблему.
cryxalus 12 sept. 2021 la 14:08 
Походу русская локализация не встала правильно. По крайней мере у меня вместо текста ?????????. Знаки вопроса.
Aks 10 sept. 2021 la 18:43 
Russian Localization

WOTC_CI_ResizeHangarStatus.RUS

UTF-16

;new strings for the status display panel
; they get appended with a : and #number
; strSoldiers is also used as the title on the gesocape panel

[X2DownloadableContentInfo_WOTC_CI_ResizeHangarStatus]
strSoldiers=Статус казарм
strReady=Готов
strTired=Устал
strWounded=Ранен
strInfiltrating=Проникновение
strOnCovertAction=На секретном задании
strCaptured=Захвачен
strUnavailable=Недоступен
strInHaven=Сов. убежища
dmc32 6 sept. 2021 la 13:03 
very nice mod, got back some screen real-estate.