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回報翻譯問題
The only thing I truly hate about XCOM 2 is how fragile it is, and I seriously believe its mostly XCOM 2 WOTC thats the real problem. XCOM 2 seemed to work a lot better. You would think after 8 years Firaxis would drop a decent fix.
What issues are you seeing? do they persist without the mod?
I am already subscribed to some of your mods, I will check if I can subscribe to some more and I will happily report to you back if I found controller issues.
That is amazing that you bought a controller to make your mods more controller friendly, thanks a lot for that. There is a lot of people that does not care too much about controller support.
Thanks for updating the description, by the way, overall amazing work!
However I've added the suggestion to the 'to-do' list.
Please let me know if you come across any other of my mods with broken controller, um, controls. I do try to set them where possible and I brought myself a PC gamepad controller JUST for testing XCom2 mods, lol ..
I'm happy, you're happy :)
In the future, it would be nice to show a tooltip in the Geoscape to show people that this feature is available. For now, I think that adding that to the description of the mod is enough.
Again, thanks a lot for this update. You are a genius!
Thanks for the reply!
:)
I added as much controller support as I could without stepping on the toes of other popular mods
Super weird symptoms though. I can't replicate it on my end.
I'm afraid nothing has changed in this regard, as I have not been able to spare any time to work on this mod ~ sorry.
I'm fully open for some other modder, more versed in LWOTC specifics to make a LWOTC specific version though. All I ask is for a credit/note linked back to this original.
[X2DownloadableContentInfo_WOTC_CI_ResizeHangarStatus]
strSoldiers=Stato Caserma
strReady=Pronto
strTired=Stanco
strWounded=Ferito
strInfiltrating=Sulle Infiltrazioni
strOnCovertAction=Missioni Segrete
strCaptured=Catturato
strUnavailable=Non Disponibile
strInHaven=Consulenti Rifugio
As always outstanding work from you, looking forward to what new wonders come next year :)
Yes, unfortunately. This mod was designed for Covert Infiltration and whilst it does 'work' in LWotC this is a known issue currently and is due to the different coding method found in how LWotC handles units OnInfiltration (and InHavens!) .. I am trying to figure out how to make the mod LWotC compatible, but not having much luck. I can dedicate some time to this mods compatibility with LWotC after the festive season :)
In "a slot for training/something" is covered by the Unavailable tag ...
However I have thought of adding a button that will open a simple Personnel UI... not got it to happen reliably yet without crashing.. because xcom2's UI is not the easiest thing to mod ..
I don't play with the "Covert Infiltration" mod, so that line is just taking up space of the screen. Be nice to not have it.
I unsubscribed this mod and the game worked
Your mod is the latest updated, is there any problem?
I am using alt mod launcher 1.4.1 and Christopher Odds´s mods (about 250)
I was playing about a month without a problem.
I'm kinda glad it works at all in the LWotC environment as it was designed purely for CI :)
WOTC_CI_ResizeHangarStatus.RUS
UTF-16
;new strings for the status display panel
; they get appended with a : and #number
; strSoldiers is also used as the title on the gesocape panel
[X2DownloadableContentInfo_WOTC_CI_ResizeHangarStatus]
strSoldiers=Статус казарм
strReady=Готов
strTired=Устал
strWounded=Ранен
strInfiltrating=Проникновение
strOnCovertAction=На секретном задании
strCaptured=Захвачен
strUnavailable=Недоступен
strInHaven=Сов. убежища