Sid Meier's Civilization VI

Sid Meier's Civilization VI

Sukritact's Oceans
532 Comments
MadHymn 5 Jul @ 10:37pm 
两年前就玩过,创意很好,不过很快就不再用了。不用有两个原因,第一是渔场改良的加成效果太过奇怪了,AI频繁使用会导致他们原本就不多的劳动力全部花费在了某个根本就不重要的渔场上。其二,太多太多重复的奢侈品蔓延在海岸了,如果沿着海岸线建城,平均一座城可能就有三四个海洋奢侈,特别是鱼子酱这样的,这导致奢侈品根本就不值钱,看着就很令人头疼,故不用了。
ardentwill04 29 May @ 11:55am 
too many luxuries are spawning even when selecting sparse resources option in game editor.
Kivady 17 May @ 2:22am 
the biggest issue with this mod is that it makes harbor starts too op. too many luxuries spawn from this. beware of MP inbalance.
pen1s 4 May @ 12:59pm 
this mod doesn't work for me :/
Croaker 14 Apr @ 5:18pm 
Has anybody experienced the sea level DROPPING?
Sora 24 Mar @ 9:52am 
If I may ask, does this work along with the breeding mod
MorganeDeLaFaye 13 Mar @ 3:21am 
If you can't find on map any of the luxury ressources, I advise getting read of mods changing the default map size (among other things)
Aimee 12 Mar @ 5:25am 
Tried to remove all other mods, verify the game files and still nothing. I guess this mod only works for some people. Maybe new installs are bugged, and old ones work. Either way its not working for me.
Aimee 11 Mar @ 6:17pm 
@RussianGypsy Yes i did, i could try install it again and verify the files prehaps something went wrong. But it was turned on when i played it.
RussianGypsy 11 Mar @ 5:01pm 
@Aimee did you enable it in the game modes? (Where you find heroes, apocalypse mode…) I downloaded it yesterday and it works.
Aimee 11 Mar @ 9:37am 
This mod does not work, game runs fine with it installed but nothing has been added or changed unfortunaly.
Invierea 7 Mar @ 11:40am 
Tried to play today using this mod and it wouldn't load up at all.
-ShaDoW 25 Feb @ 11:47am 
Someone also thinks fishing boats should have 1 production by default or is only me?
傳奇不滅 25 Feb @ 5:49am 
有很多资源没有汉化看着挺难受的作者能解决一下吗谢谢
gamehunters200 24 Feb @ 8:37am 
发现了一个bug希望修复一下,
在同时加载本mod和大都市项目mod时开始游戏会出现地形贴图不加载的情况:steamsad::steamsad
kwilson8430 31 Jan @ 10:00am 
I've never seen Caviar, coral, abalone, or stingrays in any of my games.
Do they spawn a lot less frequently than the other resources?

Also seals, dyes, and squid seem to spawn at such a high rate that i barely see any other resources.
zeveroare 28 Jan @ 7:55am 
If I enable this one when creating the game, the game crashes.
Maatissi 25 Jan @ 11:59pm 
So this mod works if you run it with Civ 5 graphics mod, or something?

Any other mods it requires? Is there a listing somewhere? Do the mods have to be installed in a specific order?
M Pollard Krause 15 Jan @ 11:37am 
Radio: Yes, it works with Civ 5 skin
M Pollard Krause 15 Jan @ 11:36am 
Using both Khia and Cyberhawk's adjustments successfully reduces the amount of luxuries generated. Thank you both for fixing this mod!
光能佬们肯开口了吗 25 Dec, 2024 @ 2:23am 
- 水上公园:如果毗邻一个海带森林,则增加+1宜居性。
- 摩天轮:无更改
- 水族馆:为该城市中每个礁石、海带森林或沉船地块增加+1科学点数。如果它们与水上公园相邻,则再额外增加+1科学点数。(而不是当前奖励)
- 水上运动中心:对于每个相邻的沿海景观获得 +2旅游业。(而不是当前奖励)
光能佬们肯开口了吗 25 Dec, 2024 @ 2:22am 
海豹:奖励资源;+1生产力;生成在海岸或海藻上。
鱿鱼:奖励资源;+1食物、+1金币;生成在海岸、海藻或礁石上,较少见。
鲑鱼子:豪华资源;+3金币;只会生成在湖泊中。
珊瑚:豪华资源;+1文化点数;只会生成在礁石上。
龙虾:豪华资源;+1科学点数;生成在海岸、海藻或礁石上。
染料:豪华资源;+1信仰点数;生成在海岸或者是 海藻 上
鲍鱼肉: 贵重商品; + 1 食物, + 1 黄金; 在沿岸, 海草 或 珊瑚 上产卵.
黄貂: 贵重商品; + 1 生产力, + 1 黄金; 在 沿 岸 或 海草 上孵化.
capsaicincrunch 8 Dec, 2024 @ 11:15am 
this looks really cool! does it work with the civ5 skin mod?
Khia Malifa 23 Nov, 2024 @ 6:21am 
Editing the Local iScore seems to make the ocean luxuries a bit less clustered, but i haven't found a proper solution.

I changed it from

local iScore = (iWeight^0.666) * (6 - iNearby) * 0.1666 * 100

to

local iScore = (iWeight^0.666) * (3 - iNearby) * 0.1666 * 100
Khia Malifa 22 Nov, 2024 @ 10:02am 
@cyberhawk that helped alot, brought down the water luxuries back to vanilla levels. Thanks for the solution.

But Its worth mentioning that Luxuries still clump up weirdly and arent as spread out as they are in vanilla (atleast the ocean ones).
CHAPLAIN QUOTES 22 Nov, 2024 @ 9:46am 
Is it possible to remove some resources from the mod?
alborzka 21 Nov, 2024 @ 4:20am 
Thank you cyberhawk!
cyberhawk 19 Nov, 2024 @ 9:40pm 
For anyone else having the "way too many luxuries" issue,

In the file Suk_ResourceGenerator.lua

change the following line:

iTargetOccurences = math.floor(iTargetOccurences + 0.5)

to

iTargetOccurences = math.floor(iTargetOccurences/2 + 0.5)
GhoulishCosmo 1 Nov, 2024 @ 11:40pm 
Does anyone know if this and wildlife work on tsl maps? I can't start a game and logs won't tell me what's breaking it
猫铃铛 24 Oct, 2024 @ 8:49am 
我发现在地图生成器界面选择这个模组,可以正常生成地貌和资源。但是保存后再次读取资源就会消失。我认为地图生成器加载地图时默认是关闭所有模式的。通过修改Sukritact's Oceans.modinfo文件,将其中所有的<Criteria>Suk_Oceans_Rework</Criteria>语句删去,可以做到不选择模式也可以加载地貌和资源。
———————————————————————————————————————————
I found that selecting this module in the map generator can generate terrain and resources well. But after save, load the resource will disappear. I think the map generator defaults to turning off all modes when loading maps. By modifying the "Sukritatt's Oceans.modinfo" file and removing all "<Criteria>Suk_Oceans_Rework</Triteria>" statements, it is possible to load terrain and resources without selecting a mode, so as save and reload.
Khia Malifa 18 Oct, 2024 @ 10:29am 
Resources, specifically luxuries, are almost completely broken in this mod. It spawns way too many luxuries on 'standard', and sometimes spawns none on 'sparse'.
AtomHeartSon 4 Oct, 2024 @ 3:03pm 
Amazing mod, too bad it's not compatible with YnAMP...
jkassavetis 26 Sep, 2024 @ 2:21pm 
Maatissi, the same happened to me. It only won't work in World Builder, in game it does, unless I use custom maps, This is very messed up.
Maatissi 20 Sep, 2024 @ 9:24am 
Is this mod broken?
Quandale Dingle 19 Sep, 2024 @ 8:10pm 
I only had bonus resource sea tiles like fish,crab, seals and squid. and there were still kelp forests and everything so I know the mod was working somewhat
Quandale Dingle 19 Sep, 2024 @ 8:08pm 
started an archipelago map game with this mod and no sea/ocean luxuries were in my game not even vanilla/base game ones. anyone else having this issue?
Luigi, but gay 18 Sep, 2024 @ 6:40pm 
Anyone have an issue with way too many Luxuries spawning? I just had a pangea game where almost every lake tile had a Luxury on it.
vincenzo 10 Sep, 2024 @ 1:05pm 
Thanks for the response Bruce.
Simon Sullivan 10 Sep, 2024 @ 8:33am 
and I fired up another quick one and did the same thing. Lobsters and abalone were all over the coast. Seems to work with me. This time I tried it with Urban Identities and a few other mods that make small changes.
Simon Sullivan 10 Sep, 2024 @ 8:02am 
Just an observation - I'm totally new to using mods but I've been trying out a whole host of things today. I've read many comments that the luxury spawns are not working. I uninstalled all mods except for this one, fired up a quick game and sent my scout around the coast for a few minutes and found both pearls and whales - so I'm guessing it does work still?
Bruce 9 Sep, 2024 @ 4:19pm 
No, I can confirm that Sukritact's Oceans is not applicable to saved games. This and Sukritact's Resources will apply only to new games if these mods are installed and activated beforehand. Moreover, for some reason, when you start a new game, Sukritact's Oceans (but not Resources) must be selected as one of the Game Modes.
vincenzo 8 Sep, 2024 @ 2:34pm 
Anyone know if this can be added to existing saves without issues? Currently playing a single player campaign that I created to do some in-game changes to resources, Earth age and choosing my leader.
Teacher 8 Sep, 2024 @ 2:23am 
打了这个MOD,海洋奢侈品资源就不会再生成了。能修复一下吗?
Nightmare576 7 Sep, 2024 @ 2:08pm 
is there a purely cosmetic version of this?
Ciallo~(∠・ω<)⌒☆ 2 Sep, 2024 @ 8:09am 
为什么我加了这个mod后海洋并没有改变?
折磨大帝 1 Sep, 2024 @ 6:55pm 
Abalone: Luxury Resource; +1 Food, +1 Gold; spawns on Coast, or Kelp.
Stingrays: Luxury Resource; +1 Production, +1 Gold; spawns on Coast, or Kelp.
实际上 这两个并没有更新汉化 我在Suk_Oceans_Localisation_CN中没有发现有关他们的汉化内容
Baleur 1 Sep, 2024 @ 5:53pm 
Neveminds, seems to work fine on some maps (Detailed Worlds etc)
Agorixel 31 Aug, 2024 @ 5:30pm 
Hey may I ask if I made assets how do i mod them into the game?
Baleur 31 Aug, 2024 @ 12:45am 
Ocean luxuries from some mods spawn, like Lobsters and Orcas, nothing else though.
Pslytely Psycho 28 Aug, 2024 @ 4:48pm 
I really hate to turn this off, but since one of the updates (at least three since I played last) I now have multiple red exclamation marks and squids spawning on dry land everywhere. Also not seeing any ocean luxury spawns.

Even if he never updates this THANK YOU Sukrikact!