Ravenfield

Ravenfield

FT: HAW Pack
142 Comments
the_moon_wolfy 17 Jul @ 3:57am 
Please don't abandon this mod. The bots don't pilot is correctly
Unscented Pear 29 May @ 11:21pm 
This mod is too well made to be left to rot. PLEASE fix the AI for when bots are piloting!
ZoraergazU 4 Mar @ 11:22pm 
will this get updated?
cmhanson223 25 Sep, 2024 @ 7:35am 
holy shoot this thing kills everything in its path very good but u will probably die by youre team ais
Big J 19 Jul, 2024 @ 11:18am 
how come when i download the mod it dosent load
MaybeAdude 5 Jul, 2024 @ 2:25pm 
@cphns Map is named "Fall of Berlin"
cphns 29 Apr, 2024 @ 6:38pm 
whats the map in the vid?
Mayhem_ 8 Jan, 2024 @ 12:18pm 
Its a really good mech but the only major issue i have is that the AI is terrible at using it, it would have been so cool to run away from a giant mech.
Banzaikoowaid 28 Jul, 2023 @ 12:34pm 
The "Ability to Read" requirement is amazing, I love it! :steamhappy:
ladkeysladkey 8 Jul, 2023 @ 1:58pm 
can you do iron harvest?
Garrrry 10 Mar, 2023 @ 7:13am 
do bots work w it?
BeeNooNim 16 Sep, 2022 @ 9:21am 
@Boviro No, it doesn't.
Boviro 5 Sep, 2022 @ 12:19pm 
Found a fix for the mechs spawning in the wrong location:
Using Chai's RavenM Vehicle Spawner rather than their V2 spawner works perfectly fine https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2848564044
Lordaloa  [author] 22 Aug, 2022 @ 7:37am 
Oh I never used that mutator so I couldn't tell you why that is :/ might have to do with said mutator locates their origin point? But I can't tell you for sure ATM :/
encr 21 Aug, 2022 @ 11:23am 
also you can get into the mechs under the world, and they are fully usable.
encr 21 Aug, 2022 @ 11:22am 
it seems that they are spawning under the world, as you can see their white outlines on the map, but nothing is actually there. I also clipped through the ground using the teleport mod and all of the mechs were in one place under the world. In another case, the mechs traveled from somewhere off-map to somewhere else? they were just moving under the world.
encr 21 Aug, 2022 @ 6:07am 
same thing happening here.
Boviro 18 Aug, 2022 @ 11:58am 
This mod is honestly fantastic and the mechs play really well, but I am having one issue. For some reason, Chai's v2 vehicle spawner mutator doesn't play well with these. The mechs require you to spam the spawn in order to possibly get one to actually spawn, and the ones which don't spawn still cause massive lag. I don't think it's really the fault of this mod, but if anyone could offer help with spawning them in I would greatly appreciate it.
DICK NUTS 29 Jun, 2022 @ 10:53am 
i got a question how did you make it compatible? all of the other mech mods keep teleportation to spawn
Bamboodium 27 Jun, 2022 @ 11:29pm 
oh yea, it also work for EA26
Bamboodium 27 Jun, 2022 @ 11:28pm 
Best mech mod for ravenfield!
For some people who wondering, It works almost perfectly with AI, just dont use it on a map with complex path finding or large map. they will be fine, but it will take time for them to reach the war destination
Sir Tibia The 1th 14 May, 2022 @ 7:18pm 
i'm just dumb
Sir Tibia The 1th 14 May, 2022 @ 7:18pm 
nevermind i figured it out
Sir Tibia The 1th 14 May, 2022 @ 7:16pm 
i mean't the mech
Lordaloa  [author] 14 May, 2022 @ 5:56pm 
scroll or by using the number keys on top of your keyboard?
Sir Tibia The 1th 14 May, 2022 @ 4:51pm 
how do you change weapons?
Pepegus Maximus 14 Apr, 2022 @ 4:53am 
its mech from cod infinite warfare i remember him
:griefer:
Lordaloa  [author] 6 Mar, 2022 @ 12:51pm 
Think so at least it should be and it was on my end, test it out and report back :)
76561199227994030 6 Mar, 2022 @ 12:12am 
Is it compatible for the EA26 Beta Branch? That is all I am asking.
Existential Crisis 25 Feb, 2022 @ 5:36am 
Such a lust for revenge... WHOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO??
Djmigra3509 5 Jan, 2022 @ 1:54pm 
a weapon to surpass metal gear?
K O I S H I V I B E [F2P] 28 Dec, 2021 @ 1:29pm 
Opinion:
Mechwarrior's control scheme is better. Essentially, torso and legs move independently like tank. you can spin to face left while moving forward, or strafe by spinning the legs left while continuing to shoot.
K O I S H I V I B E [F2P] 27 Dec, 2021 @ 6:54pm 
This thing is interesting!
Its armor is best described as IFV tier, but its firepower is quite high!
It would be nice to see modular damage, but that's all really
I find that this vehicle is excellent to dpeloy in place of the Jeep, and it serves in that role pretty heckin well.
coldsnap 26 Dec, 2021 @ 1:29am 
Loving this mod tbh:cozybethesda:
16 Dec, 2021 @ 12:19pm 
it was self defense
da garlic bread 5 Dec, 2021 @ 11:37am 
not A walker mech mod, THE walker mech mod
jhvgnc 19 Nov, 2021 @ 11:14pm 
nice mod.
Strider785 9 Nov, 2021 @ 5:45am 
do these vehicles still bug in large maps? I have used this mod before and the HAWs didn't move correctly
Lordaloa  [author] 22 Oct, 2021 @ 2:32am 
@barneswtp, it's a vehicle you select it in vehicle selection options.
Syphon 22 Oct, 2021 @ 2:26am 
pls someone tell me i rly want to play this mod it looks and seems awesome
Syphon 22 Oct, 2021 @ 2:25am 
wait wait wait i cant usse this mod is it an equipment or wat
_Rev_ 14 Oct, 2021 @ 10:43pm 
this looks great

bots are just sitting ducks and doesnt walk straight to the battlefield unlike 40k Paladin

i hope their would be more mecha and walker modes
perhaps titanfall mechas and Rwby Paladin mech(both prototype stage and the issued)
Musket_Moophette 2 Oct, 2021 @ 7:30pm 
what's the map?
M̶a̶d̷ ̷A̵n̴d̸r̵o̴i̸d 1 Oct, 2021 @ 8:45pm 
Can bots use it?
Daedooloos 18 Sep, 2021 @ 4:51am 
The flying feature seems like some really good groundwork for hover-tanks
Love the mod ty man
Milchmann 15 Sep, 2021 @ 3:14am 
how to use this mod?
whyarem 11 Sep, 2021 @ 3:56pm 
the walking is a bit too slow, maybe a sprinting feature could be added like the mech from the mercs and marines pack?
Khorne Flakes 13 Aug, 2021 @ 6:27am 
By far the COOLEST mod on the workshop
Lordaloa  [author] 29 Jul, 2021 @ 1:36pm 
yes
The PA System 29 Jul, 2021 @ 1:14pm 
Can AI use this