RimWorld

RimWorld

[1.3] Save Maps
151 Comments
Mlie 11 Jan, 2023 @ 11:24am 
Восьмиклассница 2 Jan, 2023 @ 6:38pm 
Please update to 1.4
Wolves Hero 30 Dec, 2022 @ 7:21pm 
Dead mod, I don't want build base again when start new games, I prefer save base for new game easy quick
Turbine 27 Dec, 2022 @ 3:48am 
Wish it on 1.4 someday
Alkeris 23 Nov, 2022 @ 7:13am 
I just hope this mod would be revived one day :-(
fery vuta 11 Nov, 2022 @ 10:49am 
I miss this mod.
Cat-Lunatic 8 Nov, 2022 @ 3:35pm 
please do so if you can?
Isen 1 Nov, 2022 @ 4:59pm 
Judging from the mod author's lack of update this year, this map seems to be abandoned. I would be happy to take it under my wing for the time being and commission Taranchuk for an update to 1.4. Mod author - if you ever return please let me know. I would be happy to give you ownership of any updated version of this mod (all I care is for it to be updated to 1.4).
Jet 1 Nov, 2022 @ 12:45pm 
hey
FranCSGO Gameplays y Tutoriales 26 Oct, 2022 @ 8:02pm 
1.4?
Cat-Lunatic 24 Oct, 2022 @ 4:31pm 
Please update to 1.4
Isen 21 Oct, 2022 @ 4:31pm 
Also wondering the same for 1.4
GreenFreak✿ 21 Oct, 2022 @ 2:14pm 
Hey will there be any plans for a 1.4 update?
TRON 9 Oct, 2022 @ 3:19am 
For some reason I can't control ONE of my 12 pawns after doing the override and recruiting all my pawns back into the fold. I only have problem with that singular one. He's also the main guy of the whole colony, so that's not good.
It's highly likely because he's the only psycaster
sou 9 Aug, 2022 @ 12:12am 
I'm not sure the condition, but it seems when I have a natural rock (cave-like structure) as part of the home base, when I load the save in another map, the whole ceiling comes down, even those rooms that were composed of regular wall structures, killing all the colonists that were under the roof before the save.
iradiax 9 Jul, 2022 @ 7:47am 
Seems to be incompatible with some mods. After loading, few of my colonists move extremely slow, others with normal speed. And all of them refuse to go to sleep or eat and just colapse when exhausted.
Cat-Lunatic 26 Jun, 2022 @ 2:58pm 
I love this, you know what would be nice? If there was a repository for people to share their bases
sgtklink 20 Jun, 2022 @ 3:05pm 
Can this save colonists from a 1.2 save to a new 1.3 save?
TSense 20 May, 2022 @ 2:59pm 
You are a Lifesaver. Thanks.
Jet 8 May, 2022 @ 4:24pm 
https://gist.github.com/e23370c4c7e30af603892e6f9f4ac071

heres my error. it says its not deep saved??? This happens to almost everything. my pawns, unfinished crafts, etc
Object with load ID Thing_VBE_UnfinishedBook3174985 is referenced (xml node name: boundUft) but is not deep-saved. This will cause errors during loading.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Warning (string)
Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear ()
Verse.ScribeSaver:FinalizeSaving ()
LocationGeneration.Dialog_NameBlueprint:SetName (string)
Verse.Dialog_Rename:DoWindowContents (UnityEngine.Rect)
Verse.Window:InnerWindowOnGUI (int)
UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle)
Jet 8 May, 2022 @ 4:05pm 
Anyone get an issue when you load a map it gives you this screen? literally everything is gone
https://cdn.discordapp.com/attachments/319678499118120960/972997566029516840/unknown.png

Worked previously
Rouwen 1 May, 2022 @ 8:15pm 
@Huge_Hard_Juicy it was in"debug action menu"->"general"
kinchnki 25 Apr, 2022 @ 8:24pm 
no save maps menu
Mn 16 Apr, 2022 @ 6:27am 
@Amigo
The same issue happened. There is no option at least the top of the screen.
Mn 16 Apr, 2022 @ 6:25am 
where can I find save maps menu?
there is no menu on DEV mode
thanks
Lincrono 12 Mar, 2022 @ 11:18am 
I must thank you for saving a great map from a broken save.
爱抚天ftianf 1 Feb, 2022 @ 7:22am 
thk 太牛逼了这个mod,小人可以永生了
toeseamigo 30 Jan, 2022 @ 8:43am 
where t f can I found this option? In my dev mode (at the top of the screen) I haven't any new option
logos411 23 Jan, 2022 @ 7:53pm 
I had a corrupt save file, but I was able to use this mod to salvage the colony map and my colonists and restore it to a new game. Thank you!
Velar 3 Jan, 2022 @ 6:27am 
It took my PC about 1-2 minutes to load a 250x250 fairly developed map. (i7-8700k, 32gb ram, Rimworld 64bit)
WarriorLion 15 Dec, 2021 @ 3:43am 
Anyone know how long it takes to load a map from a full save
NorriNovotny 11 Dec, 2021 @ 8:54pm 
So when I loaded the blueprint with override, the game tells me the story is over, I kept playing and realized I didn't own any of my pawns, animals or structures, is this supposed to happen? or am I doing something wrong?
'Leetiso. 11 Dec, 2021 @ 7:08am 
Anyone else experience lack of vegetation upon loading a saved map? All my trees and berry bushes disappear, only grass is left.
Hazel Horse 10 Dec, 2021 @ 12:58pm 
How exactly do colonists work for this? When we import them to a 'new game' that is?
Makkli 9 Dec, 2021 @ 12:58pm 
This mod is a gift. I just last night wished for a mod that did this...and here you are. Thank you!
Genaeve 1 Dec, 2021 @ 6:38pm 
Thank you so much! <3
🍀clover🍀 28 Nov, 2021 @ 4:58pm 
WOOOO, literally 2 days after i find it, what a godsend
Rhaeven 27 Nov, 2021 @ 5:20am 
Thank you!
Jamer70 27 Nov, 2021 @ 3:10am 
Just tried it out and it works for me. I saved a map i liked and when i started a new save, it instantly gave me the old map. Not sure if that's how it should work without loading, but i got what i wanted. So thanks this mod is a real time saver
HandsomeAwkward  [author] 26 Nov, 2021 @ 11:34pm 
Update is complete. Please let us know if there's any issues in the bug reports thread.
🍀clover🍀 26 Nov, 2021 @ 1:10pm 
cool, thank u
Archon 26 Nov, 2021 @ 12:14pm 
We are still waiting. Probably won't have to wait long. Taranchuk is an artist.
🍀clover🍀 25 Nov, 2021 @ 11:08am 
i'm confused, the mod is tagged for 1.2 and trying to load it in my 1.3 game absolutely screws my devmode. the comments suggest it's already been updated, are we still waiting? i dont mind waiting for a proper update but if there's a useable version now i'd like to know
Panda Khan 22 Nov, 2021 @ 8:57pm 
Thank you for the update good sir, a thousand blessings upon your house.
Skele₊ 22 Nov, 2021 @ 1:56am 
Awesome, thanks fam :mhwgood:

Note that it might be worth making the mod and it's code public so that people like Mlie can keep the mod updated!
Bulquerque 21 Nov, 2021 @ 4:31pm 
H Y P E

to 1.3
HandsomeAwkward  [author] 21 Nov, 2021 @ 4:27pm 
Hello all, my apologies for the lack of updates here. I haven't been at all interested in playing Rimworld lately and I was waiting to commission an update for a time to come when I would be actively interested in playing so that I could personally do bugtesting and ensure that everything works as intended.

I don't know when that time will come around, so I have opted instead to just commission the update anyway so that you guys can play with it while I get burnt out on the other things I'm playing.

Taranchuk is working on the update now and it will be uploaded shortly, maybe in a few days.
dptowne1 17 Nov, 2021 @ 8:38pm 
Kinda silly how this mod came out not even a week before 1.3 came out.
A brilliance of a mod that was very short lived.... This was something i needed in my life. :'(
Bulquerque 11 Nov, 2021 @ 5:14am 
1.3??
Skele₊ 8 Nov, 2021 @ 1:50am 
Does anyone know any alternatives? :c