RimWorld

RimWorld

Bigger Sculptures
14 kommenttia
FrAmed46 9.10.2022 klo 10.38 
@lemonaise hey can you update to 1.3 at least? 1.4 will be out soon but i just want 1.3
Random Chiuhuahua 4.9.2021 klo 13.10 
It seems to interfere with ideology. Whenever they want a sculpture as a ritual building, it gets called ERR:<building name>.
egoanditspwn 19.8.2021 klo 18.14 
Looking at the xml, this will interfer with Royalty in addition to Ideology, tho this time without an error. This is due to the mod overwriting rather than patching existing defs. So you can put SculptureRoyal, SculptureEnormous, and SculptureGigantic into a def by itself, but you'd want to leave out the rest copied from the vanilla defs. With Ideology, the regular statues also have a line in statBases like this:
<StyleDominance MayRequire="Ludeon.RimWorld.Ideology">10</StyleDominance>
with the order going 10, 20, 40 for small, large, and grand respectively, so you'll want to add a similar line to the new ones as well so they can integrate seamlessly. If you want to adjust these values in the vanilla statues, as done with costStuffCount in SculptureGrand, you'll want to patch that instead so that this mod remains as compatible as possible.
Hope this is clear, if you're unfamiliar with patching you can learn here: https://rimworldwiki.com/wiki/Modding_Tutorials/PatchOperations
Stormtail 2.8.2021 klo 15.19 
If you need help add me. Fellow modder.
indy  [tekijä] 2.8.2021 klo 9.34 
I'll try to work on fixing the issues with Ideology, I haven't been experiencing them so far.
Stormtail 2.8.2021 klo 9.11 
Just as Nycthos said, ideology's statues appear as the name but only normal statues come out.
Nycthos 25.7.2021 klo 13.29 
This does create errors with Ideology, the ideology sculptures fail to get a proper name (and only get something like "ERR: <ideology name>" or so
Gota 21.7.2021 klo 23.54 
While it does not seem to cause errors (yet), I get this red line on start up:
Could not resolve cross-reference to Verse.ThingDef named SculptureLarge (wanter=limitToDefs)
Hugslib: https://gist.github.com/b2d36173a977a1fa7d7ea0dd6f725b22
Zaimine Zatchet 19.7.2021 klo 13.37 
it does work @lemonaise
indy  [tekijä] 13.7.2021 klo 4.06 
@cacmonkey(rip rick may): It should work unless the selectable sculpture graphic mod edits some key files.
indy  [tekijä] 13.7.2021 klo 4.04 
@5Katz : Yes, that should be compatible. Let me know if it doesn't work!
5katz 12.7.2021 klo 6.12 
Do they just use the grand graphics? meaning when i have a mod that adds/changes grand sculpture graphics it will change this mods too?
Zaimine Zatchet 11.7.2021 klo 15.22 
does it work with the Selectable Sculpture Graphic mod?