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Een vertaalprobleem melden
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3290758760
Hope it helps anyone!
please update when possible.
Had a pawn drag a corpse for butchering, going past the normal stove and butcher table to go a good 50 tiles outside of base to use the cutting board and chemfuel burner i'd placed on a bridge next to a fishing spot.
I don't have any mod that should cause such behavior, so i don't know what that was about.
Its like this every Major Game Update
Just be patient
I know I'm over a month late, but check out Industrial Rollers. You'll need to move the nutrient paste to a stockpile (I forget if that's vanilla behavior or a mod, it's been a while), but then you can have rollers set to push one paste to each cell.
This would allow for say, a prison complex, to have it so that if you don't want to allow your prisoners outside of their cells, they could collect food right in their cell without the need of a warden delivering food to them
I really appreciate people like yourself, going above and beyond to increase compatibility between mods and enhancing the experience for everyone playing. Keep up the good work my good sir/madam!
Was that @Lovely made a comment about the linkables from Vanilla Expanded, so I just followed up on it.
If you are implementing it, would it be possible to make a patch for it to work with More Linkables?
Great mod none the less. Love getting a bit of a smaller space with a Tunneler colony.
@Victor
You can use RIMMsqol and remove those from building menu.
* Support for modded recipes, thanks to MONKE for their guiding and C# code.
Chemfueled portable stoves do not support lavish recipes plus gourmet recipes from Vanilla Cooking Expanded -- this is intended. Compact electric stove, brewery, cutting board and butcher table fully inherit recipes of their vanilla variants.
Coming out when it does come out! Subscribe and hit the bell on your door to get notified about updates.