Total War: WARHAMMER II

Total War: WARHAMMER II

Mod Configuration Tool || The Vandy Library
214 Comments
Dragon32 6 Jul, 2024 @ 2:41am 
@PhDMonster
How "the factions mod" chooses to use the UI this mod creates is down to that mod, whatever it is. Check there.
PhDMonster 6 Jul, 2024 @ 12:40am 
I don't understand how to use this with the factions mod...
Hal 9000 1 Mar, 2024 @ 3:11pm 
So I have an issue with none of my mods appearing in the manager, to be clear I downloaded this mod and the other mods using the script method so if anyone has any ideas as to what I may have done wrong that would be appreciated.
Dragon32 21 Jan, 2024 @ 10:59am 
@sproutman
That's usually because another mod caused a script break. Or this mod isn't enabled.
https://tw-modding.com/index.php/Troubleshooting
sproutman 21 Jan, 2024 @ 7:30am 
the new button isn't there???
Λ-Amko-Λ 24 Dec, 2023 @ 3:35pm 
Hey...Tnx for this awesome Tool, but can i ask is there a tool for First game Warhammer1 or can you port this one to work....
V 3 Jul, 2023 @ 9:13am 
Anyways to anyone wondering, you have to go the game's MAIN MENU, click MCM's icon in top left, apply your profile and finalize the mods' settings there. Only then will it save your settings properly to mct_settings.lua

The massive bug is that it just doesn't save properly if you are in campaign.
Elitewrecker PT 3 Jul, 2023 @ 6:55am 
Nvm, just noticed this is the WH2 page.
V 3 Jul, 2023 @ 6:37am 
Well if that's true then you probably haven't installed both mods correctly...

Looks like this https://i.imgur.com/D3Usx1V.png
Elitewrecker PT 30 Jun, 2023 @ 4:55am 
@Valour I don't have those options in MCT for that mod.
V 30 Jun, 2023 @ 4:34am 
It's a great mod, and it would probably take someone that knows what they are doing 5 minutes to edit the scripts to fix this bug. Specifically that the wrong settings (mct_settings.lua instead of mct_profiles.lua) are being loaded when you go into battles.

Too bad I'm too noob to do anything myself.

If the author ever reads this, hope he can take a lil time to update it. Cheers!
V 30 Jun, 2023 @ 4:27am 
@ Starlet

That's only because whatever mods your using don't have setting that affect battles. For instance download High Resolution UI Improvements (https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2094307655) .

Now in campaign go to MCT and enable the morale bars setting as well as the smaller unit info cards setting. Save and finalize. You can even save to a profile if you want to.

Then go into battle, and check the MCT settings again. The two boxes you ticked are now empty.

From what I can see, mct_profiles.lua is being updated properly, but not mct_settings.lua. And when you into battle it's loading all the incorrect settings from mct_settings.lua
Cosmic Cat 13 Jun, 2023 @ 6:35am 
The mod works fine for me, and so far my settings haven't been reverted to default.
V 5 Jun, 2023 @ 11:04am 
There is something really fucked up about this mod where the settings do not save properly. Like another poster said below, you can go into a battle, or load another save file, and boom, all of your settings are now reset to something else.

The easiest fix I have found is to simply go to the game directory and modify the "mct_settings.lua" file yourself.
Alcon 7 Apr, 2023 @ 6:08pm 
doesn't work. often spawn new campaign in with no units or cities. That and sometimes spawn with no starting lord/army. It's whack.
Dragon32 22 Sep, 2022 @ 6:20am 
@wyr
It already has been
wyr 22 Sep, 2022 @ 3:54am 
HI can you port this mod for WH3? TO many mods need you :(
wilki24 10 Aug, 2022 @ 10:01pm 
I have an issue where some settings related to something in a battle (as opposed to the campaign), do not persist into the battle itself.

For example, with the AI General II mod, there is a setting for a keybinding for toggling a unit. I can set it in the campaign just fine, but during a battle that section is greyed out and only shows the defaults.

Also, I don't see any of the UI buttons that should be added in battle.

Same with the High Resolution UI mod, the section that does things like adds morale bars just doesn't persist, and it greyed out with the defaults.

Thank you.
Sorin 31 Jul, 2022 @ 9:09am 
hello,could you please give me some help about scripting?
the mctpart is well,but other not work.


local human_factions = cm:get_human_factions()
core:add_listener(
"blood_kiss_vmp_tech_mct_options",
"MctInitialized",
true,
function(context)
local mct = get_mct()
local sorin_news_support_mod = mct:get_mod_by_key("sorin_news_support")
local bloodkiss_num = sorin_news_support_mod:get_option_by_key("blood_kiss_vmp_tech"):get_finalized_setting()
end,
function(context)
if faction:is_human() == true and faction:has_technology("tech_vmp_blood_01") then
cm:treasury_mod(human_factions, 500000);
cm:trigger_dilemma(human_factions , "wh_twh_dilemma_sorin_news_support");
--cm:faction_add_pooled_resource(human_factions , "vmp_blood_kiss", "wh2_dlc11_vmp_resource_factor_other", bloodkiss_num);
end
end,
true
);
Dragon32 31 Jul, 2022 @ 8:22am 
@GeneralLiviu
Could be another mod breaking things. Try with just this mod enabled.
https://tw-modding.com/index.php/Troubleshooting
Liv 31 Jul, 2022 @ 7:11am 
first time using mods and i could be dumb, but after doing everything in the "how to use" section, theres no new button appearing T_T
wilki24 25 Jul, 2022 @ 7:51am 
I'm over 120 turns into a new game, and no issues so far. Thanks!
Groove Wizard  [author] 24 Jul, 2022 @ 4:23am 
@Dread Pirate - Honestly don't know, I didn't check exactly what was different with the version I posted accidentally. I'd try going back a bit. It's not crashing for me on a new save or a save from earlier yesterday.
Groove Wizard  [author] 24 Jul, 2022 @ 4:22am 
Try unsubbing and resubbing to reinstall the proper version. I was having a similar issue last night where it wouldn't install the right version. Lemme know if that fixes it
GenuinelyEric 23 Jul, 2022 @ 9:17pm 
But, when I disabled this mod (and CJ's Campaign Configuration Mod) and booted up an entirely new campaign it works fine and the battle loads
GenuinelyEric 23 Jul, 2022 @ 9:11pm 
Weird... I can't load up a Lizardman game anymore. Trying to start a new game with Kroq-Gar, and it crashes when I start a battle. The only thing that's changed on my modlist is this mod updating.
wilki24 23 Jul, 2022 @ 7:01pm 
Would whatever was wrong create a bad state in a savegame? i.e., do I need to go back to a save before the first update today? (Because it's still crashing for me)
Groove Wizard  [author] 23 Jul, 2022 @ 6:25pm 
okay, hopefully I fixed it. I absolutely ruined the version control of the mod with that update, meaning I accidentally added a bunch of in-development files I was not intending on uploading yet. Let me know if it's still acting up.
Groove Wizard  [author] 23 Jul, 2022 @ 6:12pm 
ffs
Decado 23 Jul, 2022 @ 5:16pm 
I can't load any of my saves or start new games using any of my mod configurations.
Crimson Bolt 23 Jul, 2022 @ 5:09pm 
This seems to have broken my current save >.> mod menu not working now as well as at least one mod is broken
Groove Wizard  [author] 23 Jul, 2022 @ 2:39pm 
Update here should fix the issues with Legion of Nagash having a RAM spike on the creation/load of a campaign.
Groove Wizard  [author] 17 Jul, 2022 @ 10:03am 
Yep! It'll be ready in approximately two months ago!
Kriega1 17 Jul, 2022 @ 2:57am 
Will this get a WH3 port?
TheLivingMeme 31 May, 2022 @ 8:34am 
Sorry folks, it appeared to be a mod conflict. I'll try to troubleshoot it
TheLivingMeme 31 May, 2022 @ 8:16am 
So, my apologies in advance for being another one of "those folks" who comes running and crying here for help, but I've encountered a very odd bug.
I'm not sure why this is happening, but I dont see the mod from the game's main menu, only in game, whereas I thought in the past I could access it from the main menu. Was this changed?
Again, sorry for the confusion, and thank anyone here who can help in advance. I will preface that I'm running quite a few mods (106) so I'm perfectly cognizant that it might just be me, being dumb.
=[NK]= Col. Jack O'Neil 23 May, 2022 @ 9:04pm 
No pedra, it's not this mod making you crashhhhhhhhhhhhhhhhhhhhhhhh
n.pedrazalis 23 May, 2022 @ 6:15pm 
this mod is making me crashhhhhhhhhhhhhhhhhhhhhhhh
Reubeanie 16 May, 2022 @ 5:48pm 
once you have launched a campaign there should be a notification on the mct menu saying new options generated or something like that, then u can go to confederation mod and select which lords you want and what type of confederation
Guptacus_Erectus 14 May, 2022 @ 3:05am 
I have the Legendary Confederations mod and ever since i downloaded MCT i can't recruit any legendary lords as if the mod has been disabled. what seems to be the issue here?
Jack Kellar 21 Mar, 2022 @ 3:14pm 
I am getting no crashes but very few mods are showing up in the MCT window :( basically all of Jadawin's mods don't show up for some reason
Dragon32 11 Mar, 2022 @ 7:12am 
@TheRageGod
I'm impressed you play modded games and have never encountered a Crash To Desktop

I want to start a campaign with a minor faction are all the know bugs fixed?
That's probably best asked of the faction unlocker you intend to use. I think.

Personally, I've never encountered any bugs with this mod. If you're talking about the crashes then lots of people complain and no-one helps so this mod hasn't been updated in nine months.
TheRageGod 11 Mar, 2022 @ 6:43am 
@Dragon32 what is CTD? I want to start a campaign with a minor faction are all the know bugs fixed?
Dragon32 27 Feb, 2022 @ 4:53pm 
@Tolodociro
Why do you think it's this mod causing the CTD?
Tolodociro 27 Feb, 2022 @ 1:46pm 
CTD on battle with vampire after one twenty hours in one campaing...
I am getting old for this
Balder 11 Feb, 2022 @ 1:16pm 
Has anyone else had an issue from this mod interfering with the Empire's Elector Count fealty system, where it doesn't count all of the + or - events? Mine is being very inconsistent.
Cpt_Doritos 2 Feb, 2022 @ 3:36pm 
so is it fixed?
Groove Wizard  [author] 17 Jan, 2022 @ 4:49pm 
as per the comment below yours:
> try using DX11 instead of DX12

as per the comment a few below yours:
> I need anyone who is getting these battle crashes to join the Discord server and test an update for me, I'm not getting them so I can't confirm if the fixes work or not
=[NK]= Col. Jack O'Neil 17 Jan, 2022 @ 12:08am 
The crash doesn't happen from this mod.
古月 16 Jan, 2022 @ 10:25pm 
Crashes happen when battle loads