Garry's Mod

Garry's Mod

[VJ] No More Room in Hell Reanimated
114 Comments
Gojo Sotaru 2 Jul @ 5:16am 
I Didn't Heard About The Game, But, Thanks To An Website Called: "Guts & Blackpowder Unofficial Wiki" That I Heard About The Game
Gojo Sotaru 2 Jul @ 5:14am 
Fun Fact: This Is The Same Sound As The Ones Who Played Roblox And Seen G&B Alias: Guts & Blackpowder, For The Ones Who Played The Roblox Game The Sounds Are Like The Same From The Zombie Sounds
@wλve Patience
wλve 25 Apr @ 12:16am 
Vrej broke a bunch of things in relation to ragdoll, the blood effects that emulate how the original mod did blood pools doesn't work anymore, hope you're working on a fix :steamthumbsup:
Kemper Sterling 21 Apr @ 11:35am 
Thanks For the update i thought you would never update this again i love this and again thanks for the update @Darkborn.
Lynch 8 Feb @ 6:46am 
Can I have permission to use the models and animations for a project?
Slenderman 1 Nov, 2024 @ 1:52pm 
@Darkborn  okay
Darkborn  [author] 1 Nov, 2024 @ 1:47pm 
Unsure as of now. I'd have to ask the author for permission before so.
Slenderman 1 Nov, 2024 @ 1:42pm 
22JUAN22 6 Sep, 2024 @ 12:13pm 
So is there no way to make them all walking zombies? When you set runner chance to zero in mapspawner settings it makes them all runners.
king ghidorah 27 Aug, 2024 @ 10:33am 
what happend to lil bro?
Darkborn  [author] 26 Aug, 2024 @ 5:52am 
You can disable it in VJ Settings via items drop on death.
Mr PD 26 Aug, 2024 @ 2:41am 
Is there a way to disable national guard for example dropping ammo, health or a pistol?
22JUAN22 20 Aug, 2024 @ 9:51pm 
How can I make the map spawner only spawn walking zombies?
DukeNukem4ever 14 Aug, 2024 @ 2:27pm 
Nice mod!
One thing though: how can I make zombies (shamblers or runners) only bite instead of scratching? Is there a special option for that?
SWAT HIM 20 Jul, 2024 @ 12:39pm 
ok
Darkborn  [author] 20 Jul, 2024 @ 10:34am 
Depends, if the NPC/Player is infected and get killed by a zombie or the timer runs out they turn. If not infected and killed by a zombie they simply just die.
the defender 20 Jul, 2024 @ 10:00am 
when an npc gets killed by one zombie does it come back as a runner or just simply dies?
SWAT HIM 15 Jun, 2024 @ 10:42pm 
pls :(
SWAT HIM 15 Jun, 2024 @ 10:42pm 
Hey Darkborn lt's go new update for Survivor not on Zombie
ThePickledOne 10 May, 2024 @ 1:15pm 
or if there is one its too quiet
ThePickledOne 10 May, 2024 @ 1:14pm 
in the old mod when you would blow their head of it would make squishy sound. in this mod the only sound is the gibs hitting the ground
GDSK09 5 Dec, 2023 @ 7:13pm 
theres goin to be a 2nd NMRIH game
MakTima 28 Nov, 2023 @ 9:18am 
We cool, btw nice to know that you fixed the zombies with the twisted hips, am I right?
Darkborn  [author] 28 Nov, 2023 @ 8:57am 
Oh I forgot you were the same one who fixed those issues from that mod, I thought you were someone else just saying the mod is broken so my apologies on that end.
MakTima 28 Nov, 2023 @ 8:33am 
Whatever you say buckaroo.
Darkborn  [author] 28 Nov, 2023 @ 8:12am 
Personal problem.
MakTima 27 Nov, 2023 @ 11:18am 
Endless errors and crashing when killing an infected
Darkborn  [author] 26 Nov, 2023 @ 5:21pm 
What issue?
MakTima 26 Nov, 2023 @ 1:35pm 
I fixed the issue by removing the Better Keep Corpses Mod.
Created by Buzzofwar
momontaru1 15 Oct, 2023 @ 8:03am 
dark born have you ever made goldsrc snpcs?
baconsalt35 7 Sep, 2023 @ 2:52pm 
hell yeah
ChickenChucker96 30 Aug, 2023 @ 5:10am 
you're welcome :steamhappy:
Darkborn  [author] 30 Aug, 2023 @ 4:51am 
Found the addon, will be added in a future update. Thanks for letting me know. :steamthumbsup:
ChickenChucker96 30 Aug, 2023 @ 4:50am 
Some Clarification, it's not from the SDK, it's just in the game files along with the other human and zombie models.
Darkborn  [author] 30 Aug, 2023 @ 4:50am 
I'll take a look in that regard and see what I can do.
Darkborn  [author] 30 Aug, 2023 @ 2:54am 
If you can show me where the SDK is then likely. Since I've never seen the model anywhere aside from art renders.
ChickenChucker96 29 Aug, 2023 @ 4:05pm 
will you add the swat zombie from the sdk?
zuty213 5 Jun, 2023 @ 7:57pm 
can you make them stop doing jumping
ChickenChucker96 25 Apr, 2023 @ 6:36am 
You know the newer Girl zombie texture is actually a LOWER quality than the one in the old version
ubaot 16 Apr, 2023 @ 12:49pm 
Is there a way to make the corpse despawn?
MonieThu 26 Mar, 2023 @ 8:22pm 
This game is free on steam btw (I like the game)
playground 15 Jan, 2023 @ 7:20pm 
can you add a reanimation feature?
for example

if their brain isnt damaged they will come back running
SWAT HIM 26 Nov, 2022 @ 1:49pm 
plaese and haunm friend and killng zombie VJ
Oven 26 Nov, 2022 @ 10:36am 
Sometimes when I kill a zombie, (this happened with the Shambler, I don't know about any of the other ones.) it spews an error into the console.

[[VJ] No More Room in Hell Reanimated] lua/entities/obj_vj_nmrihr_biohazard_zone.lua:113: attempt to compare nil with number
1. SetBiohazardZone - lua/entities/obj_vj_nmrihr_biohazard_zone.lua:113
2. CustomOnThink - lua/entities/obj_vj_nmrihr_biohazard_zone.lua:99
3. unknown - lua/entities/obj_vj_projectile_base/init.lua:156 (x77)
Darkborn  [author] 17 Nov, 2022 @ 11:04am 
If you set it to 90 in the menu then that's not 90% chance lol. Setting it to 2 would make it a higher chance of infection lol.
Forecastlotus3 16 Nov, 2022 @ 5:20pm 
I don't understand the infection mechanic, I get bit with a 90 percent chance of getting infected and nothing happens
ÐɆ§†rɄï¢åØ 21 Oct, 2022 @ 7:07pm 
An idea. if you want to make another mod, try using biped skeleton for half-life respawn animations with NMRIH models.
A system where zombies can bite, catch, infect and eat meat would be a perfect zombie mod.
Darkborn  [author] 21 Oct, 2022 @ 6:19pm 
I can't until the update is out, plus the NMRiH Zombies don't have eating anims.
ÐɆ§†rɄï¢åØ 21 Oct, 2022 @ 6:18pm 
Can you make the zombies eat meat like this video from the VrejGaming channel?

"Dynamic Eating AI Test Demo! | VJ Base | Half-Life Resurgence"

https://youtu.be/vWg_yg0QoSw

:steammocking: