Total War: WARHAMMER II

Total War: WARHAMMER II

Living Bronze Taurox
51 Comments
General Vibes 4 Feb @ 10:09pm 
You should bring this one over to game 3 <3
a70f 9 Mar, 2024 @ 4:02pm 
@Xoudad, I've been working on a mod to TWIII that includes your (Horns down and made of steal ) part, as also I upscale all Body and Weapons to 2K and made adjustments removing all the skull ornaments and the other horns in the back making them smaller and thicker. If at any time you want me to remove your part of the mod let me know and I will
BigTony 4 Mar, 2023 @ 5:47am 
Hey sorry to bother, but is there an update on the port? Would love to this awesome mod in TW3:)
Xoudad  [author] 24 Aug, 2022 @ 12:22am 
I’m gonna port all my mods to Game 3, in vacation right now, I’ll start working on it when I’m back :)
Your Mother 23 Aug, 2022 @ 11:21pm 
WH III needs this
〤Aquila 23 Jan, 2022 @ 5:17am 
ah its in the description ^^'
〤Aquila 23 Jan, 2022 @ 5:17am 
@xoudad sure u got a link?
Xoudad  [author] 23 Jan, 2022 @ 5:16am 
Hey, can you post that on my Discord ?
〤Aquila 23 Jan, 2022 @ 2:21am 
and yes i like your taurox mod too just selected this one for the question
〤Aquila 23 Jan, 2022 @ 2:20am 
we simply need this function to sail east or west with the map corner factions. Would appreciate a reply for that idea.. i mean u could already test if sth like that works in wh 2 regardless if that would not make any sense there
〤Aquila 23 Jan, 2022 @ 2:18am 
@xoudad wanted to make a suggestion for WH3 Mortal Empires if CA scrapps it up with the map:(direct copy paste of my comment under milk and cookies video) we just need a great modder who takes the cultist mechanic and sets up the spawnpoints himself .. if that works with armes.. a skill is the way -> go to that province east or west (even if they cut the ocean) and in 3-4 turns u spawn at the other side or sth like that.. pls ship this modding idea.. or a quest comes up and its like a teleport were u dont get reset like after quest battles
Bleeding Sun 11 Sep, 2021 @ 4:33pm 
So freakin good! thanks for this
Faceroller 10 Aug, 2021 @ 9:15am 
omg so good- +++
Amon Chakai 6 Aug, 2021 @ 11:48am 
@Xoudad, thanks for the fantastic mod! Bit unrelated, but I wonder if you could to look into creating a mod that expands the beastmen roster to include chaos trolls? Would be greatly appreciated!
Xoudad  [author] 2 Aug, 2021 @ 12:27am 
Sure man, with credits no worries
Cub 1 Aug, 2021 @ 4:39pm 
@Xoudad your mod is great! I'm making a Taurox overhaul mod which makes him punch and stuff that includes your revamped head. I'm hoping to publish it soon, but before I do I'd like your blessing to include the revamped head textures, with full credit to you of course in the mod description and links to your work. Such a wonderful reskin!
Xoudad  [author] 23 Jul, 2021 @ 5:08am 
It’s just a lore reference
Storeslem 23 Jul, 2021 @ 4:47am 
why bronze? he is made of brass
Sir_RedDog_of_Smeg™ 22 Jul, 2021 @ 12:02am 
steel*
Hive Mind 21 Jul, 2021 @ 7:41pm 
Amazing reskin!
General Titmouse 21 Jul, 2021 @ 2:49pm 
Using this right now. It's really good!
comisaryarrick 21 Jul, 2021 @ 3:35am 
Добро!
Villas 20 Jul, 2021 @ 9:29pm 
Agree with @McSpanky, author. Good job though!
Bonsai 20 Jul, 2021 @ 4:57pm 
I love it! When I was making this video I had the exact same thought.
The Loathsome Yapper 20 Jul, 2021 @ 3:05pm 
omg duh of course he don't need a helmet, he's made of goddamn metal
Guvenoren 20 Jul, 2021 @ 11:45am 
I'd personally prefer if he still had his armour
SirFalger 19 Jul, 2021 @ 7:02pm 
yeh looks better
McSpanky 19 Jul, 2021 @ 7:00pm 
I'd say the metal on the face could be thickened a bit, but other than that this looks really good.
Nesher666 19 Jul, 2021 @ 9:00am 
Magnificent, thank you!!! O.o
Menumorut 19 Jul, 2021 @ 6:27am 
AMAZING
Darkwolf 19 Jul, 2021 @ 5:18am 
Hey man. I found out that the "not glowing" thing, only applies to his battle model. His campaign model glows just fine. Awesome mod dude, can't wait to see what else you make in the future.
BennyBerns 19 Jul, 2021 @ 12:07am 
I'm with the rest, great work just wish the forehead ridge was more prominent and a single color to match the horns metal
Driss 18 Jul, 2021 @ 2:21pm 
Looks great aside from the forehead ridge. A great improvement.
Darkwolf 18 Jul, 2021 @ 1:57pm 
Thanks Xoudad. Sorry if i'm coming off as whiny and annoying. I just really want to use your mod. Those horns are bloody vicious.
Pious Skeleton 18 Jul, 2021 @ 1:52pm 
I concur with Bastilean regarding the ridge. Other than that, I like it a lot.
Bastilean 18 Jul, 2021 @ 12:56pm 
2 cents: The ridge on his face isn't prominent enough and the horn behind his head is in the way of getting it right. If that line was on a model I owned I would be filing it off like the rest of the mold lines. Double the thickness at least. Also, I think the color of the ridge should also be in brass (not red like his wound) with light patina darkening the recess areas. On the other hand it's up to artistic interpretation.
Xoudad  [author] 18 Jul, 2021 @ 10:17am 
@Darkwolf : Not sure how that would make it different, I'll have a look later
@Tome Challanger : Should he ?
@General Titmouse : Yes everything changes, cards and all
Tiranno Matto 18 Jul, 2021 @ 10:14am 
Awesome! :praisesun:
GunKing 18 Jul, 2021 @ 9:13am 
Very cool!
General Titmouse 18 Jul, 2021 @ 8:50am 
This looks really nice! Does it also change his appearance on the campaign map or only in battles? What about the porthole? Regardless, thanks!!
Kaybern 18 Jul, 2021 @ 8:49am 
I really wish he had some khornes symbol and/or detailing on his body or armor like
Drunksettings 18 Jul, 2021 @ 8:30am 
looks really nice great job!!!
Darkwolf 18 Jul, 2021 @ 7:19am 
Nah. He's hue is definitely different. He doesn't have the red hue that his skin has as vannila, and only the marks on his arm are glowing. His test still glows though. I tested with only this mod on. It's not a big thing, i just makes him feel a bit less badass. Could it be possible that changing his head, it changed the rest of him somehow?
Darkwolf 18 Jul, 2021 @ 5:40am 
Hm. ok. I checked after loading this mod, but maybe i was looking at it from a bad angle.
Xoudad  [author] 18 Jul, 2021 @ 5:32am 
They should still be glowing
Darkwolf 18 Jul, 2021 @ 5:05am 
Is it possible to give him back his redish-bronze hue? His scars and tats don't glow, which i thought was pretty badass combined with the steam coming off him. I feel like that would go perfectly with this mod.
〤Aquila 18 Jul, 2021 @ 5:02am 
T4 cavalry would be fitting
〤Aquila 18 Jul, 2021 @ 4:51am 
gnargors always lack someFANG :'D
〤Aquila 18 Jul, 2021 @ 4:49am 
@xoudad would it be possible for u to create mournfang cavalry for beastmen? at least a feral version would be pretty cool... the minotaurs on the back would probably be hard due to animation fails xD (and lore)
〤Aquila 18 Jul, 2021 @ 4:44am 
excellent work mate