Total War: WARHAMMER II

Total War: WARHAMMER II

Guv's Anti Nerf Skarsnik AI Mod
9 Comments
IntrepidH 26 Jul, 2021 @ 7:09pm 
Wow, good observation Guv, really annoying when they do stuff like this to a poor ai faction like him. his lore has him as a compelling cunning goblin, yet ever since TWW1 he's little more than a speedbump faction that only ever has 1-2 cities out of dozens of campaigns.
Guvenoren  [author] 21 Jul, 2021 @ 2:29am 
@gongoozler I might. I know about his nerf.

@BettyTheMale not surprised. Giving AI better starting army is an easy fix with scripts. Seen it before
BettyTheMaster 20 Jul, 2021 @ 3:52pm 
I think a major issue for skarsnik is the bot simply doesnt play right. Even given time they will have very odd army makeups and not even use his main lighting strike. Also fantaic use is pretty important and the bots kinda just vomit out spells. I think giveing the ai a better start either with more units or better ones.
Lampros 20 Jul, 2021 @ 3:30pm 
Anyone see Skarsnik perform better with this mod? I don't see any difference as he is always among the first to die.
gongoozler 20 Jul, 2021 @ 1:12pm 
any plan for buffing Leechmaster's AI? He always sit home forever just like nerfed Skarsnik AI.
Lampros 20 Jul, 2021 @ 6:31am 
I see.
Guvenoren  [author] 20 Jul, 2021 @ 6:21am 
Well, who knows. Maybe he's always had the anti trait.
Lampros 20 Jul, 2021 @ 6:19am 
When exactly was Skarsnik nerfed? Frankly I don't ever remember Skarsnik being a factor in WH2.
Ciaphas Cain 20 Jul, 2021 @ 6:09am 
We'z gonna kill 'em!

Cheers Guv!