RimWorld

RimWorld

Projectile Speed Booster
15 Comments
Sozzky  [author] 11 Jul @ 10:57am 
Seems to be broken in 1.6, I'll get to fixing it in the upcoming days.
Sozzky  [author] 17 Apr, 2024 @ 8:00am 
Tagged for 1.5. Seems to work fine, report any issues in comments.
pickpickpickpickpickpickpickpick 16 Nov, 2022 @ 9:27am 
Thanks. Maybe I'll use this if gunplay isnt fast enough, tho I thought gunplay was only cosmetic haha. Either way this mod is the best out of all the options because it's customizable and not just cosmetic
Sozzky  [author] 16 Nov, 2022 @ 8:50am 
It does seem to already change projectile speed. It shouldn't crash or throw errors, but the speed might stack.
pickpickpickpickpickpickpickpick 16 Nov, 2022 @ 8:01am 
Awesome, thank you. There's a similar mod that IS purely visual so I was wondering which one I should use.

Is this mod compatible with Gunplay?
Sozzky  [author] 16 Nov, 2022 @ 7:29am 
No, the affected projectiles will actually fly faster and hit the target earlier.
pickpickpickpickpickpickpickpick 16 Nov, 2022 @ 4:50am 
Is this effect purely visual?
Sozzky  [author] 20 Oct, 2022 @ 11:12am 
Thanks @LXE. Seems fine on my end as well, tagged for 1.4.
LXE 19 Oct, 2022 @ 4:42pm 
Tested and working in 1.4 , including the settings menu
Richard Mc Nutbuster 4 Sep, 2021 @ 7:08am 
does this work with ce? kinda want my bullets to be faster
Sozzky  [author] 30 Jul, 2021 @ 4:06pm 
:)
Ozman 30 Jul, 2021 @ 1:11pm 
Wait, scratch that, I just read the page.
Ozman 30 Jul, 2021 @ 1:10pm 
Wait, if this doesn't work for 1.2, does that mean Deadly Weapon Tweaks doesn't work?
Or does Deadly Weapon Tweaks not actually need this?
Sozzky  [author] 22 Jul, 2021 @ 5:33am 
Marked only for 1.3 as older versions seem to not work.
Tomsk 22 Jul, 2021 @ 4:56am 
This mod crashes on loading with 1.2.3062 with the error:

System.MissingMethodException: void Verse.Log.Message(string)