RimWorld
XenoDiversity Precept
101 則留言
Deadly all consuming fungus 2024 年 12 月 8 日 下午 6:44 
This looks like a great mod for role-playing. Could you please update to 1.5 (:
KarolTheWildOne 2024 年 12 月 2 日 下午 5:02 
1.5?
Gender Bender 2024 年 10 月 19 日 上午 12:39 
can someone make an update of this? i dont wanna use HAR
Battl3bee 2024 年 5 月 3 日 下午 5:35 
RACIST DUSTDUST
Stachman 2024 年 3 月 18 日 上午 4:59 
racism finaly
TurtleShroom 2023 年 6 月 9 日 上午 8:50 
I miss this Mod.
Vixulium 2023 年 5 月 1 日 下午 1:06 
Needs 1.4
KemonoAmigo 2023 年 1 月 30 日 上午 8:12 
@TurtleShroom
My best guess would be no because it's many updates behind HAR. And of course it wouldn't support anything related to Biotech because it didn't exist back when this mod was last updated.
TurtleShroom 2023 年 1 月 15 日 上午 10:11 
Does this Mod still work in V1.4 ?
Strike Energy 2022 年 12 月 11 日 上午 7:37 
1.4 please?
TaM_tHe_JaM 2022 年 10 月 24 日 上午 5:31 
1.4?
qux 2022 年 4 月 15 日 上午 3:20 
Hi ! is it possible to link xenophobia with ''xenophobia'' meme from Humanoid Alien Race, and same for xenophilia ?
Macropod 2021 年 12 月 20 日 上午 1:12 
Currently, similar functions have appeared in HAR. Why is this mod still popular and has a lot of subscribers? What are its unique capabilities?
ÁS - EN/PT 2021 年 11 月 1 日 上午 6:40 
Any chance of making slaves not count as xenos in a colony?
maxine64 2021 年 10 月 22 日 下午 2:26 
A few questions, can this mod be inserted an existed save? Does this mod fix Canibalism precept? Aliens still want to consume Human flesh, not their own.
|_| Clyax 2021 年 10 月 22 日 下午 2:18 
@Talya You may have just solved our problem. Thank you!
Natsu_Zirok 2021 年 10 月 22 日 下午 2:03 
Suggestion:
Add the option "Only allowed", with the setting from the mod's settings.
Quite useful if you play with a large number of mods for races and want to allow only certain ones in your colony.
Also, it will solve problems with androids.:cozyprodman:
PlayerZeroFour 2021 年 9 月 17 日 下午 10:09 
Maybe not have every supremacist be intensely Xenophobic? Perhaps in "let our people dominate not others" the "our people" could be referring to the ideoligion and not race? Religions tend not to be racist after all.
Twoscythe 2021 年 9 月 11 日 上午 1:40 
There is a "compatability tags" section in the <alienRace> property that includes "synthetic" as a true/false property. That's probably what you want to check if you don't want people being racist against robots.

It'd serve my purposes better if hating all Sythetic/non-synthetic life in a block were also an option, but you do you.
Hohen 2021 年 9 月 6 日 下午 1:26 
If the race is based on HAR then they should have a the <notXenophobistTowards> tag in their AlienRace.ThingDef_AlienRace definition for any races that should be included with it. For instance

Rim-Hivers have:
<notXenophobistTowards>
<li>Hiver_Soldier</li>
<li>Hiver_Prince</li>
<li>Hiver_Queen</li>
</notXenophobistTowards>

Tier 1 Android from Android Tiers have:
<notXenophobistTowards>
<li>Human</li>
<li>Android4Tier</li>
<li>Android3Tier</li>
<li>Android2Tier</li>
</notXenophobistTowards>

And so forth. If anyone has a raced based on HAR they'll already have it installed. I don't know how to code so my best guess would be:

"If mod(HAR) is loaded check for <notXeno...> tag; if found include said races from Diversity Calculation(phobia/philia)"

I think HAR is working on a similar feature but I don't know the specifics, I just stumbled upon it on git while looking for an answer to this question.
Crentist  [作者] 2021 年 9 月 6 日 下午 12:34 
@Hohen any suggestions on how to group species? Right now I check the name so even if technically they are different species they will be counted as the same, if they have the same name
Crentist  [作者] 2021 年 9 月 6 日 下午 12:33 
I might do a patch to group or exclude androids altogether from the calculation
Hohen 2021 年 9 月 6 日 上午 10:36 
It's been awhile so I forgot HAR already does have the tag <notXenophobistTowards>. I don't know if it would be possible to run a check on that but I thought I'd toss it out there.
Hohen 2021 年 9 月 5 日 下午 11:10 
A way to lump multiple raceDefs into one overall Race would be extremely helpful. I'm currently playing a game of Hivers that all hate each other since they're technically a different race in the game's eyes. A way to lump together / exclude a race entirely would solve a lot of issues.
Reprogrammed Automaton 2021 年 9 月 5 日 下午 9:10 
Dont supose it would be posible to make it exlude androids, or at least lump all androids together?

Was wanting to do a run of androids who dislike organic races.... but its not too posible since all the androids from android teirs end up hating eachother too since each teir is technicaly its own race.
Crimson Prose 2021 年 9 月 3 日 上午 3:35 
Not sure I understand requiring the memes. Why would an individualist be a xenophile but not a collectivist that believes everyone should work together? Also despite the name, I think human primacy and such refer to humanoid races vs nature rather than humans vs aliens.
qux 2021 年 8 月 25 日 上午 8:14 
Puro's Number 1 Fan 2021 年 8 月 20 日 下午 4:28 
Let's be xenophobic, it's really in this year
Let's find a nasty, slimy, ugly alien to fear
There's no more cutesy stories 'bout E.T. phoning home
Let's learn to love our neighbors
Like the Christians learned in Rome

We know we ought to hate 'em; they're different, you see
We've seen they're mean and ugly on movies and TV
The folks that ought to know have told us how it's got to be
The gospel truth is found in scenes from Alien and V

Let's wipe out any lifeform that seems to be a threat
We'll serve 'em up a genocide they never will forget
'Cause if we miss a couple, they'll breed a couple more
And soon we'll all be hating twice as many as before

You see aliens can never be as good as humankind
A more delightful race than us you'll never ever find
So step aside you star slime we're ready for your worst!
We know you want to beat us, enslave us and defeat us
Oppress us and browbeat us, unless we get you first!
Casually Done 2021 年 8 月 20 日 下午 4:25 
Little issue with Android Tiers, Android T1 T2 T3 T4 and T5 are considered as different species, so if there could be a setting to choose species and consider them the same from the options menu that would be cool
qux 2021 年 8 月 13 日 下午 1:45 
hmm why xenophilia is linked with individualist ? Why not guilty ? and maybe add loyalist for xenophobia ?
Macropod 2021 年 8 月 11 日 上午 7:40 
If the ideology preaches strong xenophobia and a negative attitude towards slavery, then perhaps the debuff for the enslavement of an alien race can be reduced?
DIETRICH 2077 2021 年 8 月 10 日 下午 6:35 
I second what @era said, it would be neat to have a option to exclude some races that the mods detect
era 2021 年 8 月 8 日 上午 11:28 
Are androids from Android Tiers considered a separate race for this? Would it be possible to exclude them through the options or something like that? So my human-centric tech colony can have Androids without everyone going nuts :happyfish:
Zairya 2021 年 8 月 7 日 上午 6:14 
Is it possible to add another precept/Meme so a certain gender is prefered? Like a harem filled with exotic xenohumans or the opposite, intermarriage of different species is not taken favourably.
Crentist  [作者] 2021 年 8 月 7 日 上午 4:57 
@Catmancer I agree, I'll try to take a look when I have time. If someone is interested in helping out let me know.
Macropod 2021 年 8 月 7 日 上午 2:10 
Catmancer 2021 年 8 月 5 日 下午 9:45 
This mod would benefit ferociously if there was a way to set which race was the master in its precepts. Such as if you could set it so only Goblins, Nyaron, or Humans were the chosen race for the ideology.

When I convert someone in jail or in the slave quarters to my ideology, they need to know that they are inferior to their greenskinned/feline/monkey masters.
Emily Cavendish 2021 年 8 月 4 日 下午 8:11 
I'm maintaining a modpack with plenty of races (a race list). If you may, people can check it out here: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2566247642

Fenrir 2021 年 8 月 4 日 上午 8:32 
Yep, figured it out, thanks anyway! Awesome mod!
Crentist  [作者] 2021 年 8 月 3 日 下午 11:39 
No, slaves are ignored when counting xenos. But slaves can be racist towards colonists.
Fenrir 2021 年 7 月 31 日 上午 2:54 
Does keeping others as slaves currently give negative moodlets?
Crentist  [作者] 2021 年 7 月 31 日 上午 2:12 
It feels like it belongs to the game yes, it would probably be if alien species were part of the game.
why are we here? just to suffer? 2021 年 7 月 30 日 上午 8:07 
feels like its apart of base game
PlusVera 2021 年 7 月 30 日 上午 1:56 
This + Raider + Human Supremacy + Loyalist is going to be a fun Ideology.
PlusVera 2021 年 7 月 30 日 上午 1:55 
Crentist  [作者] 2021 年 7 月 29 日 下午 1:33 
@Rutra I might add that. I'm a bit busy the coming days but I can take a look
RutraNickers 2021 年 7 月 29 日 下午 1:27 
could you add a precept were it get a bonus if the pawns of a diferent species are prisioners/slaves? Like "Xenophobic slaver - 'Someone that thinks the other lowly races exists only to serve'", so if there is people from other races in the colony, but they are all prisioners/slaves they get a mood bonus like "this is were you belong xeno!"
FurDycat44 2021 年 7 月 28 日 下午 7:50 
there should be a way to set which race is the superior one in the ideology, like humans are superior or xenos are superior so that zenos who are part of an ideology that is zenophobic will question their race and hate themselves or something like that because right now all zenos that are part of that idiology just hate the human leader.
Kyamites 2021 年 7 月 27 日 下午 3:11 
Cheers for that Crentist. =D
Crentist  [作者] 2021 年 7 月 27 日 上午 6:19 
Solved the incompatibility that @Kyamites pointed out.