Sid Meier's Civilization VI

Sid Meier's Civilization VI

Natural Wonder Mountain Adjacency
8 Comments
MarsEco 3 Jan, 2023 @ 3:35pm 
This is a nice little correction, like they did for Campus's and the Great Barrier Reef, that they finally gave a major adj bonus too. I still think it is unfortunate they count as these "weird 'other' tiles" and don't always have a base tile.

Like Chocolate Hills/Ik-Kil not counting as Jungle tiles (the later not even being passable is weird,) Pantanal/Ubsunur Hollow not counting as Marsh tiles (or the later even as Tundra tiles,) or Cliffs of Dover not counting as a Grassland (or could be the edge of a Coastal tile.) BUT that Crater Lake counts as a Lake tile (but not Fountain of Youth) & same with Lake Retba/Dead Sea/Great Barrier Reef/Ha Long Bay ALL count as Coastal Tiles (but not Bermuda Triangle, it's not even considered an Ocean tile,) & even Sahara elBeyda/Eye of the Sahara count as a Desert tiles.

I mean in terms of adding yields to the tiles from buildings or wonders or pantheons. So inconsistent.
Fuzzle  [author] 11 Sep, 2022 @ 4:08am 
It does exactly what it says in the description, nothing else.
Prowox 10 Sep, 2022 @ 10:36pm 
Does this also allow you to build terrace farms next to them/provide adjacency bonuses for them?
Turambar 7 Jun, 2022 @ 1:59pm 
Does it work with modded Naturel Wonders? Since there are few mods adding Naturel Wonders, I don't think it would be too much work to add them :)
Anyway, thank you for this tweak!
Fuzzle  [author] 26 Sep, 2021 @ 8:19am 
Hmm, I'll look into that, but I'm not sure if it will be possible. Good suggestion though!
JoAnn.Peeler 26 Sep, 2021 @ 12:56am 
What about being able to provide fresh water to aqueducts?
Sailor Cat 23 Jul, 2021 @ 4:25pm 
Good
HaylingZar 23 Jul, 2021 @ 10:54am 
Was going to make a mod like this myself, looks like you've saved me a load of work! Thanks :)