Arma 3
Alias Night FX Modules
67 Comments
Drongo  [author] 24 Jan @ 2:13pm 
Set it to night time.
littlepunk095 23 Jan @ 12:56pm 
i spawn the modules in the editor and nothing happens, it plays sound but doesnt show anything
Drongo  [author] 7 Aug, 2024 @ 2:50am 
Try looking at Alias' original script, it should be possible to do with that.
colemanerik 6 Aug, 2024 @ 11:12pm 
Is there a way to use a trigger to activate Spacetime Rupture? Just syncing it to a trigger doesn't work.
Teamson 8 Jul, 2024 @ 1:53pm 
Ok, thanks for your fast reply! This means a lot.
Drongo  [author] 8 Jul, 2024 @ 1:48pm 
Yes
Teamson 8 Jul, 2024 @ 6:27am 
Would everyone in MP need this mod or not?
Drongo  [author] 6 May, 2024 @ 2:13am 
Glad it works.
Disco 6 May, 2024 @ 2:04am 
youre right. it works in MP too. apparently 5am wasnt night time enough lol. thanks for confirming
Drongo  [author] 6 May, 2024 @ 1:57am 
I just tested the public release and all of them work properly. Set it to night with a 100% chance and a interval of something like [3,5].
Disco 6 May, 2024 @ 1:04am 
i placed modules down , but none of them work. rip
Skye 22 Mar, 2024 @ 8:49am 
Does this mod work anymore? Both this and Root's Effects seem to not work. I remember this mod working back in 2021.
Drongo  [author] 30 Jan, 2024 @ 4:31am 
You need to place it in the editor.
VexingWeeb - Discord 30 Jan, 2024 @ 3:05am 
Does this mod only work if you use the editor/add stuff in? or will it change the sky /add stuff to the sky on its own without the need to add it in?
Drongo  [author] 13 Aug, 2023 @ 4:17am 
I believe they are all MP compatible.
donnBR 12 Aug, 2023 @ 7:28am 
Sorry to ask here too, but this works in multiplayer?
I just want to avoid that:

Player 1: "Holly shit! Look that there!"
Player 2: "Hmmmm, what? I see nothing."
Teamson 14 Jul, 2023 @ 2:28pm 
Great, thanks for the fast answer!
Drongo  [author] 14 Jul, 2023 @ 2:09pm 
Yes, but if you use Alias' original scripts, it won't cause a dependency.
Teamson 14 Jul, 2023 @ 1:37pm 
Is this needed as a dependency for users of the mission?
Kazuma-San 13 Apr, 2023 @ 1:59pm 
Drongo, could you do a mod like this, but for the Ambient Battle and Fire scripts from Alias?
Would help a lot for creating a battlefield ambience.
Vernichter91 6 Apr, 2023 @ 2:13pm 
I did hit F5 and search for Alias FX but it dosen't appear
Drongo  [author] 6 Apr, 2023 @ 2:03pm 
In the editor, hit F5 to go to Systems, then search for Alias FX.
Vernichter91 6 Apr, 2023 @ 7:00am 
I donwloaded the mod, but I can't find it inside the Editor. Pls help.
REDBowl 7 Apr, 2022 @ 9:21am 
BRAVO.
Drongo  [author] 26 Nov, 2021 @ 2:19pm 
@YYDS
Sure, the mod is on APL-SA.

@rhod
You would have to depbo and edit the scripts. An easier method would be to use Alias's original scripts in the mission folder.
rhod 20 Nov, 2021 @ 2:50pm 
Is there a way to get rid of the earthquake/swirling cloud of dirt or whatever it is when you have the UFO effects on? I want to have the effect set to play literally every second for an invasion style mission but it makes it near impossible to enjoy the mission when you can't see.
GRSF-Greyhound 17 Nov, 2021 @ 7:16pm 
hello drongo, love your work, can i have the permission to incorporate this mod to my own offline server?
Muffle 27 Oct, 2021 @ 8:18pm 
For some reason the mod just doesn't work for me
Drongo  [author] 7 Oct, 2021 @ 1:52pm 
I don't plan to do any more work on these, but the license is APL-SA, so feel free to make your own versions.

For using them with triggers, spawning occasionally, without mod requirements, look at Alias's workshop page. The scripts are all his work and his originals will can do all of those things.
diamond 7 Oct, 2021 @ 9:38am 
tagging onto my previous comment, they're a bit stingy when it comes to downloading mods sometimes. especially when it comes to one time things, or just test runs
diamond 7 Oct, 2021 @ 9:31am 
If I were to use this in a mission, would my entire group need to load it? It'd be great if I can just use the module without my players loading it up because I'd prefer the whole "anomalous" thing to be a surprise. Having them load the mod would kinda kill the surprise.
FiRAAZ 4 Oct, 2021 @ 1:57am 
@Drongo Any ways to activate those modules with a trigger ? Looks like the sync between the trigger and the module isn't working. Thanks for help.
⫷Midway⫸ 22 Sep, 2021 @ 7:40am 
Would you make module for searchlight script?
Reticuli 14 Sep, 2021 @ 10:41pm 
Can this be activated to just occasionally spice up existing missions automatically?
RabidDuckSauce 30 Aug, 2021 @ 9:33pm 
Are there any plans to make these into into zeus modules aswell?
Drongo  [author] 30 Aug, 2021 @ 1:52pm 
Easiest way is to just use the default values. Just place the modules and they will start automatically.
Wide Jake Gyllenhaal 28 Aug, 2021 @ 6:39am 
I’m super noob, how do i get this to work? like setting parameters values, delay and frequency values? i’m super lost :/ any help would be appreciated
Drongo  [author] 21 Aug, 2021 @ 12:45pm 
@Battlefieldguy7
The best way to do that is use ALIAS's original scripts and put a sleep before them.

@[AAF]Scotsman
Yes, but you can avoid this by using ALIAS's original scripts.
Scotsman 21 Aug, 2021 @ 6:16am 
does this add a dependency?
Battlefieldguy7 14 Aug, 2021 @ 7:52pm 
is there a way to activate the scripts later in missions? like via a trigger or something? thnx for the help before hand
Jackson J. Gray [RDDB] 10 Aug, 2021 @ 6:16pm 
The Space Rapture isn't working after Placing it down is there a reason or does it not work on some maps?
ALIAScartoons  [author] 2 Aug, 2021 @ 2:26am 
@Stagwine
Cheers mate! Thanks to Drongo's work now some of my scripts are available to those who prefer using modules
Stagwine 1 Aug, 2021 @ 7:58am 
Thanks for making these ALIAS!
HAPPY 1 Aug, 2021 @ 2:47am 
ooooo this is peak of amazingness for all scifi missions....
CartoonrBOY 29 Jul, 2021 @ 2:38pm 
Oooh!
John_Crichton 29 Jul, 2021 @ 2:15pm 
In your values brackets below, are those [0 ]1 & [5 10] separated by a period, or a comma (tiny text) & Is it simply, "punctuationmark" or "spacepunctuationmarkspace" or "punctuationmarkspace"?
Zack 28 Jul, 2021 @ 12:23am 
As Huski asked, will this ever be implemented for use with Zeus?
Muffle 27 Jul, 2021 @ 1:26pm 
legit just found out I had to wait lmao
Huski - Dog innit 27 Jul, 2021 @ 5:18am 
Would this be possible to spawn the effects using zeus?
CPT A. Skyried |171CB| 27 Jul, 2021 @ 2:32am 
\o/ Praise ALIAS!