RimWorld

RimWorld

Neku's Cult Mechanicus Role Apparel Unlocked Patch
21 Comments
Mr. Nekuromu  [author] 28 Sep, 2023 @ 9:08pm 
@gh0stashes I'll have to check it out when I can, I haven't been playing much Rimworld lately due to game development!
gh0stashes 23 Sep, 2023 @ 5:30am 
If you could update this for 1.4 I would love you forever. Currently this mod breaks ideology clothing choices entirely and makes the button do nothing.
Mr. Nekuromu  [author] 2 Oct, 2021 @ 3:50pm 
@Akerhamius I don't but I believe there is a mod out there that does add ideology symbols, and a few are pretty close to what I'd want for a Cult Mechanicus Symbol. In the future I might consider adding it as an Icon myself.
Delendar 2 Oct, 2021 @ 2:37pm 
You dont happen to also have a cult mechanicus symbol for the whole religion dont you?
Mr. Nekuromu  [author] 14 Sep, 2021 @ 7:24pm 
@[Khorne] Shits'N'Giggles
No problem!
[Khorne] Shits'N'Giggles 14 Sep, 2021 @ 2:10pm 
@Mr. Nekuromu ok thank you very much for the clarification
Mr. Nekuromu  [author] 13 Sep, 2021 @ 6:08pm 
@[Khorne] Shits'N'Giggles
This just adds Adeptus Clothes to the Role apparel, I didn't make the Adeptus clothes... just the ability to use them in Ideology. So you have to have the mod that actually adds 40k armors to use my mod here. if you just want 40k armor download the Armoury and not this.
[Khorne] Shits'N'Giggles 13 Sep, 2021 @ 1:16pm 
I am a little confused, so i want just the adeptus clothes and was directed here, but it says i need the full armory mod?
Mr. Nekuromu  [author] 29 Jul, 2021 @ 7:59am 
@Comradebusman3

I am sure their is, I haven't gotten back into messing with these patches quite yet but I will be looking into it as I am sure the process is similar. I can only hope it doesn't require the same additions as the Preferred Apparel list does. (See discussions: Regarding Recipe Additions for more info)
Comradebusman3 28 Jul, 2021 @ 5:19pm 
Do you know if there's a way to add weapons from ad mech armory? I want my relics to be mechanicus weapons, like a cog axe (or whatever it's called)
Comradebusman3 28 Jul, 2021 @ 4:30pm 
From the weakness of the mind, Omnissiah save us
From the lies of the Antipath, circuit perserve us
From the rage of the Beast, iron protect us
From the temptations of the Flesh, silica cleanse us
From the ravages of the Destroyer, anima shield us
From this rotting cages of biomatter, Machine God set us free
Mr. Nekuromu  [author] 27 Jul, 2021 @ 8:09am 
@Craorach All good, just glad it's solved for you!
Craorach 27 Jul, 2021 @ 7:08am 
Derp, sorry!
Mr. Nekuromu  [author] 27 Jul, 2021 @ 5:53am 
@Craorach

This mod requires Roles apparel Unlocked as well, without it this one will not add any clothes. Even with only AM:A & my patch added in the load order (again mine won't add clothes to any roles without RAU)... the roles themselves when tested in-game seemed to work just fine.

after subscribing to RAU, if your roles still don't work correctly... I would try verifying cache.
Mr. Nekuromu  [author] 27 Jul, 2021 @ 5:16am 
@Craorach well, what seems to be the issue with them?

What is happening?
Craorach 27 Jul, 2021 @ 4:14am 
Too add to my previous comment, it seems to be just this mod. It's only impacting Leader and Moral Guide

I've only got Rimworld, the two DLCs, AM: Armoury and this mod installed

I don't know much about modding but I've tried commenting out bits and it seems to be purely the code effecting PreceptRoleSingleBase.
Craorach 27 Jul, 2021 @ 2:40am 
I think the latest patch broke everything that adds items to the list for roles :(
Mr. Nekuromu  [author] 26 Jul, 2021 @ 9:38am 
Ah I see, well I might decide to make some more patches like this in the near future.
Arcanant 26 Jul, 2021 @ 9:33am 
You can but I was hoping if you can make more apparel options available from Adeptus Mechanicus: Armoury mod. That is what I was trying to say ^_^
Mr. Nekuromu  [author] 26 Jul, 2021 @ 8:47am 
@Arcanant

Hm, have you checked to see if they are able to be used with those roles? I believe they should be able to be used with any role.

Let me know if they don't work with those roles,
Arcanant 26 Jul, 2021 @ 8:44am 
Will you consider adding more of these from that mod? For range specialists for example and Melee specialist?