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your xpath should read
<xpath>Defs/ThingDef/comps/li[@Class="CompProperties_Refuelable" and fuelFilter/thingDefs/li[text()="WoodLog"]]/fuelFilter/thingDefs/li[text()="WoodLog"]</xpath>
just tested and it works
It would be great to be able to disable the sound - a neolithic/medieval electric saw is a little unusual. I am trying to imagine that it is thanks to a thousand trained mice on little wheels. Perhaps that is a better fate?
https://pastebin.com/QsbKscZE
alas normal wood logs are missing from both
Exception loading file at https://github.com/EdWordy/Expanded-Woodworking-Forked/blob/main/About/Manifest.xml . Loading defaults instead. Exception was: System.Xml.XmlException: '>' is an unexpected token. The expected token is '='. Line 15, position 76.
Full log: https://gist.github.com/HugsLibRecordKeeper/dc55c84347017162d6a5f052a6eab2e3
Also cant use wooden log for wood-fueled generators.
You don't need the woodworking bench. MIxed lumber can be made at a craft spot.
@Mercenary
Thx for the fork! If you're using Adventurer's version, the ReGrowth series should be compatible, shouldn't it? It was a hassle back in 1.2 because Helixien changed the names every week...
I'll look at adding integration in the near future, as I'm currently busy developing my own mods: Styles Plus and Memes Plus.