RimWorld

RimWorld

Combine Face and Hat Items
94 Comments
Fedeh 13 Jul, 2024 @ 5:51am 
Hi, any toughts on 1.5 update? Thanks!
WithTheFlow 6 Jul, 2024 @ 2:22pm 
@Lexyren look at the comments below you. I dont understand why people never look at the comments below
Искатель Рока 17 Aug, 2023 @ 2:40pm 
Sir, can I ask you to make an adaptation for a gas mask from the Ushanka 2.0 {LINK REMOVED} I'm just playing on 1.3. Or please explain how to do it yourself.

P.S. Sorry for the crooked speech, I'm writing through a translator
Tom Jackal 31 Jul, 2023 @ 12:01pm 
veil doesn't cover the mouth?
Lexyren 4 Jul, 2023 @ 6:13am 
any 1.4 update?
thewanderingoutsider 28 Feb, 2023 @ 2:37pm 
Patiently waiting for this to update because idk how to use github lol.
Multiple Birds 24 Jan, 2023 @ 8:51pm 
I adore this mod, though I wish it interacted with "show hair" better.
Crentist  [author] 24 Jan, 2023 @ 1:39pm 
@Gix has generously used their time to update this to 1.4 so I'll post a link. If I get some time I'll update this on my own or with them and then I'll update the code in this workshop item as well.
Get the 1.4 by @Gix here https://github.com/Gix3612/Combine-Face-and-Hat-Items-1.4
malsala23 10 Jan, 2023 @ 11:50am 
Think this mod was causing most of my pawns to spawn with old age ailments regardless of age for some reason.
TaM_tHe_JaM 3 Jan, 2023 @ 4:25am 
Begging for an update so I stop receiving warnings.
BattleGrown 29 Dec, 2022 @ 9:37am 
Bump
Dioptrick 29 Nov, 2022 @ 11:24am 
Используйте вот этот мод: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2881642669
Вся гарнитура из DLC biotech используется вместе с любым шлемом

ENG: Use this mod here: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2881642669
All DLC biotech headset can be used with any helmet
Rental Mommy 22 Nov, 2022 @ 2:28pm 
ETA 1.4?:luv:
DahBakon 4 Nov, 2022 @ 7:16pm 
just tried this out on my current save, been playing for a bit with a mechanitor and have had no issues. seems to be safe to use!
Искатель Рока 19 Oct, 2022 @ 8:06pm 
Sorry, sir, I'm writing to you through a translator, so there may be mistakes. I tried to change this mod here for the "Ushanka! 1.1(Continued)" mod to put on a gas mask like a WarVeil. And something doesn't work out for me. Can you please tell me where I messed up?
0river0blood0 18 Oct, 2022 @ 10:29am 
Will a 1.4 update be coming out?
Zlo (RUS) 26 Apr, 2022 @ 9:06pm 
Для всех кто играет в HSK и кого бесит, не сочетание масок, очков, со шлемами -
мода, исправляющего это я не нашел, но зато нашел мод "In-Game Definition Editor ru".
С помощью него, можно задать слой одежды для масок и очков OnHead и о чудеса, всё будет работать, выглядеть правильно, характеристики предметов не ломает.

Если кто то с мододелов это прочтет, сделайте мини мод, думаю многие будут благодарны и счастливы.
Elth 5 Apr, 2022 @ 6:45am 
@Iqour Yeah thanks for posting that. The error was driving me crazy because i couldnt figure out what the issue with the modlist was.
Iqour 17 Mar, 2022 @ 7:53pm 
If the apparel on the eyes layer appears both over a pawn's face & chest, it's an issue related to CE, and can be caused by other mods that change how apparel layers render. So if you have CE installed, that might be one of the reasons.
Dizzy Ioeuy 2 Feb, 2022 @ 9:18pm 
Watch out, this mod breaks assigning priest-religious leader roles a lot.
Bell 8 Jan, 2022 @ 11:18am 
Like other peeps been saying, any face slot item appears on the face and the chest.

Waiting on any say of a fix or something from the author.
Lava 18 Nov, 2021 @ 2:58pm 
does visage mask not work for anonymity anymore with this mod?
[Khorne] Shits'N'Giggles 18 Oct, 2021 @ 8:48am 
Any chance we are going to get a fix soon? @Crentist
Handbanana 16 Oct, 2021 @ 9:07pm 
Visage masks and veils render twice, once on the pawn's face and once on their chest, otherwise the mod works great. Thank you!
[Khorne] Shits'N'Giggles 7 Oct, 2021 @ 3:11pm 
Mod seems to make visage masks appear as bibs and through other clothing
SetArk <Nyanverick 07> 6 Oct, 2021 @ 7:11am 
This actually makes some Ideology visuals pretty more awesome and consistent!

I'll suggest something crazy. And, of course, wouldn't be on the scope of this mod.
Maybe, a framework, where you can, on the mod settings, allow us to select an appearl piece and choose what slots it occupy?
Yeah, it's FAR MORE WORK than what this mod does, but, seein that it's possible to do, it would be amazing to have a fully customization mod for apparels. May lead to some people doing OP shit? Yes.
But it's their game, the Rim is already full of Op craziness mods.

Just throwing the idea out there ;P
Anyhow love the mod.
Bird Up! 20 Sep, 2021 @ 11:00am 
odd. my visage mask is showing not only on their faces, but on their backs and chests too.
[F.I] BlackDog 18 Sep, 2021 @ 5:16pm 
Would it be possible to also make this work with the gas mask from vanilla expanded
NQRott 8 Sep, 2021 @ 7:15am 
Same here!

Archie 1. Aug. um 22:55
@Crentist

Hello, wanted to bring it to your attention that your mod has stopped me from being able to select ideology social roles (ex. Leader, Moral Guide, etc)

Once I removed your mod and reloaded the game it allowed the pop up role selection to happen when clicking the assign button on the social page.
Gonok21 31 Aug, 2021 @ 4:23am 
What about gunlink though?
Shadowpaw 30 Aug, 2021 @ 3:27pm 
The masks (Plague, visage and the veil) render on the back of pawn's heads.
They render completely fine otherwise.

I've tried to shift the load order around a bit, but can't seem to sort it out.
Anyone perhaps know what exactly causes this?
Garfield 25 Aug, 2021 @ 5:26pm 
For some reason the visage mask is drawing over everything else on my pawn's head, but it is appearing underneath on his portrait.
Dan&Co 25 Aug, 2021 @ 5:22am 
For some reason, I have a duplicate face mask on the bottom of the pawn's body and other things that can be put on the face.
Rulare owo 23 Aug, 2021 @ 2:31pm 
I fumbled my way into realizing I had to do it through the patcher and got it working

Kenshi Apparel Pack adds some goggles that work nicely with this. Even better if I can figure out how to get them to draw under the hats
Rulare owo 23 Aug, 2021 @ 2:11pm 
I've tried to fumble through it with no luck; How can I set headwear from another mod to use the Eyes layer like the visage mask etc in this mod?
ChromePlate 19 Aug, 2021 @ 7:24am 
i wonder if this works with the rpg inventory mod, i do hope it do
RelaxItsJustAGame 18 Aug, 2021 @ 12:50pm 
This is a brilliant mod. Thank you!
света кейпоп 10 Aug, 2021 @ 8:03am 
'kay nvm, i fixed it, just placed vfe medieval mod under vanilla apparel expanded
света кейпоп 10 Aug, 2021 @ 7:40am 
Also, for some reason plague mask is on top of hood from vanilla expanded
света кейпоп 10 Aug, 2021 @ 7:09am 
Playgue mask from VFE: medieval makes that thing, that if pawn looks north - the mask appears like it's on the back of the head
Crentist  [author] 10 Aug, 2021 @ 6:21am 
@archidictus @ollie-Raven can you send me a save with the issue? Feel free to add me
Autismus Maximus 9 Aug, 2021 @ 9:50pm 
Please add functionalities to Vanilla Expanded mods, mainloy Apparel and Armor Expanded
archidictus 9 Aug, 2021 @ 6:23pm 
@Crentist Apparently it's not your mod, which is great! Thanks for checking anyhow.

I am getting the lockout bug that's hitting my tailoring bench, machining table, fabrication bench, and possibly one other one. I'll have to try your fix.
Ollie-Raven 9 Aug, 2021 @ 8:58am 
Its weird as i used the mod since the start of the save
Ollie-Raven 9 Aug, 2021 @ 8:57am 
Anyone else having the issue where they cannot open tailoring bill?
Rulare owo 8 Aug, 2021 @ 2:20pm 
Love the mod! a lot of the headgear doesn't make much sense with a bare head.

I have one small request but understand if it's out of scope; before a recent update, as a nice side effect, this mod made snouts from the Pawnmorpher mod stick through the visage mask. It looked like there was a cutout for the snout and still covered the eyes

It hides the snouts now, which can look sorta weird. Any hope for some compatibility options with pawnmorpher?
Sun Cultist 8 Aug, 2021 @ 2:19pm 
Definitely still incompatible for me. Going to try changing the load order.
Crentist  [author] 8 Aug, 2021 @ 11:45am 
@archidictus Just launched the game with just the mod and had no errors in the log. The mod modifies the plague mask too, but that's from vanilla factions medieval, not apparel expanded. In any case the patches should check if the mod is active before running, so it shouldn't raise any errors.
Crentist  [author] 8 Aug, 2021 @ 11:43am 
@Cultist Hmm. I just tested visage mask with hood and torture mask and it works. You can also test by creating a new game with ideology requiring (strong preference) visage mask and torture crown. If you find some case where this doesn't work feel free to contact me.