Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
there's also pollution
However, there is one thing I found odd. During the Wiring Installation phase of construction, there are two sets of workdays. I've never seen this before. Typically each phase of a construction has a number of workdays which counts down. When it reaches zero, it moves on to the next phase of construction.
$COST_RESOURCE_AUTO electro_steel 0.1
$COST_RESOURCE ecomponents 135
$COST_RESOURCE mcomponents 256
this makes it so that it can only fill one of the stacks of components (usually the auto ones), the 135 and 256 can't be added. just removing one or the other fixes the issue
The parking lot is like an add-on structure you can slot into the lobby area. You can build as many as you like. I think its got room for like 12 of them so 384 spaces in total?
As always, I love your work.
Mod Monday video containing your mod.
https://youtu.be/mLbQiV_oQJ0
The ambient setting controls the base brightness. Diffuse controls brightness in sunlight.
To reduce the blue I just set the blue value 0.1 lower than red and green.
The settings I used were:
$DIFFUSECOLOR 0.6 0.6 0.5 1
$SPECULARCOLOR 1 1 1 1
$AMBIENTCOLOR 0.6 0.6 0.5 1
That made it quite dark, kind of like Bladerunner (the original). Maybe use 0.7 0.7 0.6 1 for a less dystopian look.
Also, I had to make it a little less blue.