Installer Steam
log på
|
sprog
简体中文 (forenklet kinesisk)
繁體中文 (traditionelt kinesisk)
日本語 (japansk)
한국어 (koreansk)
ไทย (thai)
Български (bulgarsk)
Čeština (tjekkisk)
Deutsch (tysk)
English (engelsk)
Español – España (spansk – Spanien)
Español – Latinoamérica (spansk – Latinamerika)
Ελληνικά (græsk)
Français (fransk)
Italiano (italiensk)
Bahasa indonesia (indonesisk)
Magyar (ungarsk)
Nederlands (hollandsk)
Norsk
Polski (polsk)
Português (portugisisk – Portugal)
Português – Brasil (portugisisk – Brasilien)
Română (rumænsk)
Русский (russisk)
Suomi (finsk)
Svenska (svensk)
Türkçe (tyrkisk)
Tiếng Việt (Vietnamesisk)
Українська (ukrainsk)
Rapporter et oversættelsesproblem
This is a mod. When Calm started modding for TWWH2, he's already "plagiarizing" TWWH2 and WHFB. It's hypocritical to suddenly demand modder's guilt when it comes to a movie the commenter personally liked. He should be opposed to all modding in the first place, if he was being consistent.
Artists take from each other all the time. It is only those who never created anything, who keep disparaging artists for plagiarism or copying. It's all ignorance and sour grapes, so they can downplay the quality of the work. All artists know what I'm talking about.
I don't hear Games Workshop praising Tolkien on every page of their website, maybe they should shut down?
I support this request, this mod was neat !
Also, I forgot to say I love the Princess Mononoke references with Okkoto and the Wolf Animal Keeper. Such a good movie ^_^
Do you have any plans to port them to WH3 when Immortal Empires releases?
<3 <3
I did indeed miss it, will take a look!
If you have missed them he also has a "Hound of Kurnos" mod that gives you legendary lords when starting a ritual of rebirth.
They have traits and talents that evolve around animal keepers and animals.
So stretching the word "technicaly", there are technicaly Animal keeper lords. :P
I can't seem to find a any way other than "Hoeth, Lord of Wisdom" technology to increase the Animal Keepers Recruitment level.
Meaning, later on even with a few magical trees at lvl 5, you still can not recruit them past level 3
Meanwhile, Waywatchers and Spellsingers can now be recruited at 15 and 13 - but not way to boost the keepers.
It would be nice with a small patch that would allow some extra levels from the structure chain.
+4 at max upgrade would keep it in line with the other heroes, but even a modest +2 at max would speed up their level up process by a lot.
Cheers.
I'll run a test later to see if the issue appears for me in campaign battles
Greatwarhero936
Do you have mixu's unlocked enabled?
Log from blammo.
No. No spider version I'm afraid. I don't have much time for modding nowadays so there's lots of ideas I can't follow through with
The weapons are always just stuck to the riders back?
Can you test in custom battle if it's the same for all of them
Any ideas on a fix?
IMO