Total War: WARHAMMER II

Total War: WARHAMMER II

Vampire Counts Overhaul
11 Comments
NeoKorp 17 Nov, 2022 @ 2:17am 
SFO?
Ciaphas Cain 31 Jul, 2021 @ 9:45am 
Ah so you do! Thanks dude! (more are welcome btw :P )
Caesar  [author] 31 Jul, 2021 @ 6:00am 
@Mortarch of Blood I have my ROR mod already uploaded independently. If you check my other mods you will see it :)
Ciaphas Cain 30 Jul, 2021 @ 12:56pm 
Any chance of having your RoR as a separate mod? I'm using a different overhaul you see
Caesar  [author] 30 Jul, 2021 @ 7:41am 
@Hoo the fool thanks for the compliment :) My VC skill mod seemed a bit redundant after the updates to vlad, isabella and kemmler, that serve much the same function. The only things that I did which was different was make ghorst's skill line a bit more interesting and bloat Mannfred's skill tree more, which I wasn't sure about anyway. So I decided not to add it to this compilation.
Hoo the fool 30 Jul, 2021 @ 5:00am 
Why don't you add your great VC skill improvement mod?
thelosh68 29 Jul, 2021 @ 6:21am 
perfect. Would be neat if Mixu would allow you to use his custom varg "the old one" that fits perfect with your lore and makes him unique
Caesar  [author] 29 Jul, 2021 @ 5:50am 
Varghulfs are deformed vampires who have willingly let their bestial blood take control. While most go mad, I liked the idea that one retained its sanity throughout the transformation, so they could still use the innate spell casting abilities most vampires have.
thelosh68 29 Jul, 2021 @ 5:46am 
sounds pretty neat. why does a Varg have spells tho?
Caesar  [author] 29 Jul, 2021 @ 1:13am 
Thanks! Just mentioning this isn't compatible with my previous rors, unit upgrades and mortal levies mods.
♥♥♥♥♥♥♥♥♥♥♥ 29 Jul, 2021 @ 12:48am 
Nice, I've always enjoyed your VC mods and I can't wait to try out this new compilation. Thanks, man!