Europa Universalis IV

Europa Universalis IV

Europa Universalis X3
59 Comments
el eel 30 May, 2024 @ 6:18pm 
happy one year anniversary :wololo:, update time because that anime pfp mong doesn't know what is java
Vector🍁❄  [author] 1 Jun, 2023 @ 4:20am 
btw i upload my program on github. You can see here: https://github.com/VectortheGreat/PDX-Modifier-Multiplier-Program
Vector🍁❄  [author] 1 Jun, 2023 @ 12:44am 
hi, i didn't post it on github but i uploaded the script on mod file. I have added comment lines how it works
The Dark Forest Theory 31 May, 2023 @ 8:20pm 
Hey, I'm a friend of el eel's. I was wondering if I could see the script you use to update the modifiers? If you have a github repo for it, I'd be more than willing to help you maintain the script and the mod in general.
Vector🍁❄  [author] 30 May, 2023 @ 4:49am 
updated for 1.35 but haven't tested enough. Remind me any bugs or missing modifiers
el eel 3 May, 2023 @ 7:12pm 
when update ):
el eel 18 Apr, 2023 @ 7:20pm 
update time ;)))))))))) :shcscribe:
Vector🍁❄  [author] 16 Oct, 2022 @ 4:03am 
updated
el eel 14 Oct, 2022 @ 7:54pm 
Update for new ideas for custom nation? (aka integrate PU in -x amount of years) etc
Luís 2 Oct, 2022 @ 11:15am 
Crashes when opening the "train units" tab on the left, further testing required
Vector🍁❄  [author] 11 Jul, 2022 @ 5:05am 
Fixed wrong modifiers in policies
Vector🍁❄  [author] 11 Jul, 2022 @ 12:54am 
Thank you for feedback. I'll try to fix it today. But i have no idea about the multiplayer crash. This may be related to the game because such mods only change numbers so it doesn't cause many crashes, but the game engine is quite old, so many numbers may cause problems. Btw nice video, liked it.
el eel 10 Jul, 2022 @ 2:37pm 
also really love the mod still, made a video on it ;) https://www.youtube.com/watch?v=cEUOsAq5XcI :shcscribe:
el eel 10 Jul, 2022 @ 2:36pm 
you have two policies that have typos, divine+diplo and offensive+diplo. should be 1.5+ yearly p.authority and 150% manpower in merc companies. also last diplo idea has 60% reduction in diplo tech but should have 30. while we're at it idk if you fix this issue but this mod likes to crash the game sometimes in multiplayer, specifically when you load in a save. if you don't switch to the countries lab immediately from the "human players tab" then if you do switch after picking a country, it will crash the game 100% of the time.
Vector🍁❄  [author] 26 Jun, 2022 @ 5:08am 
it is also my mod. Red & Yellow UI mod but it is outdated.
Vector🍁❄  [author] 26 Jun, 2022 @ 5:07am 
Outdated requirements fixed
The Dark Forest Theory 25 Jun, 2022 @ 4:08pm 
also, what gui mod do you use in the screenshots for the mod? it looks nice
The Dark Forest Theory 25 Jun, 2022 @ 4:08pm 
hi, i was playing as majapahit and noticed some things that weren't up to date. the two wonders in provence Kotagede(2690, majapahit) are incorrect, and have their base-game values.

in addition, a lot of the south east asia monuments don't have up to date triggers. for example, hindu majapahit with buddha deity should be eligible for the great work in vietnam(imperial city of hue, 2373). you can check the requirements in base game to verify. however, in the mod, the requirements are not updated.

thank you for reading, sorry to bother. these are the only ones i could reliably produce evidence for, but a lot of the other ones feel incorrect in the mod.
Vector🍁❄  [author] 9 Jun, 2022 @ 12:58am 
X10 mod is updated. I saw in zlewik's video
The Henchgirls 8 Jun, 2022 @ 7:17pm 
how about x10? The old x10-mod doesn't seem to be updating
John 24 Mar, 2022 @ 6:57pm 
Thanks for updating, but to respond to your last comment @Vector an alternate version like what you had before would be sweet. Sure, it can be broken, but I personally loved it much more than the original x10 mods because of all the different modifiers. It makes my brain go bananas with new possibilities. Obviously up to you, but I thought you should know that people love both! Tyvm for your work :mailedfist:
Vector🍁❄  [author] 20 Mar, 2022 @ 2:43am 
I removed them because they are really break the game. For example early game ottomans when they sit a province, they instantly occupy it. I think ideas, group ideas, policies, religion bonuses enough for you.
The 1 MMR Brotherhood 20 Mar, 2022 @ 1:56am 
Can you include bonuses from your removed effects part or post an alternative version with them included? Also, thanks for the mod!
Vector🍁❄  [author] 13 Mar, 2022 @ 3:40am 
very good, have fun!
Sauron's Bro 13 Mar, 2022 @ 3:32am 
Well reverifying the cache seems to have fixed it.
Vector🍁❄  [author] 13 Mar, 2022 @ 12:20am 
I tested again it didn't crash: https://imgur.com/TTnR68s

But sometimes there can be abnormal crashed in such mods. I don't think your game will crash again when you start with a new game but after starting the new game, if there is a crash problem again, I will try to solve it.
Sauron's Bro 13 Mar, 2022 @ 12:10am 
I don't have any other mods active, version is 1.33.2.0 and the log shows:
[dlc.cpp:250]: Invalid supported_version in file: mod/ugc_1880075247.mod line: 7
[dlc.cpp:250]: Invalid supported_version in file: mod/ugc_2639021915.mod line: 7
[pdx_lua.cpp:409]: LUA Error: incorrect lua value: RIVAL_TRUST_EQUILIBRIUM
and then even more lua value errors
Vector🍁❄  [author] 13 Mar, 2022 @ 12:02am 
Documents\Paradox Interactive\Europa Universalis IV\logs\error.log

But there is no problem for me. What is your game version? and do you play with some mods?
Sauron's Bro 12 Mar, 2022 @ 7:46pm 
Hey my game just crashes as soon as the day ticks to 12 November, where do i find the error log to sent to you, because this mod is the only one running.
Vector🍁❄  [author] 2 Mar, 2022 @ 1:10pm 
The mod has been updated for 1.33. There may be minor issues, if you spot them please let me know.
el eel 13 Jan, 2022 @ 6:02pm 
You missed my point, my top 3 favourite strat is the oirat thing, i was talking about hard limits and mentioned oirat because when i was playing as them i encountered a hard cap for cav costs which i didn't even know existed and wish it was lower (like 0.5 or something dumb lol). Anyways good mod :*
Vector🍁❄  [author] 13 Jan, 2022 @ 12:04pm 
I'm not sure multiplying government bonuses by 3. I may be add this. I have no time for this right now. But about hordes. This is not a balance mod. Yes, some nations are crazy op but I shouldn't balance them. I only balanced golden bull of curia cost. When it reaches -150%, it adds papal influences. So I am not going to remove horde ideas until it causes issues.
el eel 13 Jan, 2022 @ 8:44am 
While we're at it, not sure if this is intentional but if governments were buffed Russia would be by far the best nation to play (plus prussia or other nations and i feel like it adds to the spirit of the mod). Also not sure if you can remove hard caps (like cav cost if you're playing Oirat and took horde ideas, 100% cav armies with 5.0 cost per cav unit) or at least make them even smaller so we can't go negative. Otherwise this mod made me never want to go back to normal EU4. :Halb: :shcscribe: :china: :jarate:
el eel 13 Jan, 2022 @ 8:34am 
cheers friend
Vector🍁❄  [author] 12 Jan, 2022 @ 4:36am 
Ohh, sorry. I just realized that hindu and nord bonuses are removed from files. I fixed it, thanks for reminded that.
Vector🍁❄  [author] 12 Jan, 2022 @ 2:06am 
Hindu god bonuses already buffed. But if you play some mods they may be changed it. Some mods may not work due to conflicts with the same files.
el eel 11 Jan, 2022 @ 4:20pm 
hindu deity aren't buffed pls fix boo :shcscribe:
Vector🍁❄  [author] 27 Dec, 2021 @ 2:05am 
You can delete it in mod's files
Luís 26 Dec, 2021 @ 3:44pm 
the only fault of this mod is that religions with deities lack the x3 bonuses, otherwise very good
Bow1erHat 20 Nov, 2021 @ 2:43am 
Can you make a version of Europa Universalis X2?
Vector🍁❄  [author] 11 Nov, 2021 @ 10:29am 
The mod has been updated for 1.32.
Vector🍁❄  [author] 8 Sep, 2021 @ 2:12am 
The mod is already up to date.
XavierCZe 7 Sep, 2021 @ 12:38pm 
pls update ?
Vector🍁❄  [author] 3 Aug, 2021 @ 6:31am 
Age bonuses are no longer affected. I removed it
lambtheman1 3 Aug, 2021 @ 5:39am 
does it effect age bonuses as well
Vector🍁❄  [author] 3 Aug, 2021 @ 1:13am 
Np man, It's good that you at least report that.
Whitehawk 2 Aug, 2021 @ 1:21pm 
Realised what it was. I had left my game on a previous version - 1.30.
That was why it wasn't working, so nevermind lol/
Whitehawk 2 Aug, 2021 @ 2:21am 
Huh. That's odd. Time to do some testing of my own I suppose.
I must apologise for that then.
Must be something with my install.
Vector🍁❄  [author] 2 Aug, 2021 @ 1:16am 
I tested the problem you mentioned, but there was no problem. The navies can explore, fight and do other missions.
Whitehawk 1 Aug, 2021 @ 2:12pm 
I tried Austria, Byzantium, and Venice.
I also watched ships of Genoa, Naxos, and Athens fail to move out of a single tile.